AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13596
13,596
disclosures tracked
+13596 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3469 of 13,596 products
tag: Typing
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
魔法少女会计师的复仇 art | A portion of the images in this game were AI-generated. | Drilling Wood For Fire | - | Mar 18, 2026 | |
Wake up, Az. art | Store images | おまど | - | Mar 18, 2026 | |
Idiom Royale text | Some of the game’s word lists were filtered and generated with the help of generative AI (e.g., compiling candidate word... | NyxWorks | 85 | Mar 18, 2026 | |
Neural Throttle artcode | This game uses generative AI tools during development to assist with creating some artwork and to support programming an... | Mauro Otonelli | - | Mar 18, 2026 | |
Raisin Wordsearch art | The marketing materials (Steam Library assets, headers, and capsules) for this game were created using Generative AI too... | RaisinRiot | - | Mar 18, 2026 | |
Zero Trust art | AI used for generating faces of people | Tomáš Fišer | - | Mar 18, 2026 | |
Hunt And Peck artaudio | Generative AI was used for the stage backgrounds and BGM | STUDIO MIZI | - | Mar 18, 2026 | |
Type Strike textart | Some elements of the game's store page, including the short and full descriptions, as well as parts of the capsule image... | One64 Games | - | Mar 18, 2026 | |
RootKit text | This game makes limited use of generative artificial intelligence during development to assist with placeholder content ... | Dan DePaulo | - | Mar 18, 2026 | |
My Little Cosmos art | AI generates a few images and icons, reviewed manually. | PcZ Games | - | Mar 18, 2026 | |
QWERTING general | Artificial intelligence was used to reconstruct partial fragments. | vladkudas | - | Mar 18, 2026 | |
Publish! A Game About Making Games textart | This is a game that you can make games in it by describing the tags, we are using AI to achieve such gameplay! Some chat... | AlterStaff Inc. | - | Mar 18, 2026 | |
Type The Rhythm audioart | This game features music from a variety of genres where the lyrics describe the anatomy of the hand and the biomechanics... | Tactile Galactic | - | Mar 18, 2026 | |
Nick's Text Adventure textcode | I used AI for spelling, organizing the story and my thoughts as well as helping fix errors in my code and to figure out ... | GXPlay | - | Mar 18, 2026 | |
Idle Monkey Theorem textart | AI is used to create creative elements such as text or visual ideas. All gameplay systems, rules, and mechanics are hand... | Ozymandias | - | Mar 18, 2026 | |
I WAS A KING textaudio | AI is used to generate the voices and advice of two opposing royal advisers (Left and Right Councillor). Each turn they ... | Heritage Incorporation | - | Mar 18, 2026 | |
The Shadow Crown - Frostwynd Chronicles code | Support with build, code refactoring etc. | Superhero Panda Ltd | - | Mar 18, 2026 | |
Key Clover codeart | Certain code segments and visual assets in this game are created with the assistance of AI generation. | SODA GAME STUDIO | - | Mar 18, 2026 | |
Life.exe art | Generative AI tools were used during development exclusively at auxiliary stages of production. Some visual elements for... | EasyDev | - | Mar 18, 2026 | |
Silent Ward: Forever Lost art | Some images are generated by AI. | 月下辉煌 | - | Mar 18, 2026 | |
They Shall Not Loop art | As a solo developer, generative AI was used only for the Steam capsule images. I plan to replace them with hand drawn ar... | Elite Gorgon Games | - | Mar 18, 2026 | |
Protocol 86: Chernobyl artaudiotext | This game uses generative AI tools to create certain 3D models, 2D visuals, audio, localization, and the intro video. Al... | Core Interactive | - | Mar 18, 2026 | |
CMChar: Your Virtual Companion text | This game utilizes Artificial Intelligence to generate dynamic text-based conversations with virtual desktop mascots, al... | AlanBotics | - | Mar 18, 2026 | |
The Archive art | AI was used exclusively to generate the people’s photos; all other content was created manually. | WILD Studios | - | Mar 18, 2026 | |
