AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Military
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Fortain art | Store page artwork, most in-game assets, and promotional images were created with the assistance of AI image generation... | Ainspire | - | Mar 18, 2026 | |
Global Protocol: New World Order artaudiocode | This game uses generative AI in the following ways: Art assets: Store page capsule art, in-game UI icons (unit types, b... | Dorlion Interactive | - | Mar 18, 2026 | |
WHOREHAMMER 69 000 art | Pre-Generated: This game includes art and video assets created with the assistance of AI generation tools. These assets ... | Gems Whoreshop | - | Mar 18, 2026 | |
Scam Grandpa art | We use AI in early conceptual design, to figure out an appropriate background art. We then go through several iterations... | BRB Drama | - | Mar 18, 2026 | |
OVERDEAD art | The logo was created using AI | rushandev1 | - | Mar 18, 2026 | |
One Of Us general | The voice clips in this game have been rendered on a computer. | One Of Us Games | - | Mar 18, 2026 | |
Tyrants art | In the interest of transparency, illustrations were created with the help of AI-assisted tools, used as creative support... | Artifex Parvus | - | Mar 18, 2026 | |
Ratnik art | The main menu image is AI generated | Vitezi Games | - | Mar 18, 2026 | |
RebelZ audio | Only the music in the teaser video is AI-generated. | SoloNode | - | Mar 18, 2026 | |
Portable Ops 2 general | Some Menu items that I had trouble with re doing again | Outlaw Games | - | Mar 18, 2026 | |
Eon Empires arttext | Graphical elements in the game (screens, icons, illustrations) were created with the assistance of generative tools and ... | Aeonforge Studio | - | Mar 18, 2026 | |
Starwing Tactics art | - some UI Icons have been generated using AI Tools and were hand-edited by a human artist | Forward Thrust Works | - | Mar 18, 2026 | |
Save New York 2030 art | I used generative AI tools to assist in the creation of some environmental textures and background concept art. These as... | Black Belt Logic LLC | - | Mar 18, 2026 | |
Seeds & Sparks textartaudio | Generative AI tools were used during development to create some supporting materials, including store page and promotion... | SMAR Studio | - | Mar 18, 2026 | |
Cannon Ball art | The following are AI generated content: Main menu background image | Jasontreks | - | Mar 18, 2026 | |
Engine Of Chaos text | UI translations provided by an LLM. | Bitrot Games | - | Mar 18, 2026 | |
Warstate art | Loading Screen Images | AngourGaming | - | Mar 18, 2026 | |
Hollowborn art | Generative AI is used to create imagery for paintings and notes that the player can interact with. | Blackguard | - | Mar 18, 2026 | |
Aye! My Liege arttext | Some in-game assets and localized texts were generated or translated with the assistance of AI tools and have been manua... | Tappole Software | - | Mar 18, 2026 | |
Drone Gunner textart | Generative AI was used to create descriptions and weapon icons | KHVOYA Games | - | Mar 18, 2026 | |
Morse Depths: WWII art | Only used strictly as a foundational tool to assist in creating base concepts for certain 2D sprites and background text... | Sasunia Game Studio | - | Mar 18, 2026 | |
Valkyrie Wave artaudio | The game is being developed by a small team. To speed up development, we used artificial intelligence for character desi... | Valkyrie Wave | - | Mar 18, 2026 | |
Mech EVO art | Used AI image editor/generator for card art assets. | Benedict King | - | Mar 18, 2026 | |
Sigma Protocol artaudio | Some artwork and audio may be generated using AI tools. | NextGen Solutions LLC | - | Mar 18, 2026 | |
KILLGUN art | Some images in the game were created using AI, and some screenshots were processed using AI based on original screenshot... | Hunt Studio | - | Mar 18, 2026 | |
ZeGunner art | I used AI to generate the game icon and images for the Steam store | Jose Santos | - | Mar 18, 2026 | |
