AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
12407
12,407
disclosures tracked
+12407 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
25
25%
use AI for 2+ purposes
3066 of 12,407 products
tag: Turn-Based Strategy
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Kingster artaudio | Some 2D art and sound effects were created using limited AI-assisted drafts, then fully hand-edited and finalized by our... | LoreHeim | - | Mar 18, 2026 | |
ZeroOne Terminal text | Players interview AI-generated startup founders through free-form text dialogue. All conversations are single-player and... | Jolt | - | Mar 18, 2026 | |
Oberion: Arena Arcana art | AI assistance was used to enhance the quality of the design of some cards in the video game. | Daniel Martinez Martinez | - | Mar 18, 2026 | |
Delta Manager artcode | This game uses AI-generated content for team logos. AI tools were also used to assist with coding and debugging, but no ... | Fassi Blue | 14 | Mar 18, 2026 | |
DuatWayfarer artaudio | Some of the textures, music, and sound effects used in this application are derived from original materials generated by... | BlueWind | - | Mar 18, 2026 | |
Syntax:Overload text | During development, an AI writing assistant was used to draft and polish in-game text, including item descriptions, dial... | Tallen games | - | Mar 18, 2026 | |
The Shaman Diary art | AI was used to help render some characters and monsters visuals, sprites and postures. | Gregory Creupelandt | - | Mar 18, 2026 | |
Pixel Chess Idle RPG text | The only use of AI for the game as a whole is the steam page description, everything else is made by me as a solo dev | SHIFT. | - | Mar 18, 2026 | |
Bone Marrow 2 art | Generative AI was used only at early stages to create rough visual references for some artwork (including in-game visual... | HugePixel | 12 | Mar 18, 2026 | |
遗物路:Relic Road art | AI-generated content—most of the artwork, aside from the UI, is generated or modified by AI. | ReRoadGame | - | Mar 18, 2026 | |
King's Downfall arttext | Store page capsule image was sketched by a human artist and refined using AI. AI was also used for localization. | Lukas Osouch | - | Mar 18, 2026 | |
Poker TD art | Some example art. May not be used in final version. | ViralCloud | 18 | Mar 18, 2026 | |
CrawRefill text | This game features an optional AI integration known as "The Oracle," which utilizes generative text technology to provid... | Jiuk | - | Mar 18, 2026 | |
Cybersoul art | Cybersoul features artwork developed with generative AI. | Recoil Mojo | 10 | Mar 18, 2026 | |
Black Gold - Shining Town art | All character illustrations and CGs are fully hand-drawn by our art team. For some background artworks, AI tools were u... | YYGames | - | Mar 18, 2026 | |
The Black Breath art | Some game assets were initially created with AI tools and are being gradually replaced as we work with human artists. AI... | Silverland Games | - | Mar 18, 2026 | |
星标4:乐园传说 audioart | Some of the music, illustrations, and character designs were created using AI. | 暗de刺客 | - | Mar 18, 2026 | |
Captain Duck art | We use generative AI for some in-game assets and store images, with all final adjustments and edits performed manually. | StudioShimazu | 15 | Mar 18, 2026 | |
DungeonOS general | AI tools were used for helping with certain tasks | Grave Hammer Games | - | Mar 18, 2026 | |
Chrono CCG art | Generative AI was used in the prototyping stage to develop card art concept alternatives and communicate with human arti... | Infinite or Bust Games Inc. | - | Mar 18, 2026 | |
Regnum Idle art | This game contains pre-generated artwork created using AI image generation tools during development, that was modified t... | Vexos Games | - | Mar 18, 2026 | |
Path of Glory art | Art in concept stage - use in parts and/or overpainted. Ghat GTP for coding advice. | Pick_Nick games | - | Mar 18, 2026 | |
Pirate's Dual art | Generative AI was used to create the main promotional image/poster displayed on the Steam Store Page. All in-game conten... | HaddajiDev | - | Mar 18, 2026 | |
