AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
code
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Sim: Heavyweight Boxing Champion artcodetext | Some store artwork and promotional images were created with the assistance of AI image generation tools. All game logic,... | Jfsimgames | - | Mar 18, 2026 | |
SpellCarved artcode | Some store page images and portions of the code were assisted by AI tools during development. All gameplay, design decis... | Spooked Interactive | - | Mar 18, 2026 | |
Lil Planet Explorer textartcode | Some narrative content, artwork, and code were created with the assistance of AI tools and reviewed, tested, and edited ... | Glowing Pillar Games | - | Mar 18, 2026 | |
ShardSpace codeart | Some code snippets and store page images were edited or generated using artificial intelligence. | SmartMita | - | Mar 18, 2026 | |
MythGotchi text | AI is used for translation only. This includes storefront and in game dialogue. AI has been guided using 2 languages fo... | TexelHeim | - | Mar 18, 2026 | |
Space Salvage Simulator codeaudioart | AI was used in the production of this game: • Programming — Anthropic Claude AI Code • Music and some sound effects — Su... | Surgical | - | Mar 18, 2026 | |
Divide TCG artcodetext | 2D Visual Assets: All in-game card illustrations—including the retro pixel art items, weapons, and relics and any images... | Jukeys Garage | - | Mar 18, 2026 | |
BOP&POP artaudiocode | As a solo indie developer, I have utilized AI-generated content to assist in the creation of certain assets within the g... | Moumoubin Design | - | Mar 18, 2026 | |
Plant Anywhere artcode | Claude Code was used to develop this app. This software uses AI and machine learning in the following ways: - Plant ... | Plant Anywhere | - | Mar 18, 2026 | |
こちら株式会社魔王軍接待課 codetextart | I use it for programs, scenarios, and graphic assets. | PLM GAMES | - | Mar 18, 2026 | |
BFM 26 artcode | BFM 26 uses AI-assisted tools during development, including AI-generated imagery for certain visual assets and AI code a... | Believr Games | - | Mar 18, 2026 | |
Omnicore: Freiza's Retribution audioart | This game uses AI-generated content in the following areas: select voice lines were produced using text-to-speech, and s... | Freiza | - | Mar 18, 2026 | |
澄心大学 artaudiocodetext | Some visual assets, music, voice-related assets, code assistance, and promotional materials for this game were created w... | 陈政 | - | Mar 18, 2026 | |
街灯 -machinohi- audiocodetext | AI was utilized in the following areas of this project: Background music (BGM) for the credits. Programming assistance. ... | Waterfall Studio | - | Mar 18, 2026 | |
The Legend of Chalkvania art | Some store artwork was generated with AI and then edited and finalized by the developer. All gameplay, code, and in-game... | Crocodilligator Games | - | Mar 18, 2026 | |
Keepers of Umbrasil codetextaudioart | This game was developed using AI-assisted tools in multiple areas of development, including programming, writing, music,... | LostLynx | - | Mar 18, 2026 | |
Symetria artaudio | AI tools were used to assist in generating some visual assets (logo, store capsule images) and music tracks. All game me... | Studio Kalyo Games | - | Mar 18, 2026 | |
Immortal Dao Idle artcode | I love Xianxia/Wuxia light novels and I've looked everywhere for a good cultivation idler. When I couldn't find out, I d... | Hyro | - | Mar 18, 2026 | |
Click Flip code | Gen AI was used to help write code. Everything else was made by humans! | Post Jaded Games | - | Mar 18, 2026 | |
Tile Tale codeaudiotext | Generative AI was used to assist in the development of source code, music composition, and text translation. | Zifa Productions | - | Mar 18, 2026 | |
Dark Fantasy Tower Defense codeart | I used AI to help me code and make art. | CinderVision | - | Mar 18, 2026 | |
Spinova arttext | This game uses AI only for generating certain graphical elements, illustrations, and translations. All game design decis... | DZN | - | Mar 18, 2026 | |
Mystic Grove audioart | Mystic Grove uses generative AI in a limited supporting role for certain pre-rendered content, including music and some ... | Stefan Grob | - | Mar 18, 2026 | |
Big Theft Valkeala 3 Revenge art | Game logo and steam headers and game menu image made with ai software | Tero Lunkka | 10 | Mar 18, 2026 | |
D.I.M art | Item Icons and some UI elements are AI generated via code. | G | - | Mar 18, 2026 | |
