AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13743
13,743
disclosures tracked
+13743 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3517 of 13,743 products
tag: Werewolves
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Werewolf: The Gloaming Malice general | AI assisted in the game design and development. | Werewolves Malice | - | Mar 18, 2026 | |
DeadSlayers artaudiotext | The title image was created with AI. The music was created with AI. AI-generated Steam library images. AI-translated l... | JINI SOFT | - | Mar 18, 2026 | |
Another Red Riding Hood Story - 另一个小红帽的故事 - Cô Bé Quàng Khăn Đỏ art | Some cutscenes and the game title are AI-generated images. | Succubella Games | - | Mar 18, 2026 | |
Hollow INN art | It is only used to generate the main visual that displays the game title. | Nussygame | - | Mar 18, 2026 | |
Rotting Valentine textcode | AI is used only for language translation and bug fixing during development. Also AI was used for creating some parts of ... | Era t'my | 27 | Mar 18, 2026 | |
FlashDuels artaudio | To create the pixel art and music of the game | Luis Munoz | - | Mar 18, 2026 | |
Feast of the Beast Unleashed art | "AI was used to generate some images such as loading screens or character portraits." | elShele | - | Mar 18, 2026 | |
Umbra Survivors code | Umbra Survivors does not use artificial intelligence during runtime. AI tools were only used as development assistance t... | HerrBaum | - | Mar 18, 2026 | |
MoonVeil artaudio | AI tools were used to support early concept exploration and visual ideation during development. Artificial intelligence... | GrindGames | - | Mar 18, 2026 | |
Al Mara Academy textart | The text and description of the game were translated into different languages using DeepL. In addition, some images an... | Quiet Coven Games | 11 | Mar 18, 2026 | |
Maze Creep!! art | Most of the game's textures are edited AI output. Textures with an artistic element such as drawings on walls are the ma... | Bosskiller Studios | - | Mar 18, 2026 | |
Nocturne Maze: Shadows in the Hedge art | Some menu images, the game’s logo, and certain sprites were created using AI tools and edited manually. No AI content is... | Xayba | - | Mar 18, 2026 | |
Vein-Weaver Knitting artaudiotext | Art is AI made. Everything is voice acted but What is said is partly made by AI As far as what the voice actor is saying... | Chris Allen | - | Mar 18, 2026 | |
MONSTER WAR artaudiocode | Most of 2D assets in MONSTER WAR has been generated by using AI solutions. But music, code and anything else made by hum... | BMBK Games | 42 | Mar 18, 2026 | |
Who's beast arttext | This game includes limited content generated using artificial intelligence. Only certain image assets (such as logos and... | Progrediens Studio | 21 | Mar 18, 2026 | |
Silver art | In-game background art. | Bezier Games | - | Mar 18, 2026 | |
The Evil Inside artaudio | Some Scenes include portions of AI redered images. AI used for animated Talking images and voice. Store page marketing ... | Danny Boyd | - | Mar 18, 2026 | |
Lock. Stock. And Hungry Pumpkins. art | We used AI to generate pre-rendered images for the in-game paintings, as well as the opening and ending cutscenes. | Cornfield Games | - | Mar 18, 2026 | |
Cemetery Warrior 6 art | Some images generated by free AI. | Falco Software | 43 | Mar 18, 2026 | |
The Eldritch Ascent art | All AI images used are edited to heavily edited by hand. They were used for the cover art, enemies and background art. | BlisSpectre | - | Mar 18, 2026 | |
Light'Em Up art | An AI Image Creator was used for the title picture and the Achievement-Icons. | Tiny Launches | - | Mar 18, 2026 | |
WOLFMAN art | The photos in the store (excluding in-game screenshots) were created with the help of AI. The visuals in the achievement... | LithiumStudios | 10 | Mar 18, 2026 | |
University of Magic: Faculty of Witches general | We use neural networks to help during the preliminary development of the project. | Four Witches | - | Mar 18, 2026 | |
Tribe of Werewolves art | The game and steam page contain images of units, buildings and characters created by the AI. | Gokmen Bolat | - | Mar 18, 2026 | |
Rescue audio | As placeholder voiced narrative, this game uses a Unity Asset Store asset which uses a database of non-copyrighted human... | KR Clark | - | Mar 18, 2026 | |
Protovolkers text | The use of AI in the development process has been strictly limited to translation purposes. All graphical assets and cod... | Dragon Resonance | - | Mar 18, 2026 | |
Cursedville art | Some visuals in the game and on the store page were created using artificial intelligence. | Arda Aslan | 11 | Mar 18, 2026 | |
World horror story audiotext | In our game, you can communicate by voice with a non-player character, who will generate an answer for you the way a wit... | Chechulin Maxim | 10 | Mar 18, 2026 | |
Juicy Cream Pie audioart | We’re a small team with big dreams and a tight budget—hiring voice actors isn’t affordable at this stage. We use AI for ... | Juicy Cream Pie | - | Mar 18, 2026 | |
Ortho Blaze textcodeaudio | Some in-game text was initially generated using AI translation tools and later manually reviewed and edited. Additionall... | Paracelsus Team | - | Mar 18, 2026 | |
Hotel Perkkow and the Two Vegetarian Werewolves art | This game used generative AI for the following elements : -The backgrounds in the game (generated by Lornn, Two Orcs and... | John Flex | - | Mar 18, 2026 | |
Werewolves Revenge art | Character arts are currently using AI generated images as placeholders. | Studio Serene | 69 | Mar 18, 2026 | |
KeeperRL art | Main menu graphics. | Electric Succubi | 1.6k | Mar 18, 2026 | |
Hunt In Town art | Only few images like alerite packs (In-game money) were generated by artificial intelligence | Spyco01 | - | Mar 18, 2026 | |
Terrordrome - Reign of the Legends art | Use of AI for backgrounds images in the menu presentation. Some decorative assets in the game like posters and paintings... | Huracan Studio | 155 | Mar 18, 2026 |
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