Battleline: Pacific textart | We use a third-party tool to generate the officer and news cast videos. The scripts and dialogue are 100% written by hum... | Gronstedt Group | - | Mar 18, 2026 | |
Mk50TWL Vehicle Battler Custom Slider art | Some images: campaign backgrounds and project backgrounds. | TimberWoodLumber Games | - | Mar 18, 2026 | |
三国杀OL general | 游戏内包含少量AI辅助生成内容。 | 杭州游卡网络技术有限公司 | - | Mar 18, 2026 | |
Deep Dive Dungeon art | Some of the card image was generated by AI | DP Studio | - | Mar 18, 2026 | |
大国崛起:1860 art | Illustration and Cover Art | 班超工作室 | - | Mar 18, 2026 | |
蛙爷的进化之路 art | 部分宣传图片使用了AI生成 | 阿郎 | - | Mar 18, 2026 | |
Five Dice artaudio | This game uses AI Generated background image, icons, bgm. | MeMe Games | - | Mar 18, 2026 | |
Terria Tactics art | AI is used in creating portraits and figure of characters. | TactiGame Limited | - | Mar 18, 2026 | |
Slotomancer art | I'm not a corporation that can afford help designing and creating art for this game. I'm just a guy making a game I want... | Flatts | - | Mar 18, 2026 | |
Night School arttext | AI used to generate sprites and source information for trivia sections. | Evan Palmer | - | Mar 18, 2026 | |
Distorted Perfection: Battle on the Tile art | Generative AI was used to create some graphic assets, including certain character elements and partial background compon... | TangzaBean Studio | - | Mar 18, 2026 | |
Glyph Gambit artaudio | AI tools were used to assist in the creation of certain pre-rendered assets such as key art, promotional images, and som... | AutoIntellect | - | Mar 18, 2026 | |
CharmEdge Deck arttext | Some of the game's icons and UI are created by AI, and the English translations are first translated by AI then manually... | ChuQingHun | - | Mar 18, 2026 | |
The Adventure of Fred - The traveler's dial - arttext | AI tools were used exclusively to generate static illustrations and to assist with the translation of the game's text. A... | FredsGamesStudios | - | Mar 18, 2026 | |
噬丹 audio | In the creation of music and sound effects, we made use of AI-assisted tools. However, all AI-generated materials were f... | 泉游工作室 | - | Mar 18, 2026 | |
Chees art | AI assisted tools used on the backgrounds | Kerem | - | Mar 18, 2026 | |
Journey to Eden art | AI generated graphics assets for the marketplace | Igor | - | Mar 18, 2026 | |
魯蛇穿越異世界 -做愛、打工、萬事屋- art | All character illustrations and CGs are fully hand-drawn by our art team. For some background artworks, AI tools were u... | morexingame | - | Mar 18, 2026 | |
pyTexas art | The logo and certain textures in the game was AI generated. AI is used during game development. | Apermesa | - | Mar 18, 2026 | |
三国俱乐部经理 art | Some game images are generated by AI. | COSO | - | Mar 18, 2026 | |
Rulers of Cospaia artcode | This game was developed with the assistance of Artificial Intelligence tools. AI was used to generate some visual elemen... | ZanzoDev | - | Mar 18, 2026 | |
DunDie audio | Placeholder music made with Suno AI. | Moonsaurus Games | - | Mar 18, 2026 | |
PUPAI audiocodetext | Music is generated with Suno AI as a placeholder, we are validating the concept first, our goal is to hire real artists.... | ThunderBanana | - | Mar 18, 2026 | |
全有三国志 art | Some background images are AI-generated and subsequently refined through manual optimization. | BecoachStudio | - | Mar 18, 2026 | |
Algaza-ha: Quest Giver art | Some of the game's artwork, such as supporting illustrations and auxiliary images, was initially created with the help o... | Algaza-ha | - | Mar 18, 2026 | |
Phantasmal Exosteel art | Some visual content in this game was created or refined with the assistance of AI-based technologies | Spiralix Corporation | - | Mar 18, 2026 | |
Only Tactics audio | Using AI for voice generating of some characters | Halynskyi Oleksandr | - | Mar 18, 2026 |
753 results
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