AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Adventure
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Trouble in Potion High artaudio | Some textures and assets are AI-assisted. Some audio tracks are AI-assisted. | Faynogames | - | Mar 18, 2026 | |
Missed Call textaudio | Dialogues in the game are structured with the help of AI tools, and temporary AI voice lines are used to convey the stor... | Nimmen Studios | - | Mar 18, 2026 | |
Goblins Stole My Panties 👙 art | The game logo were created using AI-assisted tools. All other assets are handcrafted. | Lewd Star | - | Mar 18, 2026 | |
My House on the 9th Floor arttext | Some development and marketing materials may have been assisted by generative AI during pre-production (concept explorat... | RSapling | - | Mar 18, 2026 | |
献祭浮木!我无限复活!(魔王传说) art | The game's artwork is AI-assisted. | 梦华 | - | Mar 18, 2026 | |
Immortal Faces art | Character, monsters artworks and capsule arts. | ZERO5GAMES | - | Mar 18, 2026 | |
MythGotchi text | AI is used for translation only. This includes storefront and in game dialogue. AI has been guided using 2 languages fo... | TexelHeim | - | Mar 18, 2026 | |
Teckel Adventure art | Some promotional or artistic visual assets in Teckel Adventure were initially generated with the help of AI tools and th... | SoulsQuest Games | - | Mar 18, 2026 | |
Alchemic Apothecary art | Some visual assets and icons were created using generative AI tools and then edited by the developer before inclusion in... | CaffeineBoosterGames | - | Mar 18, 2026 | |
迴避我的死亡結局 artaudio | During development, generative AI tools were used to assist in creating the following content: Image Assets: Some enemy... | 阿煙 | - | Mar 18, 2026 | |
Divide TCG artcodetext | 2D Visual Assets: All in-game card illustrations—including the retro pixel art items, weapons, and relics and any images... | Jukeys Garage | - | Mar 18, 2026 | |
哈基米打败绿豆 artaudio | Images and music created by AI | 哈基米高手 | - | Mar 18, 2026 | |
Hex Judge textart | This game uses AI-assisted systems to support dynamic dialogue during interrogations with villagers. The AI helps genera... | Cheetah Town Games | - | Mar 18, 2026 | |
Crown of the Nile: Cleopatra's Choice arttextaudio | This game uses generative AI tools to assist in the creation of certain assets, such as [artwork / text translation / ba... | Butterspire | - | Mar 18, 2026 | |
Again!? Yakuza: Reclaim Power, Interrogate Bodies, Subjugate audioart | Music was generated by AI. Art was generated by AI and rework by human | Myriad | - | Mar 18, 2026 | |
Normal Dev Guy - Inside Kenney World art | It was used to generate some images of the game's UI. | LEANDRO ROGALA BRITEZ LTDA | - | Mar 18, 2026 | |
Super Disposition audio | Some sound effects and music were created with the assistance of generative AI tools during development. | ulvizm | - | Mar 18, 2026 | |
DeadNot art | This game uses generative artificial intelligence for limited artwork assets. | LuckeyLoopy | - | Mar 18, 2026 | |
人性游戏 artaudio | 使用AI生成的游戏内容,包括所有图像和声音。 All images and sounds in the game are generated by AI. | MYSTERY CROWN | - | Mar 18, 2026 | |
梦境管理公司之渡魂行者 art | Game‘s cutscenes are generated using AI tools. | MZMCRAFT | - | Mar 18, 2026 | |
街灯 -machinohi- audiocodetext | AI was utilized in the following areas of this project: Background music (BGM) for the credits. Programming assistance. ... | Waterfall Studio | - | Mar 18, 2026 | |
MOLOKAUST text | Artificial intelligence was used to translate the game into all languages. | TAF | - | Mar 18, 2026 | |
Hüddam: The Cursed Mansion artaudio | Generative AI tools were used during the development process to assist in creating some background environmental texture... | Mustafa Baltacioglu | - | Mar 18, 2026 | |
HONOR 2 arttext | Some of the hand-drawn 2D art was later colored/detailed & enhanced using ai. (Chat-Gbt). | Chris Sparks | - | Mar 18, 2026 | |
The Legend of Chalkvania art | Some store artwork was generated with AI and then edited and finalized by the developer. All gameplay, code, and in-game... | Crocodilligator Games | - | Mar 18, 2026 | |
