AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Turn-Based Combat
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Sim: Heavyweight Boxing Champion artcodetext | Some store artwork and promotional images were created with the assistance of AI image generation tools. All game logic,... | Jfsimgames | - | Mar 18, 2026 | |
Hus: 4-Row Mancala art | The loading and main menu background picture was generated by AI. | Mycostax | - | Mar 18, 2026 | |
迴避我的死亡結局 artaudio | During development, generative AI tools were used to assist in creating the following content: Image Assets: Some enemy... | 阿煙 | - | Mar 18, 2026 | |
Scrap Syndicate art | Pre-rendered AI generation was used to create 2D marketing materials and storefront capsule art (logos, background art, ... | Jason Bann | - | Mar 18, 2026 | |
Hecatomb art | Hecatomb uses AI generated artwork for card art, backgrounds, and other in-game assets. | Simulacrumb | - | Mar 18, 2026 | |
Global Protocol: New World Order artaudiocode | This game uses generative AI in the following ways: Art assets: Store page capsule art, in-game UI icons (unit types, b... | Dorlion Interactive | - | Mar 18, 2026 | |
Magic Ball Breaker artaudio | Uses pre-generated AI for some illustrations, assets, and music. | Somel | - | Mar 18, 2026 | |
One Dice Dungeon Delve code | One Dice Dungeon Delve was developed with the assistance of AI-powered coding tools to help implement complex procedural... | stealthstack | - | Mar 18, 2026 | |
狩魔之旅 art | The developer used generative AI tools to assist in creating some of the game's visual assets (such as certain backgroun... | 知北游 | - | Mar 18, 2026 | |
Tyrants art | In the interest of transparency, illustrations were created with the help of AI-assisted tools, used as creative support... | Artifex Parvus | - | Mar 18, 2026 | |
:RECODED codeart | This game was created with the use of Cursor for coding almost exclusively. Storefront uses AI images, all else is creat... | Joshua Gibson | - | Mar 18, 2026 | |
高祖の世界 artaudiocode | 由AI图片,AI代码,AI音乐组成的3A大作,AI占比20%~25%左右,主要集中于图像,包括商店封面。 | 超巨大战喵 | - | Mar 18, 2026 | |
Westins World art | Some assets and animations created by artists may have been enhanced using AI. | Westins World Studio | - | Mar 18, 2026 | |
白蛇之子 | The Son of White Snake: Roguelike Deckbuilder codeart | 本游戏开发过程中使用了生成式人工智能工具: • 代码编写:使用AI辅助生成部分代码逻辑 • 美术资产:部分图像资源使用AI辅助创作 所有AI生成内容均经过人工审核和修改,确保符合游戏品质要求。 | Shanghai Watchman Network Technology Co., Ltd | - | Mar 18, 2026 | |
Personality Imprint arttext | Personality Imprint utilizes generative AI tools to enhance certain visual and narrative elements. Specifically, AI was ... | 有个朋友工作室 | - | Mar 18, 2026 | |
Starwing Tactics art | - some UI Icons have been generated using AI Tools and were hand-edited by a human artist | Forward Thrust Works | - | Mar 18, 2026 | |
Black Mask of Cernunnos art | All animated scenes in game were made with Ai - specifically Novel Ai and then animated with programs such as Grok. | Blue Dragon Dreaming | - | Mar 18, 2026 | |
梦幻旅途 text | Artificial intelligence technologies are widely used to assist in translating text content into multiple languages. | 游梦像素 | - | Mar 18, 2026 | |
DDD: Dice, Dungeons, and Drakes art | "Approximately 30 static monster sprites were created using the Nana Banana AI tool to serve as high-fidelity placeholde... | Mighty Eden Studio | - | Mar 18, 2026 | |
Galdromeda art | Some in game art was AI generated. | rediskdev | - | Mar 18, 2026 | |
The Lighthouse of Black Salt audiotext | This game uses AI text-to-speech for narration. All written content is created by the developer. | Light Source | - | Mar 18, 2026 | |
Spirit Dungeon arttext | Generative AI was used in the creation of art and text. All content has been reviewed and adjusted by the developer. | Nemora Games | - | Mar 18, 2026 | |
Cliché Quest art | The Library Capsule, Library Header, and Library Hero are partially AI generated. The anime styled art is AI with some ... | Dane Reid | - | Mar 18, 2026 | |
NTR Tales - The Elf Next Stream arttextcode | This game makes limited use of AI tools during development. Specifically: - In-game illustrations and custom sprites wer... | Naughty Arcade Studio | - | Mar 18, 2026 | |
