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Indexed March 18, 2026
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AI Usage Disclosure

"This is an author's project to adapt a novel into a visual format. The text is 100% human-written (and imperfect), while AI has been utilized as a tool for: Creating native Mega Drive code: Directed by human instruction and supported by specific documentation and techniques. The entire logic loop has been planned by a human; the console has very limited resources, so there is no 'make me a game' button. Instead, it requires: 'The engine will draw an image named BG_X on Plane B first, then three 96x96 pixel images at mid-height separated by 2 columns. Each will be assigned a specific color palette, with the text font sharing the BG_X palette' (followed by many debugging cycles interpreting bugs). I have also spared you the technical jargon about how C pointers and data structures work in this simplified explanation. If you don't know how to program, you will have to learn to do this no matter how much AI you use (And you won't achieve the epic results of human programmers with galaxy brains, and neither will I). Images / Art: AI generated the base art for characters and some backgrounds using templates. These were then heavily redrawn and processed using Pixelover (for palette quantization and rescaling) and Aseprite (extensively edited by hand). Images of the tank and certain scenarios are rendered in Unreal Engine 5, then stylized via AI before undergoing the conversion process to low-resolution pixel art."

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