AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13597
13,597
disclosures tracked
+13597 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3470 of 13,597 products
tag: Zombies
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Last Courier art | The store capsule assets for this game were created using generative AI. | Blightcore Studio | - | Mar 18, 2026 | |
Nun and Vampire general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK20007 | - | Mar 18, 2026 | |
Farm&Night general | List of generative AI used in this game - Game Title Text - Game Logo | DH Kim | - | Mar 18, 2026 | |
Undead Apocalypse: Hellbreak general | The library assets for this game were generated with the assistance of AI tools. | Laszmoe | - | Mar 18, 2026 | |
Midnight Oil: Prologue art | Midnight Oil Prologue uses assets purchased from the Unreal FAB Marketplace. Therefore, we cannot guarantee that all ass... | RD7 Studios | - | Mar 18, 2026 | |
Shotgun Joe art | AI imagery appears in the Capsule and Library images as well as the Menu and throughout the game | Gameaki | - | Mar 18, 2026 | |
幸存者笔记 general | 游戏中的所有素材均通过AI生成 All in-game materials are generated by AI. | MYSTERY CROWN | - | Mar 18, 2026 | |
Horde Overrun audio | The music in this game was created using AI. | merius | - | Mar 18, 2026 | |
秦屍之亂 art | The promotional video, the art of Capsule and Library assets used AI-generated visuals. | Seasonbean Team | - | Mar 18, 2026 | |
DeadLands general | Havitailstudio Ltd. uses AI in certain cases, such as advertising, etc. | Havitailstudio Ltd. | - | Mar 18, 2026 | |
Supernatural Haven audio | AI-generated resources were used for certain character voice lines in the promotional trailer. | Sleepy Cat Studio | - | Mar 18, 2026 | |
Everyone's dead audio | This game uses generative AI for various voice overs. | Reindeer Grove | - | Mar 18, 2026 | |
Dust general | The game uses traditional in-game artificial intelligence for zombie behavior, such as movement, combat, and player dete... | Dust Studio | - | Mar 18, 2026 | |
Evac Point audiotext | We use generative AI to create certain marketing assets for the Steam store page and promotional materials. We also use ... | Mousavi Tech | - | Mar 18, 2026 | |
OUTBREAK FALL: BIOHAZARD textart | This game includes pre-generated content created with the assistance of generative AI, including some written text, UI e... | Eclipse Interactive | - | Mar 18, 2026 | |
Lunar Chrysalis art | A small portion of the models and textures in the game were created using AI assistance. | CherryPink | - | Mar 18, 2026 | |
City of Hunger general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | MVCAO Studios | - | Mar 18, 2026 | |
Survivor:Unknown Village codetext | We use AI for some code generation and text translation. We do not use AI for images or audio. | Shobota | - | Mar 18, 2026 | |
Necromancer’s Domain art | During development, generative AI was used as a supplementary tool in the creation of some UI elements and image assets ... | akanecromancer | - | Mar 18, 2026 | |
They Are Thousands art | The hero picture at the top of the library was generated by AI. | SNT Studio | - | Mar 18, 2026 | |
Undead Apocalypse: The Dawn art | Generative AI was used only to create background images for marketing materials. No AI-generated content is used in game... | Laszmoe | - | Mar 18, 2026 | |
Aeternum Infecti art | AI is used only in a limited and supportive role, helping generate a small number of minor assets such as simple object ... | BeyonDivision Studios | - | Mar 18, 2026 | |
Zombies & Battery audio | Some BGM and sound effects | Ransuz Studio | - | Mar 18, 2026 | |
Unbelievers art | Generative artificial intelligence has been used only for marketing and promotional materials, such as concept imagery a... | 2DOT Games | - | Mar 18, 2026 | |
Rotting Valentine textcode | AI is used only for language translation and bug fixing during development. Also AI was used for creating some parts of ... | Era t'my | 27 | Mar 18, 2026 | |
NoWay textart | Generative AI was used only as a supportive tool during development for creating some store page text and visuals; the g... | TwinPaws | - | Mar 18, 2026 | |
DREADMARCH art | AI was only used to enhance images we already had, giving them a look more in line with the game style. Its use was limi... | MM88 | - | Mar 18, 2026 | |
Tunnel Escape Fates Entwined art | AI was used to help creating some of the game's background images. | Elzee | - | Mar 18, 2026 | |
ZombieVirusSurviveAlone art | The images required for the game (maps, characters, zombies) were generated using AI. | Dohan | - | Mar 18, 2026 | |
Last Light: Survival audiotext | The opening narrative video contains AI-generated voice narration. Additionally, some in-game character dialogues were g... | BudGamesCorp | - | Mar 18, 2026 | |
Nightrift art | This game includes pre-generated art and assets created with the assistance of generative AI tools. All AI-assisted cont... | AfterEnd Studios | - | Mar 18, 2026 | |
Dead Rush art | Some visual assets such as UI elements, icons, and promotional images were created or assisted using generative AI tools... | Sefa Game Studio | - | Mar 18, 2026 | |
Lichworks audioart | Generative AI tools were used to assist with placeholder music and art assets during early development. | Rune Logic | - | Mar 18, 2026 | |
Memory alteration general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK2_0007 | - | Mar 18, 2026 | |
DIY AI Perfect Girlfriend general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | LIN YIPENG | - | Mar 18, 2026 | |
ShotSun Man & His Beauties general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK2_0007b | - | Mar 18, 2026 | |
The pleasure of immorality general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK2_0006a | - | Mar 18, 2026 | |
Sexy female ghost love me general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK2_0006 | - | Mar 18, 2026 | |
Beauties love my quantum entanglement wine general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK2_0001b | - | Mar 18, 2026 | |
Gravezone Arena art | The Logo is AI generated. | eXPresso Softworks | - | Mar 18, 2026 | |
Stain general | used for a page in a store | RearmingStudios | - | Mar 18, 2026 | |
Bouncy Brain art | AI tools were utilized to generate art assets on the store page and in-game. | Binx.tv | - | Mar 18, 2026 | |
Dead Stock general | The game may utilize artificial intelligence technologies to generate or assist in generating certain visual materials o... | SODA GAME STUDIO | - | Mar 18, 2026 | |
Overpowered 2 - Crux of Fate art | AI tools have been used to help generate the store graphics, which were then edited for final use. No AI tools have been... | Eastasiasoft Limited | - | Mar 18, 2026 | |
LOZT: Legion of Zombie Terrors art | Generative AI has been used to create marketing content (game poster, capsule image) for this game. | Wizard Games | - | Mar 18, 2026 | |
DreadHold code | We use tools like GitHub Copilot during development. However, all code is verified by our 2 member team, with over 30 ... | Sam Parton | - | Mar 18, 2026 | |
Boys in the dark art | The game utilizes pre-generated AI content during the development process. Specifically, we use Adobe Photoshop's AI fea... | Gayeti | - | Mar 18, 2026 | |
Final Breach art | Capsule images on store page were enhanced and edited using AI tools. | GTI | - | Mar 18, 2026 | |
Blood Night general | This game was created using advanced generative AI (neural networks) technology to accelerate and inspire the developmen... | Team | 105 | Mar 18, 2026 | |
YOU vs Zombies textart | How Does It Work? The Human-Led Creative Process Players will start their game by participating in a time traveling Ri... | 10six Games | - | Mar 18, 2026 |
492 results
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