AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13634
13,634
disclosures tracked
+13634 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3479 of 13,634 products
tag: Vehicular Combat
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Thunderhawk: Danger Close arttext | Thunderhawk: Danger Close uses a minimal amount of AI generated assets, including a handful of textures, marketing art, ... | Funagen Games | - | Mar 18, 2026 | |
Lumirider art | The capsule images are heavily edited, but are nonetheless based on AI-generated images. I plan to change this if the ga... | Diocotron Games | - | Mar 18, 2026 | |
OVER SAND art | The game itself was developed without the use of generative AI. During the development and release process, we may use A... | Moonmana | - | Mar 18, 2026 | |
Lawnmower game Ufo Chase 2 art | Game logo, banners, headers and game menu icons made with ai tools | Valkeala Software | 10 | Mar 18, 2026 | |
RLRacer codeart | The entire source code of this game was developed with the assistance of generative AI to overcome programming limitatio... | Momo_Ger | - | Mar 18, 2026 | |
坦克大作战 textartaudio | This game was developed with the assistance of generative AI tools.AI was primarily used to support the creation of game... | Pixel Jumping | - | Mar 18, 2026 | |
BattleBoat X general | Throughout development, we may utilize procedural and AI-driven tools to support content generation. However, the comple... | Glitchfree Games | - | Mar 18, 2026 | |
SECTOR LOCKDOWN art | few icons | NDDP | - | Mar 18, 2026 | |
Lost Among the Stars code | As a self taught solo dev, I use ai to learn about new way to create and improve my coding skills. So part of my knowled... | Craibos | - | Mar 18, 2026 | |
C.A.R.S. - Creating A Ridiculous Shitshow audio | We used AI to create music | 3Dads Studios | 37 | Mar 18, 2026 | |
Truck Clash Duel art | The game logo and some of the artwork in the store page were created with the assistance of AI. | Gaseous Cat Games | - | Mar 18, 2026 | |
Mk50TWL Vehicle Battler Custom Slider art | Some images: campaign backgrounds and project backgrounds. | TimberWoodLumber Games | - | Mar 18, 2026 | |
Steelarchy arttext | Generative AI was used during the development process to assist in creating 2D UI assets (icons) and drafting text for t... | Fragment Labs | - | Mar 18, 2026 | |
Necrorail Express art | Some character illustrations were generated using AI. | Y.G.H.X.Studios | - | Mar 18, 2026 | |
Space Force Bargain Bin code | Claude was used to speed up development of some of the code in the game. No other AI content was used. | Sled Dog Games | - | Mar 18, 2026 | |
FrogCore art | Some visual elements, such as promotional images, backgrounds, and decorative elements used on the store page and in the... | Vladyslav Pozdniakov | - | Mar 18, 2026 | |
Andromis art | One promotional poster image was made with AI. No in-game or gameplay content uses AI. | Andromis Games | - | Mar 18, 2026 | |
SABORACE art | Some visual materials of the game (such as logo, banner, or icon designs) were created using generative AI tools and the... | bluetear games | - | Mar 18, 2026 | |
Apocalypter audio | Most of the music on the cassette tapes are AI generated | SawyerK Games | - | Mar 18, 2026 | |
Fast & Fractured audio | As a small Indie studio, we can't afford a composer and voice actors, so for the moment we decided to use AI. Ideally, f... | CEVR-ICALES | - | Mar 18, 2026 | |
Don't Say That audio | Some placeholder music is AI Generated (will eventually be replaced with custom music but AI is easier for now due to no... | Finite Studios | - | Mar 18, 2026 | |
Explore the Universe 2175 codetext | Entities are intelligent. There are friendlies, enemies, etc driven by the actions of the player. Dialogue is possibly a... | Elliot Telford | - | Mar 18, 2026 | |
Nitrokill artaudio | The game logo is partly AI generated. One piece of music is AI generated. The computer voice is mainly AI generated. | KAIRA Deepware | - | Mar 18, 2026 | |
