AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Action
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Trouble in Potion High artaudio | Some textures and assets are AI-assisted. Some audio tracks are AI-assisted. | Faynogames | - | Mar 18, 2026 | |
Redline JDM Drift art | Some visual assets in the game, such as icons, UI elements and loading screen images, were created with the assistance o... | Antique Box Studio | - | Mar 18, 2026 | |
SpellCarved artcode | Some store page images and portions of the code were assisted by AI tools during development. All gameplay, design decis... | Spooked Interactive | - | Mar 18, 2026 | |
Popfall Arena art | The game utilizes various visuals generated by artificial intelligence... | PORTAL351 STUDIOS | - | Mar 18, 2026 | |
FUTAHAMMER 69000 art | Pre-Generated: This game includes art and video assets created with the assistance of AI generation tools. These assets ... | FUTA | - | Mar 18, 2026 | |
My House on the 9th Floor arttext | Some development and marketing materials may have been assisted by generative AI during pre-production (concept explorat... | RSapling | - | Mar 18, 2026 | |
Toddler Tumble general | AI has been used to create some assets of this game | BefuddleBug | - | Mar 18, 2026 | |
Alchemic Apothecary art | Some visual assets and icons were created using generative AI tools and then edited by the developer before inclusion in... | CaffeineBoosterGames | - | Mar 18, 2026 | |
Little Stronger art | Some visual assets were produced using AI-assisted tools | Mstudio | - | Mar 18, 2026 | |
哈基米打败绿豆 artaudio | Images and music created by AI | 哈基米高手 | - | Mar 18, 2026 | |
Luca: Dragon Hunter arttext | AI-assisted tools were used during development for early concept art exploration and preliminary localization drafts. A... | Bucketplay Inc. | - | Mar 18, 2026 | |
Scrap Syndicate art | Pre-rendered AI generation was used to create 2D marketing materials and storefront capsule art (logos, background art, ... | Jason Bann | - | Mar 18, 2026 | |
Super Disposition audio | Some sound effects and music were created with the assistance of generative AI tools during development. | ulvizm | - | Mar 18, 2026 | |
Omnicore: Freiza's Retribution audioart | This game uses AI-generated content in the following areas: select voice lines were produced using text-to-speech, and s... | Freiza | - | Mar 18, 2026 | |
梦境管理公司之渡魂行者 art | Game‘s cutscenes are generated using AI tools. | MZMCRAFT | - | Mar 18, 2026 | |
MOLOKAUST text | Artificial intelligence was used to translate the game into all languages. | TAF | - | Mar 18, 2026 | |
TapeSurfer codeartaudio | AI tools were used alongside traditional methods to produce visual art and audio. all content was directed, reviewed, an... | TapeSurfers | - | Mar 18, 2026 | |
The Riff text | This game uses generative artificial intelligence to power dynamic NPC dialogue during gameplay. NPCs can respond to pla... | Theriff Games | - | Mar 18, 2026 | |
The Legend of Chalkvania art | Some store artwork was generated with AI and then edited and finalized by the developer. All gameplay, code, and in-game... | Crocodilligator Games | - | Mar 18, 2026 | |
Between Worlds: challenging puzzles art | Some of the background images are generated by AI. | Novy | - | Mar 18, 2026 | |
10s textart | Generative Artificial Intelligence tools were used during development to assist in the creation, proofreading, and trans... | Old Bear Games | - | Mar 18, 2026 | |
AL-SARAB general | Some pre-generated content in the game and store materials was created with the assistance of generative AI during devel... | Zayed Gaming | - | Mar 18, 2026 | |
帝王霸业 general | Some resources on the store page were created with AI assistance. | 帝王霸业 | - | Mar 18, 2026 | |
Black Wedding audioart | most of the voice acting is generated from AI generated and some of the props generated with AI | Hwashin Games | - | Mar 18, 2026 | |