Hostile Paths artcodetext | This game makes limited use of generative artificial intelligence during development. Generative AI tools were used by ... | Alberto Lanata | - | Mar 18, 2026 | |
Void Sanction audioart | Sound effects, some 3D models and some textures are AI generated. | Buzzdead | - | Mar 18, 2026 | |
Rival Commanders art | Some visual assets and images in this game were created using pre-generated AI tools. No AI is used during gameplay. | Miz | - | Mar 18, 2026 | |
摸鱼争霸 artaudio | Some of the game's art assets, sound effects, and music are AI-generated. | Choice Studio | - | Mar 18, 2026 | |
デモンズゲート with サバゲでGo! audioartcode | AI‑generated content is used in the following parts of this game: • AI music composition based on original lyrics: TopMe... | ゼクトラボ Lv10.jp | - | Mar 18, 2026 | |
Novorsk art | AI Content Disclosure This game uses a combination of traditional game development tools, image editing software, and AI... | Phantom Byte Interactive | - | Mar 18, 2026 | |
Tacticell Arena artaudio | Generative AI was used to create the promotional artwork (capsules and banners) for the store page. In-game, the soldier... | Antheed | - | Mar 18, 2026 | |
Havana Blood artaudio | There are images produced that have been rendered using the help of Ai, there are also musical components that have been... | BRYPER INDUSTRIES | - | Mar 18, 2026 | |
Lost In Dimensions audio | This game uses generative artificial intelligence to produce some voice over audio. All AI generated voice content is pr... | IdecoGames | - | Mar 18, 2026 | |
The Lyra Signal arttext | Artwork and narrative elements in Lyra Signal were created with the assistance of generative AI tools. All content has b... | ESTREA | - | Mar 18, 2026 | |
Thunderhawk: Danger Close arttext | Thunderhawk: Danger Close uses a minimal amount of AI generated assets, including a handful of textures, marketing art, ... | Funagen Games | - | Mar 18, 2026 | |
政通人和 artaudio | This game uses integrated AI for in-game interactions, and incorporates AI-generated art assets and music assets. | SuBaiism | - | Mar 18, 2026 | |
War Commander art | Generative AI tools are used in War Commander to modify existing art assets. Some 2D animations are created using our ow... | KIXEYE | - | Mar 18, 2026 | |
Scorched Legacy art | Generative AI-assisted edits in photoshop were used in the creation of the cover image of this game. | Whitemarsh Games, LLC | - | Mar 18, 2026 | |
Battle Sages textart | As a solo developer, I have used AI to generate text descriptions and some images related to the game. 99% of the game h... | Jacob Colvin | - | Mar 18, 2026 | |
历史模拟器:崇祯 general | 游戏内使用了生成式人工智能以响应玩家行为。 | 青干工作室 | - | Mar 18, 2026 | |
Wartide art | We use AI to create store page and some in-game render assets | Dumbbell Games | - | Mar 18, 2026 | |
Operation Together VR audio | Some sound effects and music in the game were created using AI-assisted tools. | Vnow Games | - | Mar 18, 2026 | |
MG art | AI was used for the creation of some assets, such as the skybox in game, and the sand texture for one of the maps. | Bruce Scott | - | Mar 18, 2026 | |
Agent C audio | The character voice in Trailer | LIDO GAMES | - | Mar 18, 2026 | |
The Glorious Cause audioart | This game uses limited AI-generated content. This includes pre-generated voice lines for certain unit command audio cues... | ThinkByte Studio | - | Mar 18, 2026 | |
99 Lives - Russian Roulette art | Used AI for Game logo and icons | Gamma Games LLC | - | Mar 18, 2026 | |
Industrial Legion audioart | I use AI to supplement as a stand in for what will eventually become human made content, currently its just music and so... | Utilitarium Interactive Development | - | Mar 18, 2026 | |
93, Kuindzhi audio | AI-based voice conversion is used for a single cameo character to respectfully recreate and restore the voice of a decea... | Nikita Igorevich Studio | - | Mar 18, 2026 |
452 results
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