Star Panic: Cosmic Queens art | Landscape Generation: AI creates diverse and expansive landscapes, ensuring each environment you explore is unique and v... | Euphoria Studios | - | Mar 18, 2026 | |
合成旅 art | A small number of icons in the store page images are AI-generated, but the game itself does not include any AI-generated... | 伊林游戏 | - | Mar 18, 2026 | |
WAVEBEAM codeartaudio | Using a fully completed game design document created by a Software Engineer, 100% of the game's code was generated via a... | Ryan Collins | - | Mar 18, 2026 | |
No Time Left artaudio | Character portraits are pre-rendered by AI along with some voices. These are placeholder assets and will not be in the f... | Gonzo Technologies | - | Mar 18, 2026 | |
Purrfect Tanks - The Yarnpocalypse artaudio | Some visual and/or audio assets were created using AI tools and then manually edited and integrated by the developer. No... | DevBacon | - | Mar 18, 2026 | |
Asteroid Odyssey codetext | - All translations except English and Russian. - Some game logic like boilerplate code. | LampDog Studio | 23 | Mar 18, 2026 | |
Bang Bang Tank art | This game only uses AI-generated content in promotional videos, images, and game menu video images | LiFou Games | - | Mar 18, 2026 | |
Astronomical 2 The Blue Fire codetext | AI is used to make code that I can't understand, math is hard for me, some text may also be generated with AI but most i... | Official_Tuho | - | Mar 18, 2026 | |
Shadows of War 2 textartaudio | Texts, translations, image assets and music have been created in part or complete, through Generative AI models fit for ... | TRI.G | - | Mar 18, 2026 | |
Arcane Overdrive art | Our game uses AI-powered images for store assets. Images will change before the game is released. | Nords | - | Mar 18, 2026 | |
Cancer Crusher USA general | Marketing material. | Cancer Crusher Entertainment | - | Mar 18, 2026 | |
Robots Arena Fight art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Street Racer Collection (QUByte Classics) art | Some icons and visual elements used in promotional materials and on the store page were created with the help of artific... | QUByte Interactive | - | Mar 18, 2026 | |
Buggy Racing Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Turbo Carnage art | Some of the 2D sprite assets and promotional images (such as the store capsule artwork) were partially generated using A... | Haylaz Games | - | Mar 18, 2026 | |
Challenger X art | We've used AI tools to assist in creating certain visual assets for Challenger X, including in-game visuals, the game's ... | OXS Games | - | Mar 18, 2026 | |
Drive Me Nutz art | AI was used to assist in the creation some of the store page marketing materials | GameSmith.tech | - | Mar 18, 2026 | |
My Little Pursuit audioart | AI generated music AI generated cutscene pictures Some AI generated icons | Andrii Holimbiievskyi | - | Mar 18, 2026 | |
Drow Space Shooter art | Breathtaking AI generated graphics | Xgarius Games | - | Mar 18, 2026 | |
Bee Master art | The game cover image was created using artificial intelligence | Hamza Soyturkoglu | - | Mar 18, 2026 | |
JustBecause art | Generative AI was used to create the images for the store. | clcmd9701 | - | Mar 18, 2026 | |
Toxic artaudio | AI is utilized in creation of some UI elements, assisting in the creation of marketing images, and for voice-overs, whic... | Odium Studios | - | Mar 18, 2026 | |
Doomriderz text | Some languages were AI translated from English. | SlicedBlue 3D | - | Mar 18, 2026 | |
5 Min Space Battle text | Some of the Localizations were done by AI(Deep Seek). | Beijing 0503 Technology Co., Ltd | - | Mar 18, 2026 | |
Bayraktar and Stugna art | Artificial intelligence was used to create marketing materials. | Nebocry Interactive | - | Mar 18, 2026 | |
Doom Drive artaudio | Some visuals and audio in the game have been created using generative AI technology. | Berk Kalfa | - | Mar 18, 2026 | |
Synthwave Burnout VR art | Used for creating the game banner | VR-WRG | - | Mar 18, 2026 |
149 results
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