AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13610
13,610
disclosures tracked
+13610 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3473 of 13,610 products
tag: Tanks
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Tank General art | Image generation | RokDooM | - | Mar 18, 2026 | |
Scorched Legacy art | Generative AI-assisted edits in photoshop were used in the creation of the cover image of this game. | Whitemarsh Games, LLC | - | Mar 18, 2026 | |
Canyon Raid art | Static images and logos in store where generated with help of AI. | Asto Games | - | Mar 18, 2026 | |
Mk50TWL Vehicle Battler Custom Slider art | Some images: campaign backgrounds and project backgrounds. | TimberWoodLumber Games | - | Mar 18, 2026 | |
Potuzhna country art | Icons of items and characters were generated using artificial intelligence. | N1claszGames | - | Mar 18, 2026 | |
Panzer Fantasy 16 Bits codeart | "This is an author's project to adapt a novel into a visual format. The text is 100% human-written (and imperfect), whil... | Kynos Studio | - | Mar 18, 2026 | |
Frontline: Afrika Korps art | Based on our Frontline 1 assets, we've leveraged the innovative capabilities of AI to elevate our visuals by enhancing t... | Frontline: Games Series | - | Mar 18, 2026 | |
Tank Rogue codeart | The game includes some code generated with the assistance of AI during development. AI was also used to create rough con... | JellyFish | - | Mar 18, 2026 | |
Final Strategy art | Some of the store artwork was created with the assistance of generative AI | Final Strategy Studio | - | Mar 18, 2026 | |
Geocoliseum Survival arttext | Generated some 2D assets and localization | AZart | - | Mar 18, 2026 | |
Sweet Tank art | Game characters and backgrounds are generated by AI | King Kong | - | Mar 18, 2026 | |
Purrfect Tanks - The Yarnpocalypse artaudio | Some visual and/or audio assets were created using AI tools and then manually edited and integrated by the developer. No... | DevBacon | - | Mar 18, 2026 | |
Bang Bang Tank art | This game only uses AI-generated content in promotional videos, images, and game menu video images | LiFou Games | - | Mar 18, 2026 | |
Space Hood art | Graphic elements like some icons and backgrounds. We are working to change it. | General Gibbon | - | Mar 18, 2026 | |
Pixel Tank Wars art | Some Game Assets Were Initially Designed And Planned Manually, Then Generated With Ai Assistance In The Mid-Stages, And ... | GGOLDBIG | - | Mar 18, 2026 | |
JustBecause art | Generative AI was used to create the images for the store. | clcmd9701 | - | Mar 18, 2026 | |
KS Tank War audio | Non-Live Generated Content: AI was used to make the voice over for the opening cutscene when starting a new game | KS For Fun Games | - | Mar 18, 2026 | |
Sparkfront: Online arttext | Most of the visual assets in Sparkfront: Online were created with the help of AI-assisted tools and later refined manual... | Selçuk Oruç | - | Mar 18, 2026 | |
Code Ragnarok art | The capsule and library asset images on the game's store page are all generated by AI and manually modified and produced... | 吴健002 | - | Mar 18, 2026 | |
What's Needed art | Generative AI was used to create ONLY the cover image for this title. ALL other images, videos and content in the game a... | Solitary Bunny Studios | - | Mar 18, 2026 | |
Iron Trident art | AI is used for generating certain assets and marketing materials | Iron Trident Games | - | Mar 18, 2026 | |
Battle Ground Battle Royale art | I am currently using AI to remove backgrounds and for any art placeholders. Nothing In game is AI generated and everythi... | BeadleGames | - | Mar 18, 2026 | |
Drones vs Tanks audioart | Some of the music, sound effects, and visuals in this game have been generated using AI technologies, bringing a unique ... | Nokwite Games | - | Mar 18, 2026 | |
Tank Frenzy Survivor textart | Some text and images are AI generated | Brandon Pearman | 11 | Mar 18, 2026 | |
