AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13634
13,634
disclosures tracked
+13634 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3479 of 13,634 products
tag: Wargame
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Femboy vs Nazis art | The images were generated using artificial intelligence. | Hellim Studios | - | Mar 18, 2026 | |
摸鱼争霸 artaudio | Some of the game's art assets, sound effects, and music are AI-generated. | Choice Studio | - | Mar 18, 2026 | |
政通人和 artaudio | This game uses integrated AI for in-game interactions, and incorporates AI-generated art assets and music assets. | SuBaiism | - | Mar 18, 2026 | |
Cosmic Order Fleet artaudio | Visual Assets: We utilized AI tools to assist in the creation of certain static visual assets, including cutscene CGs, c... | DotSpark Studio | - | Mar 18, 2026 | |
天朝远征军 general | The game production resources only involve using AI for reference, and do not involve AI directly generating content. | 柘苻 | - | Mar 18, 2026 | |
Magine: War of Restoration / 魔蒸复国战 textart | AI tools are used for localization and generating some icons | GreatZaochen | - | Mar 18, 2026 | |
Mad Scientist Simulator – Society of World Destruction artaudio | Some visuals and sounds created in this game are produced and integrated by artificial intelligence. | HAPPYTECH | - | Mar 18, 2026 | |
HOLD THE LINE codeart | I wrote code and generated Highpoly models and then created Lowpoly in blender. | Art Equilibrium | 23 | Mar 18, 2026 | |
The Glorious Cause audioart | This game uses limited AI-generated content. This includes pre-generated voice lines for certain unit command audio cues... | ThinkByte Studio | - | Mar 18, 2026 | |
Medieval Lord Tycoon art | Store Page temporarily featuring AI-generated images, pending future updates. | Hayate | - | Mar 18, 2026 | |
Industrial Legion audioart | I use AI to supplement as a stand in for what will eventually become human made content, currently its just music and so... | Utilitarium Interactive Development | - | Mar 18, 2026 | |
93, Kuindzhi audio | AI-based voice conversion is used for a single cameo character to respectfully recreate and restore the voice of a decea... | Nikita Igorevich Studio | - | Mar 18, 2026 | |
Be Queen Bee artaudio | The following assets in this game were created with the assistance of Generative AI: Visuals : - The main capsule image... | Three Blanket Studio | 117 | Mar 18, 2026 | |
Rise of the Cones: Planetary Defense arttextcode | We used generative AI tools during development for some marketing images, certain UI elements, store page text drafting,... | Baris Lab | - | Mar 18, 2026 | |
Three Kingdoms:Explosive Battle art | 🎮 About the Development of this game As a project developed by a solo creator with limited manpower, Explosive Battle ... | DeerChaser | - | Mar 18, 2026 | |
耕战三国 artaudio | Some video, image, and audio files in the game are generated using AI. | 炼神游戏 | - | Mar 18, 2026 | |
Stellar Industrialist art | AI generates a few images and icons, reviewed manually. | PcZ Games | 17 | Mar 18, 2026 | |
Foundation: Galactic Frontier art | Used for creating some promotional and marketing materials. | FunPlus International AG | - | Mar 18, 2026 | |
Clownfield 6 art | Generative AI was used to create a pre-rendered promotional artwork (store page and capsules) and faction logos used in ... | RIVERSIDE SPORTS | - | Mar 18, 2026 | |
Battleline: Pacific textart | We use a third-party tool to generate the officer and news cast videos. The scripts and dialogue are 100% written by hum... | Gronstedt Group | - | Mar 18, 2026 | |
Mk50TWL Vehicle Battler Custom Slider art | Some images: campaign backgrounds and project backgrounds. | TimberWoodLumber Games | - | Mar 18, 2026 | |
Age of Resistance art | Only a few images in this game were created with AI. | Luis Humberto | - | Mar 18, 2026 | |
Terria Tactics art | AI is used in creating portraits and figure of characters. | TactiGame Limited | - | Mar 18, 2026 | |
Order of Kings art | Initial concept art was generated using AI tools, followed by manual adjustments and modifications by artists. The final... | DW Studio | - | Mar 18, 2026 | |
