AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13767
13,767
disclosures tracked
+13767 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3526 of 13,767 products
tag: Voxel
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Shear Heaven | This game does not use any generative AI systems. All content is created manually by the developer with no user-generate... | Pixelada | - | Mar 18, 2026 | |
桌面农场物语 general | Only AI was used on the store page. | 逍遥时间 | - | Mar 18, 2026 | |
Soundscapes artcode | Some image mockups and prototype code have been generated using AI | Fresh Coast Game Studio | - | Mar 18, 2026 | |
Surviving Day! code | I used claude.code to write the code for the game. | JJustis | - | Mar 18, 2026 | |
YUME ROOF textcodeaudio | Use of AI on the Store Page Generative AI is used for localization of some languages on the store page. Use of AI With... | Rivi | - | Mar 18, 2026 | |
Mission Whilkas art | Generative AI was used only to create a few illustrations shown as short comic-style scenes at the beginning and end of ... | BaMNyX | - | Mar 18, 2026 | |
La La Lunch artcodetext | This game uses AI for some materials, coding, and translations. | LilyCompany | - | Mar 18, 2026 | |
Dave's Wrecking Yard 3D art | AI is used to create 2D images for making 3D assets later. | Dave C | 15 | Mar 18, 2026 | |
Voxel Delvers art | AI Has been used to assist in game development, as well as designing some of the character and enemy voxel models. It ha... | Teragon Studios | - | Mar 18, 2026 | |
Nightork Adventures 3 - Arena audio | Some music was generated with the help of AI. | Warptear Entertainment | - | Mar 18, 2026 | |
Cell 413 : Mine & Survive general | Game Capsule has been done with help from AI tools | Meerkatt Studio | - | Mar 18, 2026 | |
D.I.G. — Discover Infinite Galaxies artaudiotext | Some images, textures, text elements, sounds, music, names, and marketing copy for the game were created with the assist... | BloomSpaceGames | - | Mar 18, 2026 | |
Office Chug arttext | "Some of the game’s pre-rendered assets, including anime-style images, were created using generative AI tools. Additiona... | ByteLyft | - | Mar 18, 2026 | |
Beetle Battle Bros artcode | The capsule logo and lots of code were generated with AI. | Zoidburgh | - | Mar 18, 2026 | |
Rift Miner textaudioart | - AI-assisted localization - AI-generated logbook voice - AI-assisted creation of select icons | TIDERAFT | - | Mar 18, 2026 | |
Bit Builder art | Achievement icons in Steam were edited using generative AI. | HoboGames | - | Mar 18, 2026 | |
Guns Cant Walk art | AI is used for store and in game start screen splash art. | Sloth Games Ltd | - | Mar 18, 2026 | |
Nevitsky Castle: The bloody legend of Transcarpatia audio | Pre-rendered AI content only: audio. - Sound effects created with ElevenLabs prior to shipping. - Background music creat... | VL4PROD | - | Mar 18, 2026 | |
Zombie Typing art | I'm a colourblind dev, so I used AI to help me choose colours for the game's art | CBgameDev | - | Mar 18, 2026 | |
Dig For Riches art | Some of the user interface (UI) visuals in the game were created with the help of AI-powered tools. These elements have ... | OxygenStudio | 13 | Mar 18, 2026 | |
Dig Island art | AI-Generated images are used for game cover of the store page. | FiftyEight Studios | 130 | Mar 18, 2026 | |
FIGHT LIKE HELL art | AI was used to enhance the cover art and during the iteration phase of designing textures and object details. It provide... | Progressive Destruction Games | - | Mar 18, 2026 | |
Arctic Digger TCG Collection Prologue art | Some store page images were created with the help of AI. Our game artist uses AI tools as part of the design process to ... | ToD Game Studio | 24 | Mar 18, 2026 | |
Aethelon text | AI localization for Steam store page and in game menus. | Aethelon Studio | - | Mar 18, 2026 | |
道渡しのオーレリア code | プログラミングの補助として、コードの一部を生成AIを用いて作成しています。 | ExSize | - | Mar 18, 2026 | |
Money at Play arttext | Artificial intelligence has been used solely for generating images and translating the different languages for the video... | PanicForge Studios | - | Mar 18, 2026 | |
Eurekas art | Use of AI for placeholder art ingame. | Ubben Ubben Studios | - | Mar 18, 2026 | |
Arctic Digger TCG Collection art | Some store page images were created with the help of AI. Our game artist uses AI tools to support and accelerate the cre... | ToD Game Studio | 31 | Mar 18, 2026 | |
FRUKT audio | Artificial intelligence was only used to create music in the demo version teaser. | tripledose | - | Mar 18, 2026 | |
Legendary Tomb digger art | Some art pictures were generated by AI first, but then modified by our art team. | Tide Studio | - | Mar 18, 2026 | |
Stepfight text | Artificial Intelligence was used to create the content of the game page in the store | Gamesforgames | 10 | Mar 18, 2026 | |
Oars of Silence art | some textures are created by AI image creators | SuloSounds | - | Mar 18, 2026 | |
BIT DANCER audioart | This game features both hand-crafted content and AI-generated music and design. | DOGEKAI | - | Mar 18, 2026 | |
ERAIASON audioart | Generative AI was used for some of the music and textures. | Christian Hahm | - | Mar 18, 2026 | |
Dive and Dine Simulator art | AI-generated art object | Alessandro Muscente | - | Mar 18, 2026 | |
MineSweeper 3D art | The vertically elongated art cover is generated with the assistance of AI. | CyberAura | - | Mar 18, 2026 | |
Digger: Galactic Treasures art | Characters art images (2 faces). | RainStyle games | 602 | Mar 18, 2026 | |
HANGMAN.exe art | The storepage's artwork as well as some of the game art is AI-Generated by me. I am not an artist unfortunately, and can... | Luke Grayson | - | Mar 18, 2026 | |
Neon Echo text | Use AI large-scale models to dynamically generate in-game NPC dialogue content, daily routines, and more in real time. | Lcc | - | Mar 18, 2026 | |
DSS 2: War Industry text | Localizations are a mix of manual and machine translation. | vikingfabian | 141 | Mar 18, 2026 | |
Big Dig Energy art | Menu images & loading screen images are AI generated. | NuggetSmash | 56 | Mar 18, 2026 | |
DIG art | Some store graphics made by AI Help. | Alkame Games | - | Mar 18, 2026 | |
Michelangelo: Stonemason Simulator artaudio | We use AI to generate some of the textures and music for the game. | Three River Games (3RG) | 30 | Mar 18, 2026 | |
十品芝麻官 codeart | Use AI to assist in creation in code and some art materials. | 孟骏远、梁骞、欧阳坤 | - | Mar 18, 2026 | |
Alien Shooters art | AI generated artwork is used inside the game | Frame Sixty LLC | - | Mar 18, 2026 | |
Treasures & Battlefields code | The developer used AI to help with code generation and code tweaks for various in-game systems. | Wishing Well Studios | - | Mar 18, 2026 | |
Keyboard Warrior Simulator art | AI Create Photo For Game | SomeTimesAtNight | - | Mar 18, 2026 | |
Cosmik Storm art | AI has been used for the capsule art. | Strike13Games | - | Mar 18, 2026 | |
Cannoneer audio | In-game speeches are mainly generated with AI. | dReal | - | Mar 18, 2026 | |
Nexus Storm art | AI is used to generate some 2D images. | FxGen Studio | - | Mar 18, 2026 |
80 results
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