AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Narration
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Trouble in Potion High artaudio | Some textures and assets are AI-assisted. Some audio tracks are AI-assisted. | Faynogames | - | Mar 18, 2026 | |
Those Who Stayed text | This game was developed with assistance from AI tools. Generative AI was used in the development of store page content a... | Pendul8 | - | Mar 18, 2026 | |
[ABERRATION] THE ANALYST textaudioart | Generative AI was used during the development process to assist in writing in-game text and terminal logs. AI tools were... | FEIGIN ENTERTAINMENT | - | Mar 18, 2026 | |
幽深之羽 audio | The music in this game was all created using Suno AI, but it’s truly enjoyable to listen to. | YANG ZHANGXING | 10 | Mar 18, 2026 | |
КАРА general | To make the game world truly vibrant and unpredictable, we turned to modern procedural generation technologies. Some ele... | IKARUS | - | Mar 18, 2026 | |
WHISPERWOOD art | We use generative AI tools to create and enhance various in-game assets, including environmental textures and marketing ... | Komakolar | - | Mar 18, 2026 | |
SS13 BAR SIM audio | Some of the soundtrack is generated using AI | el3_elo | - | Mar 18, 2026 | |
SEX & DICE arttext | Artificial intelligence was used as a support tool in the creation of scenarios and characters, with the aim of improvin... | SUCCUBUS ZONE | - | Mar 18, 2026 | |
NO WAY OUT:Prison art | Some visual assets in the game and store page were created using generative AI and then edited and integrated by the dev... | Co's Studios | - | Mar 18, 2026 | |
LichXCoven artaudio | We use our proprietary pipeline to generate the game's assets (visuals & audio) to offer the best quality possible to ou... | Taste Studios | - | Mar 18, 2026 | |
Organomancer artaudiocodetext | This game was developed with the assistance of AI tools. Character sprites and visual assets were generated using AI ima... | Vanta Chamber Interactive LLC | - | Mar 18, 2026 | |
The Beckoning audio | This game uses AI-generated voice performances for certain in-game recordings. All narrative design, gameplay systems, a... | SquawkA Games | - | Mar 18, 2026 | |
Thor - God of Thunder art | Used to HI REZ older images - ICON design corrections | Outlaw Games | - | Mar 18, 2026 | |
The Ghost Of Solaris audio | Generative AI used for: Voiceover Talents. Musics. | MSP Universe | - | Mar 18, 2026 | |
Summer Vacation audio | Some music and sound in this game were generated using AI tools. | Takato Games | - | Mar 18, 2026 | |
The Lighthouse of Black Salt audiotext | This game uses AI text-to-speech for narration. All written content is created by the developer. | Light Source | - | Mar 18, 2026 | |
ToMyX arttext | This game uses generative artificial intelligence tools as support in certain creative processes, including visual and/o... | Sinpla | - | Mar 18, 2026 | |
Live Through Time text | Live Through Time utilizes the Gemini 2.5 Flash AI model to act as a dynamic, interactive historian. All narrative text,... | Live Through Time | - | Mar 18, 2026 | |
NonSense artcode | Some of the visual assets and code of NonSense were AI Generated. | Amorosa Entertainment | - | Mar 18, 2026 | |
NTR Tales - The Elf Next Stream arttextcode | This game makes limited use of AI tools during development. Specifically: - In-game illustrations and custom sprites wer... | Naughty Arcade Studio | - | Mar 18, 2026 | |
Nerobreak: Cult Fall art | AI is used to create the graffiti textures in the game, which are found on buildings in the streets and sometimes indoor... | Walther Von Crade | - | Mar 18, 2026 | |
I Am Your LLM art | AI tools were used only to assist in creating selected promotional store assets. These materials were later edited, refi... | press any key | - | Mar 18, 2026 | |
FILENDS arttext | We used generative AI tools during the development process to assist in creating various game assets, including characte... | MFI GAMES | - | Mar 18, 2026 | |
The Excavation : Beneath The Cathedral text | Some in-game written notes were initially drafted with AI assistance and later refined by the developer. | Wyrmfang Forge | - | Mar 18, 2026 | |
KNAD - First Chapter artaudio | A minimal portion of assets, including some background elements, voice acting, and marketing materials, was AI-assisted ... | Matt Against Yokai | - | Mar 18, 2026 | |