Flocking Wars art | I generated the store page images with AI and some of the content in the game | eoin tolster | - | Mar 18, 2026 | |
Ragdoll Operations general | This game uses traditional, non-generative AI only for gameplay logic such as enemy navigation, combat behavior, and bas... | Mehmet Bilici | - | Mar 18, 2026 | |
GLYPHIS_IO BBS: The Proxy Tapes 1989 general | AI tools have only been used when they add real benefit to the game and where I have full control on the creative output... | James Bradley | - | Mar 18, 2026 | |
Only Tactics audio | Using AI for voice generating of some characters | Halynskyi Oleksandr | - | Mar 18, 2026 | |
Legends of War: Chronicles of Darkness art | Some images are created with AI. | WILLIWAW Hub | - | Mar 18, 2026 | |
Black Signal art | Some promotional artwork on this page was created using AI-assisted tools. All in-game assets are original and manually ... | Matthew Lalande | - | Mar 18, 2026 | |
Clan and Crown general | The game's UI was created using AI. | alanchu | - | Mar 18, 2026 | |
Potuzhna country art | Icons of items and characters were generated using artificial intelligence. | N1claszGames | - | Mar 18, 2026 | |
SmashOff artaudio | Some of the static textures and of two background images, one background music track, and several promotional store pag... | Mastarezma | - | Mar 18, 2026 | |
War Pawns art | Some visual assets in War Pawns were created with the assistance of generative AI tools during development. These images... | SOKILL | - | Mar 18, 2026 | |
Mini Heroes: Squad Online art | This game uses pre-generated AI only for certain 2D background images and promotional store visuals. These assets were c... | Rokito Games | - | Mar 18, 2026 | |
Bridge Orders - Outrim: The Unseen Enemy codearttext | ・Program Development Support: Using GitHub Copilot and OpenAI ChatGPT for code completion and refactoring. ・Graphic and ... | POISOFT | - | Mar 18, 2026 | |
Battle Kittens general | During the development process, we have used AI-based tools to assist with content creation. | Gabriele Picchianti | - | Mar 18, 2026 | |
The Extinction Directive audio | This game contains recorded as well as AI generated voice lines based on licensed voice artists. | CustomBit | - | Mar 18, 2026 | |
Tower Survivors arttext | Marketing materials, pre-rendered in-game visual effects, textures and materials for characters, props, and environments... | Denpixel | - | Mar 18, 2026 | |
Battle Synth arttext | Some assets and promotional materials were created or enhanced using AI tools. However, all game content is original, ow... | Cow Games | 66 | Mar 18, 2026 | |
SGS Ashes of Dawn art | AI was used to generate variants of different soldier characters and uniforms, to provide more diversity from an origina... | Strategy Game Studio | - | Mar 18, 2026 | |
Quill & Sword: Fate of Eryndor art | Game contains images generated by AI. | gunesustunalp | - | Mar 18, 2026 | |
Termite art | Some images are generated with AI. | WILLIWAW Hub | - | Mar 18, 2026 | |
Fleet art | Some promotional images for the game were generated by AI. | xenol | - | Mar 18, 2026 | |
Frontline: Afrika Korps art | Based on our Frontline 1 assets, we've leveraged the innovative capabilities of AI to elevate our visuals by enhancing t... | Frontline: Games Series | - | Mar 18, 2026 | |
Survalker art | The game to contain art assets generated by artificial intelligence | Gamesforgames | 13 | Mar 18, 2026 | |
Critter Chaos TD artaudio | To focus more on the gameplay itself, some of the icons, sprites and logos have had AI-assisted rendering for the purpos... | Chaos Creations | - | Mar 18, 2026 | |
Global Conflict Blue: Horizon art | This game uses generative AI to create some visual assets. These elements make up only a minor part of the overall devel... | Wardstone Games | - | Mar 18, 2026 | |
City States: Medieval audioart | Some of the SFX and 2D art assets are generated with the help from the AI | Reverie World Studios | - | Mar 18, 2026 | |
Logistics Battalion art | I have used AI to create some of the environments such as the office. | Awful Waffle Studio | - | Mar 18, 2026 |
348 results
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