Sudoku art | We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, ... | Popoko VM Games | 12 | Mar 18, 2026 | |
WonderLang English art | AI generated images have been used as reference images. All generated images have been either very heavily modified or f... | bair games | - | Mar 18, 2026 | |
Typing English art | Some background images in this game were created using AI tools during development. | NovareOrbis | - | Mar 18, 2026 | |
水浒女神录 artaudio | Some of the game's art and music are created with the assistance of AI | 游戏方程工作室 | - | Mar 18, 2026 | |
VerbMeister art | Design of backgrounds was AI-assisted | Alpen Adria Forge | - | Mar 18, 2026 | |
Sketch Royale - Draw Something text | Our game uses light AI systems to enhance the fun — not to replace creativity. In Sketch Royale, players are the true a... | Tinny Studios | - | Mar 18, 2026 | |
GRIDRUSH audioart | Sound and one image had been generated by AI. If you want to collaborate to change that please contact the creator. | Ruben Prende | - | Mar 18, 2026 | |
Hangman Duel art | Generative AI tools were used to assist in creating some visual materials for the store page and marketing assets. In a... | Spectrum.Games International Ltd | - | Mar 18, 2026 | |
Fruit Dream audio | I created music to be used as background music using generative AI and used it after some cutting. | vivela_c | - | Mar 18, 2026 | |
My New Computer code | This game uses artificial intelligence to drive roleplaying of characters in the game. | Alan Munirji | - | Mar 18, 2026 | |
H3LL0 H4CK3R text | Some story pieces are generated using AI. | h3ll0h4ck3r | - | Mar 18, 2026 | |
Typing Ascension art | AI is used to create marketing material for this game | Simen Sollihøgda | - | Mar 18, 2026 | |
Delta 4 Terminal Protocol art | AI has been used to generate logos and other game artwork. | Ignivar Technology Solutions | - | Mar 18, 2026 | |
Quantum Breach general | AI-generated content used only for Steam page. | Trajectory Interactive | - | Mar 18, 2026 | |
MMM art | Some of the photos used in the game play have been added by AI generation. | 4S Games | - | Mar 18, 2026 | |
test_project code | Some portions of the game code were written with the assistance of AI. | xyz | - | Mar 18, 2026 | |
Wasteland Corp text | This game uses an on-device AI model to generate NPC dialogue and quest flavor text. AI runs offline, never sends data t... | Fanglab Games | - | Mar 18, 2026 | |
Spot The Word art | During the development of our game, we utilized generative AI to create the main background image used in the game scene... | Enseke | - | Mar 18, 2026 | |
WonderLang Mandarin Chinese art | The vast majority of the artwork in the game was created by our team of artists, hired freelancers or purchased on marke... | bair games | - | Mar 18, 2026 | |
Echograve codeart | AI was used as an auxiliary tool for writing code, generating promo materials, and analyzing game mechanics. | Team Rockcats | - | Mar 18, 2026 | |
Terminal audio | Voice audio generated by ElevenLabs AI. Voice filters and effects do not use AI. | Terminal CLS LLC | - | Mar 18, 2026 | |
FuBuBu: AI Companion text | This game uses AI to create a dynamic relationship simulation. The AI remembers your past conversations, adapts to your ... | Huang, Hao-Yu | - | Mar 18, 2026 | |
Diatonic codetext | AI tools were occasionally used to assist with code generation and text editing. | Nonzero Games | - | Mar 18, 2026 | |
探岛海龟汤 text | In the game, AI is used to recognize the questions raised by players in real time, and generates four types of response... | 探岛工作室 | 99 | Mar 18, 2026 | |
AIO general | The screenshot will be sent to the AI server at regular intervals and a response will be received from it. | BitForest | - | Mar 18, 2026 | |
Type Drivers text | We are using AI to generate texts that players will type in the game. | Toonik Games | - | Mar 18, 2026 |
148 results
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