Chess Kingdom code | I have used Claude Code to create the game itself code and assets. | Pinch Games | - | Mar 18, 2026 | |
QDFracture artcode | Use of Generative AI This game makes selective use of generative AI tools as part of its development pipeline. Generat... | Mariano Miguel Lanzi | - | Mar 18, 2026 | |
A Game About Day Trading code | Claude code was used to generate code. | We Are the Dolphins | - | Mar 18, 2026 | |
Backrooms: Collision Not Found text | Artificial Intelligence tools (LLMs) were used strictly and exclusively to assist in the translation of interface texts ... | Lz Games | - | Mar 18, 2026 | |
UpUpApple codearttext | I use AI tools to assist with code generation, brainstorming, and text proofreading during development. Additionally, ge... | Guralab | - | Mar 18, 2026 | |
Super Battle Royale code | Some non-core gameplay code and development assistance were generated with the help of generative AI tools during develo... | Yile Studio | - | Mar 18, 2026 | |
你的小鸡鸡 code | During development, some portions of the game's code were created, corrected, or refined with the assistance of AI tools... | hUoFaN | - | Mar 18, 2026 | |
Desolation Arcanist artaudiocode | Some of the game's art, audio, video and code logic were developed with the assistance of AI tools. All AI-assisted cont... | MipodasGame | - | Mar 18, 2026 | |
折跃之跃 text | This game uses AI-assisted programs and translation. | 柯埃文地区 | - | Mar 18, 2026 | |
Feryl artcode | AI-assisted tools were used during development to help create certain store assets and to assist with portions of the pr... | Double Star Games, LLC | - | Mar 18, 2026 | |
Huebound code | AI coding assistants were used during development to help write and debug game code. All game content — visuals, audio, ... | Dan Hicks | - | Mar 18, 2026 | |
Black Mask of Cernunnos art | All animated scenes in game were made with Ai - specifically Novel Ai and then animated with programs such as Grok. | Blue Dragon Dreaming | - | Mar 18, 2026 | |
Sushi Day art | AI tools were used during the early concept phase of some character designs. All AI-generated elements were manually ref... | Luciforge | - | Mar 18, 2026 | |
Rampage Kage art | "Developed in Godot with a focus on precision and hand-crafted systems. To maintain absolute control over the game’s qua... | Ofir Aroya | - | Mar 18, 2026 | |
Organomancer artaudiocodetext | This game was developed with the assistance of AI tools. Character sprites and visual assets were generated using AI ima... | Vanta Chamber Interactive LLC | - | Mar 18, 2026 | |
Godisnje artcodetextaudio | I was the archaic and fragmented DNA in the amber bound insect. AI was the frog DNA. Original Card Game: All card art ... | New Zadar Studios LLC | - | Mar 18, 2026 | |
推推矿工 Push & Crush artcode | Some of the image materials in this game are generated using AI, and the code is debugged with AI assistance. There is n... | IX Studio | - | Mar 18, 2026 | |
Remove Virus general | Remove virus does not use generative AI to generate gameplay content, dialogue, code, or assets during play. The game do... | Jkong | - | Mar 18, 2026 | |
Neon Hole audiocode | Music used in the game is generated by AI. Writing code of the game was supported by AI. | PerceptionEnchanter | - | Mar 18, 2026 | |
MetalQueens 〜轟姫〜 artaudiocode | Creative content utilises AI generation. Images, videos, music, code | Muscle Industry | - | Mar 18, 2026 | |
Somnivium codeaudioart | This game uses Generative AI in two ways: 1. During Development (Pre-development): Approximately 75% of the game's code... | Freeman | - | Mar 18, 2026 | |
Luna Hollow - Dream Eater Defense audioartcode | Some assets used during development were created with the assistance of AI tools, including background music, background... | CHARON | 25 | Mar 18, 2026 | |
Gerze The Deep artaudio | Some visual and audio assets in Gerze: The Deep were created or enhanced with the assistance of AI-based tools during de... | Ceus Games | - | Mar 18, 2026 | |
Catvivors codeart | This game code was optimized with Claude Code (AI model). Trailer for the game was partly generated with AI (initial 7 s... | Yotta Content LTD | - | Mar 18, 2026 | |
Gloomvex codetextart | Gloomvex was developed with the help of generative AI tools during production, including assistance with programming, te... | Bitareon Studio | - | Mar 18, 2026 |
1,144 results
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