Frontline: Assault Corps WW2 art | Based on our Frontline 1 assets, we've leveraged the innovative capabilities of Midjourney to elevate our visuals by enh... | Frontline: Games Series | 30 | Mar 18, 2026 | |
Home Wars: Battlefield art | AI will be limited to marketing materials and probably some in-game images to improve the graphic quality of the game in... | Insane Dreamers | - | Mar 18, 2026 | |
Exo Wanderers arttext | Due to budget constraints, the cover illustrations in the Story menu of the game are generated using AI, which will hard... | 什工坊SueStudio | 22 | Mar 18, 2026 | |
Stellar Raven art | Illustrations in cutscenes are created using AI | OVariant | - | Mar 18, 2026 | |
Scissors Paper Stone: Alert art | AI was used to generate Hero Library asset picture in the store page. | PlayNever | - | Mar 18, 2026 | |
Incarnus Warfare audioartcode | AI generated content is used for voice audio, generation of concept art for inspiration, and GitHub Copilot AI assistant... | Ludvik Koutny | - | Mar 18, 2026 | |
重返地球 textart | AI for Language translation and promotional images | Jiangzuogongfang Shanghai Game Co.,Ltd | 114 | Mar 18, 2026 | |
Pacific Fire art | Some of the tools used in the creation of pre-rendered graphics for the game and store page use AI. | Wirraway Software | - | Mar 18, 2026 | |
Project 37 art | The game contains a few AI generated images which have been modified by real artists. | Cheese Wheel Industries LLC | - | Mar 18, 2026 | |
Cosmic Tankinator art | A couple images are AI generated | Sven Holm Pileborg | - | Mar 18, 2026 | |
Unknown Operations : The Habitus arttext | I currently use generated images and dialogues for the game. In the future, I plan to record all dialogues with real act... | JenTakStudioGames | - | Mar 18, 2026 | |
Earth Defenders art | Use to generate background | Frister | - | Mar 18, 2026 | |
断决留存 art | Some of the images are generated using AI | 铅皬学者 | - | Mar 18, 2026 | |
Tactical Warfare artaudio | The game features AI-generated artwork for key characters, alongside an AI-generated soundtrack. | Mizrab | - | Mar 18, 2026 | |
Bridge Hunter art | This game uses generative AI during its development to create a limited number of pre-rendered assets. Specifically, som... | Double Light | - | Mar 18, 2026 | |
D-Day VR Museum audio | Voiceovers are AI generated | Lichtblau IT | - | Mar 18, 2026 | |
Terrors of War codeaudioart | Some AI-generated content has been incorporated into the game. AI handles tasks like generating boilerplate code and oth... | Hetki | - | Mar 18, 2026 | |
Section Gamma audiotext | We use AI tools to help us improve our audio voices, and some texts. No content is generated solely using AI. | Default Company | 18 | Mar 18, 2026 | |
Tank Simulator art | The main presentation photos in the store page and the presentation photos in the game library were generated using AI. | Imperian Online - Praha | - | Mar 18, 2026 | |
Tanks Boom Boom art | AI used for: cover art elements. | ZERO5GAMES | 21 | Mar 18, 2026 | |
Vietnam War audio | AI has been used for music on radios, and for some voice lines | Thorium Game Lab | 1.3k | Mar 18, 2026 | |
Tank Golfing general | Steam page banner was genearted using AI. But no more than that. | Ofer Rubinstein | - | Mar 18, 2026 | |
League of Felt Tanks art | AI is used for images of Steam Achievements. | Utage Guys | - | Mar 18, 2026 | |
Krieg art | The store page artwork and game icon were generated using AI. | EliteInterapptive | - | Mar 18, 2026 | |
Tactics of World War One audio | AI-generated voices are used in cutscenes. | Headless Horseman Games | 10 | Mar 18, 2026 | |
Sherman Commander audio | Some parts of the soundtrack and/or minor voiceline grunts have been created or enhanced by Artificial Intelligence. | Iron Wolf Studio S.A. | 74 | Mar 18, 2026 |
54 results
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