AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13624
13,624
disclosures tracked
+13624 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3477 of 13,624 products
tag: War
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Femboy vs Nazis art | The images were generated using artificial intelligence. | Hellim Studios | - | Mar 18, 2026 | |
摸鱼争霸 artaudio | Some of the game's art assets, sound effects, and music are AI-generated. | Choice Studio | - | Mar 18, 2026 | |
Starhound: War On The Frontier art | AI tools were used to enhance, sharpen and upscale images. Some backgrounds were generated using AI. | Mars Equinox | - | Mar 18, 2026 | |
Tacticell Arena artaudio | Generative AI was used to create the promotional artwork (capsules and banners) for the store page. In-game, the soldier... | Antheed | - | Mar 18, 2026 | |
Build It Up! - The Holy Roman Empire arttext | AI was used for graphics and translations. | Tec Enterprise | - | Mar 18, 2026 | |
Vietnam Communist art | Some visual assets were generated using AI tools and further edited manually. | AXIMOX | - | Mar 18, 2026 | |
Thunderhawk: Danger Close arttext | Thunderhawk: Danger Close uses a minimal amount of AI generated assets, including a handful of textures, marketing art, ... | Funagen Games | - | Mar 18, 2026 | |
Howl Of Heavens audio | The music for the game was generated and processed. | kokonGames | - | Mar 18, 2026 | |
Neuroforge text | We used AI tools to assist with the translation of in-game dialogue. All translated text has been reviewed and edited by... | Plouf | - | Mar 18, 2026 | |
Mo Wu Tian Gong art | Model and image production were carried out using AI technology | 吴健002 | - | Mar 18, 2026 | |
政通人和 artaudio | This game uses integrated AI for in-game interactions, and incorporates AI-generated art assets and music assets. | SuBaiism | - | Mar 18, 2026 | |
Cosmic Order Fleet artaudio | Visual Assets: We utilized AI tools to assist in the creation of certain static visual assets, including cutscene CGs, c... | DotSpark Studio | - | Mar 18, 2026 | |
天朝远征军 general | The game production resources only involve using AI for reference, and do not involve AI directly generating content. | 柘苻 | - | Mar 18, 2026 | |
War Commander art | Generative AI tools are used in War Commander to modify existing art assets. Some 2D animations are created using our ow... | KIXEYE | - | Mar 18, 2026 | |
UltraGalactic artaudiotext | AI was used only for limited assistance, such as refining some logos, helping with music production, and translating tex... | Seven Dragons Studios | - | Mar 18, 2026 | |
Battle Sages textart | As a solo developer, I have used AI to generate text descriptions and some images related to the game. 99% of the game h... | Jacob Colvin | - | Mar 18, 2026 | |
Brace for Dolphins! general | Generative AI was used in this project. | We Are the Dolphins | - | Mar 18, 2026 | |
WarDeck artcode | The visual assets for the cards used in the game were created using generative AI tools during the development process. ... | Furkan Gürel | - | Mar 18, 2026 | |
Necromancer’s Domain art | During development, generative AI was used as a supplementary tool in the creation of some UI elements and image assets ... | akanecromancer | - | Mar 18, 2026 | |
历史模拟器:崇祯 general | 游戏内使用了生成式人工智能以响应玩家行为。 | 青干工作室 | - | Mar 18, 2026 | |
Wartide art | We use AI to create store page and some in-game render assets | Dumbbell Games | - | Mar 18, 2026 | |
Rise Under the Warstorm art | Artificial intelligence was used during development to generate certain visual assets, including some crafting item asse... | Last Signal | - | Mar 18, 2026 | |
Operation Together VR audio | Some sound effects and music in the game were created using AI-assisted tools. | Vnow Games | - | Mar 18, 2026 | |
MG art | AI was used for the creation of some assets, such as the skybox in game, and the sand texture for one of the maps. | Bruce Scott | - | Mar 18, 2026 | |
Masackra art | AI was used to generate images. | Diam Kaz Production | - | Mar 18, 2026 | |