Dreams Of A Visionary artaudio | This game uses pre-generated AI content. Generative AI tools were used during development to assist in the creation of c... | Flunder Games | - | Mar 18, 2026 | |
DNOWHERE artcodeaudio | The game utilizes generative AI tools to assist in the creative process. This includes generating assets such as 2D artw... | Matous Pilny | - | Mar 18, 2026 | |
Lighthouse Keeper: Lost At Sea art | Generative AI was used solely to assist in creating promotional materials and store page visuals. All in-game content i... | Ascendara Games | - | Mar 18, 2026 | |
Ludwig II. - Neuschwanstein artaudio | Textures Soundeffects Voice Music | VR-Dynamix | - | Mar 18, 2026 | |
Dracula - Blood Moon art | Store based items and some ICON art that was then modified to fit game | Outlaw Games | - | Mar 18, 2026 | |
Imperium Europae What Remains? art | This game uses generative artificial intelligence tools in the creation of visual assets, including character art and ba... | Simone Castaldo | - | Mar 18, 2026 | |
They Left in a Hurry: A Hidden Object Home textart | This title uses generative AI tools to assist in the creation of some written content and visual assets. All AI-assisted... | Softlight Studio | - | Mar 18, 2026 | |
Zombies Per Minute codeaudioart | Generative AI was used to help code the game, create music, create sound effects (including voice lines), and create mar... | Enzed Studio | - | Mar 18, 2026 | |
Yellowcreek Stories - The Cabin Watcher art | Some environmental posters visible in the game were initially created using generative AI tools and then manually edited... | Carlos Azuaga | - | Mar 18, 2026 | |
LOGBOOK: Beneath the Storm general | Some game assets were created with the assistance of generative AI tools during development. All AI-assisted content was... | Pink Iceberg Games | - | Mar 18, 2026 | |
SPARTA 2035 – The Last Diamond art | AI has been initially used to generate in-game characters' portraits (pre-rendered); those portraits were then manually ... | Lipsar Studio | - | Mar 18, 2026 | |
LONG PIECE! art | 美术方面,部分背景图片采用了AI辅助 | 午休社/Noon Time Rest Studio | - | Mar 18, 2026 | |
Exorcism of Montague Manor audioart | This game uses generative artificial intelligence tools during development to assist with the creation of certain audio,... | GraveBound Studios | - | Mar 18, 2026 | |
Subliminal Echoes art | This game is independently developed by a single creator. To achieve the desired artistic style, AI was used to assist i... | 拆局爆米花(System Popcorn) | - | Mar 18, 2026 | |
No. 9, The Marlowes general | Generative AI was used in small amounts to assist our tiny team. | Four Wins Studio | - | Mar 18, 2026 | |
Hypernova art | This game uses AI for generating artwork | Livius Hoffmann | - | Mar 18, 2026 | |
Olivia's World: Crystal Keep general | This game includes some pre-generated content created with the assistance of generative AI tools. All such content has b... | Chasing Magic Studios | - | Mar 18, 2026 | |
Candy Girl!! Dreams Forever art | -Some basic textures and sprites were generated by AI during development. -AI technology was used as a supporting tool i... | Lucas Vacari Gomes | - | Mar 18, 2026 | |
Devilbreath: The First Seal artaudio | Some in-game artwork and music were created with the assistance of generative AI tools and then curated/edited by the de... | Tomáš Hellebrand | - | Mar 18, 2026 | |
Case File: Archived audiotextart | This game uses generative artificial intelligence for voice-over narration. AI-generated voices are used to deliver cert... | Zippy Creative Studio | - | Mar 18, 2026 | |
Tiny Restorations code | Some code and other small assets had AI assistance. | Final Boss Editing's Games | - | Mar 18, 2026 | |
Cosmic Brothers code | Code with AI | namjo-games | - | Mar 18, 2026 | |
In Vino Veritas audio | Very limited use of AI for minor assets and music support | Lesson Not Learned Games | - | Mar 18, 2026 | |
SHUFF IT art | As a husband and wife team, we use AI tools to help us prototype ideas and styles, but are working with artists to updat... | Spin Axis Studios | - | Mar 18, 2026 | |
Afterclass: A High School Adventure general | Some parts of this game were developed with the assistance of generative AI as a support tool during early development. ... | Zegan Games | - | Mar 18, 2026 |
557 results
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