Deserted Island Where Desire Blossoms artcode | The game uses AI-assisted generation of scene background images and secondary NPCs, but all of them are manually modifie... | SSSXXXGame | - | Mar 18, 2026 | |
Three Kingdoms Stratagem artaudio | This game contains a mix of human-created and AI-generated pixel art assets. Some assets were initially AI-generated and... | Iron Pagoda | - | Mar 18, 2026 | |
Salt & Storms artaudio | Some art assets (cargo icons, music tracks, marketing images) were created with assistance from AI generation tools and ... | Shoogar Games | - | Mar 18, 2026 | |
One Hundred Years Amazonian Dungeon art | Characters and background scenes of the game were made using Generative AI, and while these are generated as placeholder... | StarsickleGames | - | Mar 18, 2026 | |
Mythic Lunar Ascendant art | Character prototypes and costumes (for the protagonist Luo Hongxue) are manually designed. AI is used to generate scenes... | fanarchi | - | Mar 18, 2026 | |
MechaCorps Draft general | Our team uses generative AI tools to help develop some in-game assets. All AI outputs were reviewed and curated by our t... | MechaCorps Games | - | Mar 18, 2026 | |
大侠改命传 artaudio | 部分视觉内容由AI生成。 部分音乐由AI生成。 | 孤山闲客 | - | Mar 18, 2026 | |
Furry Tales: A Roguelike RPG arttext | This game utilizes generative AI tools to assist in the creation of visual assets, specifically sprites, as well as for ... | Blueace Studios | - | Mar 18, 2026 | |
Symbolika artaudio | All visual assets in the game, including character portraits, backgrounds, user interface (UI) elements, icons, and menu... | Romain LGD | - | Mar 18, 2026 | |
HARSH REIGNS text | Background Resource, Localization ( English, Chinese ) | Patron Minette | - | Mar 18, 2026 | |
Mech EVO art | Used AI image editor/generator for card art assets. | Benedict King | - | Mar 18, 2026 | |
Tetrarchon art | This game uses pre-rendered generative AI to create its character artwork, environment assets and marketing material. Al... | Fallen Angel Studio | - | Mar 18, 2026 | |
Redshaw Valley art | Character images where created based on face images of characters. Logos were also generated based on pre-defined descri... | Ian Maines | - | Mar 18, 2026 | |
Inga Chronicle arttext | For this game, generative AI is used as an auxiliary tool in some parts of development and production. It is used to cre... | RandaWorks | - | Mar 18, 2026 | |
WuLin Showdown audio | The music in this game is AI-generated. The creator has subscribed to a music generation website and fully complies with... | Team QiLin | - | Mar 18, 2026 | |
The Last City artaudio | The Lost City utilizes generative AI to assist in the creation of visual and auditory assets, but all AI-assisted graphi... | IceWaveOne | - | Mar 18, 2026 | |
The Last Errant arttext | Generative AI have been used during development to: assist with visual ideation (preliminary concepts and artistic insp... | Porthox | - | Mar 18, 2026 | |
SPARTA 2035 – The Last Diamond art | AI has been initially used to generate in-game characters' portraits (pre-rendered); those portraits were then manually ... | Lipsar Studio | - | Mar 18, 2026 | |
Fated All-In: Casino 5 Queens textartaudio | [About the Developer]We are TEAM OLDBOY, a group of developers with over 20 years of experience, experimenting with vari... | TEAM OLDBOY_Levi | - | Mar 18, 2026 | |
Blade of the Soulway art | Some character artwork and scene illustrations | Third Singular | - | Mar 18, 2026 | |
Creature Tamer art | Some images in the game were created with the help of artificial intelligence to enhance the atmosphere and the visual d... | Shadow Form Games | - | Mar 18, 2026 | |
Portal Fall art | Our current build utilizes generative tools for specific visual assets to help our small team maintain a consistent aest... | Double Jester | - | Mar 18, 2026 | |
UnDiced art | AI has been utilized for some art work. | Lbros | - | Mar 18, 2026 | |
末日旅人 arttext | 本游戏在开发过程中使用了生成式人工智能作为辅助工具,主要用于部分美术素材草稿、文本创作参考与内容构思。所有进入游戏及商店页面的素材均经过人工二次创作、编辑与整合,以确保风格统一与内容质量。生成式工具仅作为创作辅助,不参与游戏运行时内容生成。 | Drifter Studio | - | Mar 18, 2026 | |
Turnveil artaudio | AI was used to create the Steam page capsule art and some sound effects (including music) | CBT Games | - | Mar 18, 2026 | |
Stellar Descending codeaudio | AI using in coding and music. | abys | - | Mar 18, 2026 |
783 results
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