The Glorious Cause audioart | This game uses limited AI-generated content. This includes pre-generated voice lines for certain unit command audio cues... | ThinkByte Studio | - | Mar 18, 2026 | |
Matchward audio | The game's music is AI-generated. | Wetwork Studio | - | Mar 18, 2026 | |
Medieval Lord Tycoon art | Store Page temporarily featuring AI-generated images, pending future updates. | Hayate | - | Mar 18, 2026 | |
Canyon Raid art | Static images and logos in store where generated with help of AI. | Asto Games | - | Mar 18, 2026 | |
Empire at Risk text | This game does not contain any AI-generated visual or audio assets. I only used AI as a tool for: - Assistance with tra... | BaroxxTech | - | Mar 18, 2026 | |
Operation Obliteration 2 art | Some promo graphics were AI generated. All screenshots and videos are of actual gameplay. | Oblit Gamewerks | - | Mar 18, 2026 | |
Ramming Turtleship - 1592: The Imjin War artcode | AI tools were used to generate some graphical assets for the store page (capsules, logos) and to assist with coding scri... | Dreampanda | - | Mar 18, 2026 | |
Kingster artaudio | Some 2D art and sound effects were created using limited AI-assisted drafts, then fully hand-edited and finalized by our... | LoreHeim | - | Mar 18, 2026 | |
ルミアと永久の塔 code | In this project, generative AI is used for development support purposes. AI is mainly utilized to assist with providing ... | CoreHatch | - | Mar 18, 2026 | |
King's Downfall arttext | Store page capsule image was sketched by a human artist and refined using AI. AI was also used for localization. | Lukas Osouch | - | Mar 18, 2026 | |
耕战三国 artaudio | Some video, image, and audio files in the game are generated using AI. | 炼神游戏 | - | Mar 18, 2026 | |
Stellar Industrialist art | AI generates a few images and icons, reviewed manually. | PcZ Games | 17 | Mar 18, 2026 | |
Brawl Arena Shooter art | This game uses pre-generated AI only for certain UI background images and promotional store visuals. These assets were c... | Yusuf Islam Seyhan | - | Mar 18, 2026 | |
Battleline: Pacific textart | We use a third-party tool to generate the officer and news cast videos. The scripts and dialogue are 100% written by hum... | Gronstedt Group | - | Mar 18, 2026 | |
Mk50TWL Vehicle Battler Custom Slider art | Some images: campaign backgrounds and project backgrounds. | TimberWoodLumber Games | - | Mar 18, 2026 | |
Farewell Jack artaudiotext | Before I get into this, I'd like to say that I am a professional game designer, writer, sprite artist, video animator, m... | Upheaval Arts | - | Mar 18, 2026 | |
Frontiers of the Realms art | “Generation of images for the shop page as placeholders during the prerelease phase, as well as individual 3D elements a... | Jonas Alber | - | Mar 18, 2026 | |
Random Realms Hero Under Siege art | AI tools were used to generate content for both the game and its store presence. Specifically, AI was used to create mar... | KizerGraphics | - | Mar 18, 2026 | |
大国崛起:1860 art | Illustration and Cover Art | 班超工作室 | - | Mar 18, 2026 | |
Castle Siege Commander textartaudio | This game uses generative AI tools during development for text, art assets, audio content, voice recognition features, a... | Browseluck | - | Mar 18, 2026 | |
GlagStone art | Some visual assets (icons, tiles, and character portraits) were initially generated with AI and then heavily edited, red... | Valerii Krasnoselskii | - | Mar 18, 2026 | |
Command.Override text | Throughout the game, there are displayed lines of code written out that serve as flavor text and effects for many elemen... | Unknown Shadow Games | - | Mar 18, 2026 | |
Age of Resistance art | Only a few images in this game were created with AI. | Luis Humberto | - | Mar 18, 2026 | |
Terria Tactics art | AI is used in creating portraits and figure of characters. | TactiGame Limited | - | Mar 18, 2026 | |
Order of Kings art | Initial concept art was generated using AI tools, followed by manual adjustments and modifications by artists. The final... | DW Studio | - | Mar 18, 2026 |
477 results
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