HAIGLA artaudio | Some 2D Artwork in TV events has a few frames generated by AI. A few TV Events and Radio Event has AI Voice over | THOs Dev | - | Mar 18, 2026 | |
AL-SARAB general | Some pre-generated content in the game and store materials was created with the assistance of generative AI during devel... | Zayed Gaming | - | Mar 18, 2026 | |
Black Wedding audioart | most of the voice acting is generated from AI generated and some of the props generated with AI | Hwashin Games | - | Mar 18, 2026 | |
5 days at grandpa audio | for grandpa voice acting | josh reigle | - | Mar 18, 2026 | |
Love in Every Note artaudiotext | AI generated art, video, voice-acting, music, and writing. | Creamhouse | - | Mar 18, 2026 | |
Keepers of Umbrasil codetextaudioart | This game was developed using AI-assisted tools in multiple areas of development, including programming, writing, music,... | LostLynx | - | Mar 18, 2026 | |
Those Who Stayed text | This game was developed with assistance from AI tools. Generative AI was used in the development of store page content a... | Pendul8 | - | Mar 18, 2026 | |
Lisa: The Lost Memories arttext | The artwork and the cutscenes are AI. The story made by human :) | Manja Studio | - | Mar 18, 2026 | |
Assassin of Monsters 2 Spacenator art | Game logo at steam store page, headers and menu images made with ai tools | Saylor Games | - | Mar 18, 2026 | |
封魔剑魂 general | The store page assets are AI‑assisted optimized, and they do not infringe any copyrights. | 封魔剑魂 | - | Mar 18, 2026 | |
CropChampion arttext | Some visual assets and localization were created with the assistance of AI tools. | CropChampion | - | Mar 18, 2026 | |
Zero Point arttext | This game utilizes generative AI tools to assist in the development process. Illustrations: AI generation tools (such a... | Bloomery | - | Mar 18, 2026 | |
恐怖夜話 artaudio | This game uses generative AI tools in part of its development. *Some background images were created using AI-generated m... | ひめこ | - | Mar 18, 2026 | |
ひとりだるま Alone Rite art | We use AI-generated textures and background elements for some 3D objects, which are then retouched and implemented in th... | STUDIO DYD | - | Mar 18, 2026 | |
Cicada Wing art | AI was used to assist in generating initial background concepts. All content was manually reviewed, edited, and finalize... | Cyber Chill | - | Mar 18, 2026 | |
Cardia: Keys Of The Old King artaudio | Some temporary art and sound assets were created with the assistance of AI. These are placeholder assets used to help pr... | Captain Gum Games | - | Mar 18, 2026 | |
Hi, I`m Kali art | Artificial intelligence was used to create the background of the main menu | LonelyFoxStudio | - | Mar 18, 2026 | |
Scam Grandpa art | We use AI in early conceptual design, to figure out an appropriate background art. We then go through several iterations... | BRB Drama | - | Mar 18, 2026 | |
[ABERRATION] THE ANALYST textaudioart | Generative AI was used during the development process to assist in writing in-game text and terminal logs. AI tools were... | FEIGIN ENTERTAINMENT | - | Mar 18, 2026 | |
幽深之羽 audio | The music in this game was all created using Suno AI, but it’s truly enjoyable to listen to. | YANG ZHANGXING | 10 | Mar 18, 2026 | |
OVERDEAD art | The logo was created using AI | rushandev1 | - | Mar 18, 2026 | |
Tile Tale codeaudiotext | Generative AI was used to assist in the development of source code, music composition, and text translation. | Zifa Productions | - | Mar 18, 2026 | |
CARGO HUMAN arttext | This game uses AI to generate some in-game graphic assets, assist with translation, and create promotional materials. | ENDROLL | - | Mar 18, 2026 | |
DREADROOM general | Some of the in-game assets are produced by using AI Tools | Yusuf Arda Gocer | - | Mar 18, 2026 | |
КАРА general | To make the game world truly vibrant and unpredictable, we turned to modern procedural generation technologies. Some ele... | IKARUS | - | Mar 18, 2026 |
5,810 results
…
Missing a product? Let us know