AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Violent
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
My House on the 9th Floor arttext | Some development and marketing materials may have been assisted by generative AI during pre-production (concept explorat... | RSapling | - | Mar 18, 2026 | |
幽深之羽 audio | The music in this game was all created using Suno AI, but it’s truly enjoyable to listen to. | YANG ZHANGXING | 10 | Mar 18, 2026 | |
Mystic Grove audioart | Mystic Grove uses generative AI in a limited supporting role for certain pre-rendered content, including music and some ... | Stefan Grob | - | Mar 18, 2026 | |
One Of Us general | The voice clips in this game have been rendered on a computer. | One Of Us Games | - | Mar 18, 2026 | |
命运之轮(序章)/Journey of Destiny(dependent origination) textart | This is a visual novel independently developed by an individual with no budget. It is based on an existing novel, with p... | Cai Jiahe | - | Mar 18, 2026 | |
Abandoned Stories: Inherited Silence art | We utilized generative artificial intelligence to design the Steam Community Items and the capsules featured in our stor... | _atfs | 25 | Mar 18, 2026 | |
Dusk Runners art | I need artwork for my first game so that's generated as a place holder for a human artist in the future. Just the artwor... | MoSifff's Games | - | Mar 18, 2026 | |
Silent home audio | With the help of neural networks, voiceover was made in Silent home. | Red Kraken studio | - | Mar 18, 2026 | |
CYBERTOLIA : The Last Canton general | Some materials in this game were created using generative AI tools. | kursad.gamedev | - | Mar 18, 2026 | |
SS13 BAR SIM audio | Some of the soundtrack is generated using AI | el3_elo | - | Mar 18, 2026 | |
LichXCoven artaudio | We use our proprietary pipeline to generate the game's assets (visuals & audio) to offer the best quality possible to ou... | Taste Studios | - | Mar 18, 2026 | |
The Ghost Of Solaris audio | Generative AI used for: Voiceover Talents. Musics. | MSP Universe | - | Mar 18, 2026 | |
Gerze The Deep artaudio | Some visual and audio assets in Gerze: The Deep were created or enhanced with the assistance of AI-based tools during de... | Ceus Games | - | Mar 18, 2026 | |
Echoes of the Museum artaudio | Some of the textures and sounds used in this game are created with generative AI. | Vania Studios | - | Mar 18, 2026 | |
Into the End (of the World) audioartcode | Into the End (of the World) is developed with the help of AI tools to enhance the player experience. We use generative A... | RabbiX Games | - | Mar 18, 2026 | |
King For a Week art | A part of the design of the cover art has been generated with gen-AI. | KS-XIII | - | Mar 18, 2026 | |
Staged: Open House artaudio | A generative AI tool was used to create the base textures for a highway sign seen in the introductory sequence, the Ward... | Leeding Apps | - | Mar 18, 2026 | |
Home Invader art | This game uses generative AI tools to create certain visual assets, including paintings and fictional human portraits. T... | Damn Boi Studios | - | Mar 18, 2026 | |
Nerobreak: Cult Fall art | AI is used to create the graffiti textures in the game, which are found on buildings in the streets and sometimes indoor... | Walther Von Crade | - | Mar 18, 2026 | |
REMNANT: Rebirth art | We utilize generative AI tools to create specific pre-rendered assets used in the game's introduction, including atmosph... | Hysteresis Studio | - | Mar 18, 2026 | |
Multiplier Goblin arttextcode | Some illustrations in this game were created with the help of NovelAI. We also used AI tools to assist with translation ... | Ketchup AjiNo Mayonnaise | - | Mar 18, 2026 | |
Dark Fantasy artaudiotext | Generative AI tools were used during development to assist in the creation of certain game assets, including 3D models, ... | Nolodin Games LLC | - | Mar 18, 2026 | |
Combat Playground audio | Musics present in the game were composed with the help of generative AI | BloodRex | - | Mar 18, 2026 | |
No Further Instructions art | During the development of the game, generative artificial intelligence tools were partially used. AI was used to help c... | Apex Seven | - | Mar 18, 2026 | |
Dracula - Blood Moon art | Store based items and some ICON art that was then modified to fit game | Outlaw Games | - | Mar 18, 2026 | |