Ninja Vs Bomb art | This game uses generative artificial intelligence to enhance visual design and branding assets. Specifically, AI-assiste... | Sprem | - | Mar 18, 2026 | |
Assassin of Monsters 2 Spacenator art | Game logo at steam store page, headers and menu images made with ai tools | Saylor Games | - | Mar 18, 2026 | |
封魔剑魂 general | The store page assets are AI‑assisted optimized, and they do not infringe any copyrights. | 封魔剑魂 | - | Mar 18, 2026 | |
Zero Point arttext | This game utilizes generative AI tools to assist in the development process. Illustrations: AI generation tools (such a... | Bloomery | - | Mar 18, 2026 | |
Void Rhythm art | Concept art assets. | DeepStream | - | Mar 18, 2026 | |
ひとりだるま Alone Rite art | We use AI-generated textures and background elements for some 3D objects, which are then retouched and implemented in th... | STUDIO DYD | - | Mar 18, 2026 | |
WHOREHAMMER 69 000 art | Pre-Generated: This game includes art and video assets created with the assistance of AI generation tools. These assets ... | Gems Whoreshop | - | Mar 18, 2026 | |
FURRY SUMMER art | Pre-Generated: This game includes art and video assets created with the assistance of AI generation tools. These assets ... | FURRAI_XXX | - | Mar 18, 2026 | |
FUTA FIGHT & FUCK 🥊 art | Our logos are handcrafted by our designers, and we use neural networks during pre-production to speed up the rendering o... | BanzaiProject | - | Mar 18, 2026 | |
OVERDEAD art | The logo was created using AI | rushandev1 | - | Mar 18, 2026 | |
DREADROOM general | Some of the in-game assets are produced by using AI Tools | Yusuf Arda Gocer | - | Mar 18, 2026 | |
Unattached: City of Shadows Prologue audioart | Voice acting and a few art assets were supported by AI tools to keep this ambitious project possible as a solo developer... | Fahlawa Studio FZE | - | Mar 18, 2026 | |
Defender of the Orcish Marches audioart | This game used generative AI to create sound effects, music, and the splash screen | GameStrubios | - | Mar 18, 2026 | |
Mystic Grove audioart | Mystic Grove uses generative AI in a limited supporting role for certain pre-rendered content, including music and some ... | Stefan Grob | - | Mar 18, 2026 | |
Kritical McCoy art | Many characters and images in the game are AI-Generated | Krysez | - | Mar 18, 2026 | |
Punch Your Friends party artaudio | The logo and lobby background, as well as some of the musical compositions, were generated using artificial intelligence | LazyVibeStudios | - | Mar 18, 2026 | |
Visual Novel: Requiem for Noodles art | all the pictures are generated by artificial intelligence. | Reanim Games | 10 | Mar 18, 2026 | |
The Crimson Hunt art | Only used for the creation of some visual elements. | Farelas | - | Mar 18, 2026 | |
SuperBlockKing text | Generative AI tools were used to assist with some store page localization. | Shirogane Code | - | Mar 18, 2026 | |
Carnival Horror text | Some scripts, documentation, and marketing texts in The Clownhouse were created with the assistance of AI-based tools. A... | AxlPlay | - | Mar 18, 2026 | |
Corgi Survivor artaudio | Some visual and audio assets were created with the assistance of AI tools and further refined by the development team. | Symbolic | - | Mar 18, 2026 | |
Big Theft Valkeala 3 Revenge art | Game logo and steam headers and game menu image made with ai software | Tero Lunkka | 10 | Mar 18, 2026 | |
8ave. art | Some backgrounds/jackets/movies use generative AI. | wata* | - | Mar 18, 2026 | |
D.I.M art | Item Icons and some UI elements are AI generated via code. | G | - | Mar 18, 2026 | |
Space Tormentor code | AI was used as help to develop this Game with resolving bugs etc. | SpeedStealth | - | Mar 18, 2026 | |
QDFracture artcode | Use of Generative AI This game makes selective use of generative AI tools as part of its development pipeline. Generat... | Mariano Miguel Lanzi | - | Mar 18, 2026 |
5,076 results
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