Chickenman textaudioart | AI technology was used during the game’s production process, including language translation and dubbing, transforming li... | dolphinmedia | - | Mar 18, 2026 | |
Tutsak artaudio | Some visual assets and music in this game were created with the assistance of generative AI tools. All AI-generated cont... | Roni Studio | - | Mar 18, 2026 | |
Rituals & War: Shan Hai art | This demo includes a limited number of pre-generated AI-assisted art assets used as placeholders (e.g., some concept/ill... | Little Puck Studio | - | Mar 18, 2026 | |
Yellowcreek Stories - The Cabin Watcher art | Some environmental posters visible in the game were initially created using generative AI tools and then manually edited... | Carlos Azuaga | - | Mar 18, 2026 | |
SPY - Adult Only art | Disclosure of Generative AI Usage Some visual assets in this game were initially generated using AI-assisted tools duri... | Libero | - | Mar 18, 2026 | |
Crossline code | Only code | Mor. Game Studio | - | Mar 18, 2026 | |
UmbraNet art | UmbraNet uses generative artificial intelligence to create some visual content that appears both in-game and on the stor... | Eragos Games | - | Mar 18, 2026 | |
HotFix textartaudio | Some Steam Store materials have been created using generative AI. Some in-game assets (descriptions, textures, music) h... | Triple Point Interactive | - | Mar 18, 2026 | |
Your Friend's Mom text | The game uses an on-device local LLM to generate the character’s dialogue responses in real time during gameplay. The mo... | nordska | 98 | Mar 18, 2026 | |
Cybersport Manager art | Player photos and team logos are generated by AI. | Glitch Tactics | - | Mar 18, 2026 | |
お姉さんのいる屋敷 RUIN'S HOUSE text | AI was used to translate in-game text and store page content from Japanese into English. | HunshiRyu | - | Mar 18, 2026 | |
R.E.G.O arttextaudio | Este jogo utiliza ferramentas modernas de inteligência artificial como apoio em etapas específicas do processo de desenv... | oCarrasco | - | Mar 18, 2026 | |
Quarantine Market Simulator art | Generative AI was used in the creation of certain visual assets, such as the game logo and selected promotional material... | Arafkan Games | - | Mar 18, 2026 | |
REDSTREAM DISPATCH artaudio | This game uses generative AI tools to assist in creating a small number of static pictures and audio files. | VirtualVillain | - | Mar 18, 2026 | |
Libertine: King of Hearts audio | Voice changing AI used so that one voice actor can play multiple characters. | Hasnotalent Media | 19 | Mar 18, 2026 | |
MALAM: School artaudio | This game was developed by a solo creator using generative AI tools to assist in the creation of visual assets (includin... | HEXA XII | - | Mar 18, 2026 | |
WarmInside art | All images within the game were generated using a neural network. | Valera Entertainment | - | Mar 18, 2026 | |
The Black Whale code | Claude wrote the game's code. All other aspects are human-made. | Marrit | 32 | Mar 18, 2026 | |
Unending Watch - Dead Man's Fingers art | We use AI in a very limited way to generate rough starting meshes for 3D models. Those initial models act only as a star... | After Dark Gaming LLC | - | Mar 18, 2026 | |
我主沉浮-Master of Fate's Tides art | This game uses generative AI tools to assist in creating some pre-generated background images and concept art during dev... | 马鹏飞 | - | Mar 18, 2026 | |
Love You To Pieces artaudio | The goal of AI's use during our production was for it to be used sparingly, and speed up production of elements deemed t... | Soulsoftea | - | Mar 18, 2026 | |
Novorsk art | AI Content Disclosure This game uses a combination of traditional game development tools, image editing software, and AI... | Phantom Byte Interactive | - | Mar 18, 2026 | |
Auto Tuktuk Mafia artaudio | This game utilizes pre-generated AI content to enhance the visual and audio experience. This includes 2D assets for UI/m... | Gamepoc | - | Mar 18, 2026 | |
Tacticell Arena artaudio | Generative AI was used to create the promotional artwork (capsules and banners) for the store page. In-game, the soldier... | Antheed | - | Mar 18, 2026 | |
CardForge text | This game uses generative AI tools during development, primarily to assist with text drafting and concept-stage content ... | legendaryicebladedragon | - | Mar 18, 2026 |
754 results
…
Missing a product? Let us know