AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13625
13,625
disclosures tracked
+13625 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3477 of 13,625 products
tag: Top-Down
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Lost Children of the Mansion codeart | This game was developed with the assistance of generative AI tools during the development process. AI was used as a sup... | Kentaro Omi | - | Mar 18, 2026 | |
Stellar Descending codeaudio | AI using in coding and music. | abys | - | Mar 18, 2026 | |
Specter Hideout codetextart | Was used as a supportive tool during the development of this game in the following ways: Technical Development: AI assi... | G64 | - | Mar 18, 2026 | |
ExoFlora First Seeds textart | This game uses AI tools for translation of in-game text and content, creation of select art assets and visual elements, ... | Meristem Loop Games | - | Mar 18, 2026 | |
Getaway Golf art | Some of the store page and in-game art appears to be potentially AI-generated. | schizmo | - | Mar 18, 2026 | |
Elyndorh art | This game uses generative AI to assist in creating some 3D models and 2D assets included in the game. | Filip Gichev | - | Mar 18, 2026 | |
Rival Commanders art | Some visual assets and images in this game were created using pre-generated AI tools. No AI is used during gameplay. | Miz | - | Mar 18, 2026 | |
Secrets of Asherah 2 general | AI assisted me in the creation of this game. | David Barnesky | - | Mar 18, 2026 | |
Shear Heaven | This game does not use any generative AI systems. All content is created manually by the developer with no user-generate... | Pixelada | - | Mar 18, 2026 | |
卡牌求生:阴暗航线 art | Some of the card artworks were generated with AI assistance | HuHu Game | - | Mar 18, 2026 | |
Polygon War artaudiocode | This game uses AI-generated content in the following areas: Art Assets: Most textures were AI-generated and manually ed... | 4R | - | Mar 18, 2026 | |
V.E.C.T. Arcade code | Portions of the game's source code were authored with the assistance of AI tools. All AI-assisted code has been manually... | D-BUG Games | - | Mar 18, 2026 | |
Slimepatch artaudio | This game includes some pre-generated content created with the assistance of generative AI tools, including certain visu... | LunarMineCorp | - | Mar 18, 2026 | |
聲姿迴響 artaudiotextcode | This game utilized generative AI technologies during development to assist in creating specific assets. The details are ... | Ocean Memory | - | Mar 18, 2026 | |
Olivia's World: Crystal Keep general | This game includes some pre-generated content created with the assistance of generative AI tools. All such content has b... | Chasing Magic Studios | - | Mar 18, 2026 | |
Spell Circle Mage textcode | Translation and some programming suggestions were assisted by AI. No graphics, animations, music, or in-game content in ... | Sparrow Ball Games | - | Mar 18, 2026 | |
Tank General art | Image generation | RokDooM | - | Mar 18, 2026 | |
Leapsecond code | Uses AI for code completion | bekonbakudan | - | Mar 18, 2026 | |
CYAN PROJECT:今日、人魚を拐う事にした text | We used AI tools to assist with the translation of the store page and in-game text. All translated content has been revi... | HOME or AWAY | - | Mar 18, 2026 | |
デモンズゲート with サバゲでGo! audioartcode | AI‑generated content is used in the following parts of this game: • AI music composition based on original lyrics: TopMe... | ZQT labo | - | Mar 18, 2026 | |
8:00 AM : Still Morning art | This game uses generative AI tools to assist in the creation of certain visual assets. All AI-generated content has been... | Azer_ | - | Mar 18, 2026 | |
Novorsk art | AI Content Disclosure This game uses a combination of traditional game development tools, image editing software, and AI... | Phantom Byte Interactive | - | Mar 18, 2026 | |
Agrocracy audioart | Several audio and video assets are generated. Store assets and capsule arts contain generated parts. | Pluvio Studio | - | Mar 18, 2026 | |
Clan & Flood textart | This game uses AI for multi-language translation and some in-game images. | XF STUDIO | - | Mar 18, 2026 | |
进化:欲望代码 code | The core code and system design of the game were primarily developed with the assistance of Generative AI. The develop... | andandy2025 | - | Mar 18, 2026 | |
Buccaneer's Booty art | Some of the store banners and capsule images have been enhanced using generative AI. | ITPex | - | Mar 18, 2026 | |
Tacticell Arena artaudio | Generative AI was used to create the promotional artwork (capsules and banners) for the store page. In-game, the soldier... | Antheed | - | Mar 18, 2026 | |
Robo audio | AI used for music improvement. | Anton Vatchenko | - | Mar 18, 2026 | |
Psionic Machinist art | AI is used to generate some Steam store page assets, as well as some in-game icons and typography. | Zodiac GameLab | - | Mar 18, 2026 | |
Raisin Wordsearch art | The marketing materials (Steam Library assets, headers, and capsules) for this game were created using Generative AI too... | RaisinRiot | - | Mar 18, 2026 | |
City Painter text | Generative AI was utilized to translate the game's interface and to assist in writing the store description text. | Blunix Games | - | Mar 18, 2026 | |
Doki Doki Sharky Days audio | This game uses background music made with generative ai. | Blue Fin Games | - | Mar 18, 2026 | |
Push The Cart Together text | During the development of the project, generative artificial intelligence was used as a supporting tool, assisting in th... | ANTK Studio | - | Mar 18, 2026 | |
NeverCOM art | Icons and textures | Shenzhen Huajian Network Technology Co., Ltd | - | Mar 18, 2026 | |
Build It Up! - The Holy Roman Empire arttext | AI was used for graphics and translations. | Tec Enterprise | - | Mar 18, 2026 | |
Laur's Small Game code | Some code was written with the help of AI. | iTzMeLaur | - | Mar 18, 2026 | |
Tower of Ascension art | To animate 2D drawings, 3D AI was used to convert them into 3D and then used for animation. | adeliea | - | Mar 18, 2026 | |
Card roguelike of musou farming art | Generate art resources using AI | CHEN JIE | - | Mar 18, 2026 | |
Fortress of the Fallen textart | This title uses generative AI tools to assist in the creation of some written content and visual assets. All AI-assisted... | Iron Crown Studio | - | Mar 18, 2026 | |
Durak Online by Pokerist art | Some of the game's visual elements were created using AI tools during the development stage (for example, the design of ... | KamaGames Entertainment Group Limited | - | Mar 18, 2026 | |
Re:Echo art | Generative AI was used in the creation of some art assets in this game. | f8game.studio | - | Mar 18, 2026 | |
秦屍之亂 art | The promotional video, the art of Capsule and Library assets used AI-generated visuals. | Seasonbean Team | - | Mar 18, 2026 | |
Slotlander art | For the prototype I've generated story-pixel art. It will be changed for professional graphics designer in the final gam... | Hamster On Coke Games | - | Mar 18, 2026 | |
电波挑战者 arttext | Some content, including images and localization translations, was generated using AI. | G-Dawn Studios | - | Mar 18, 2026 | |
Saylor Animals Puzzle art | Game logo and game puzzle images made with ai tools | Saylor Games | - | Mar 18, 2026 | |
Racing Balls artcodeaudio | AI tools have been used in the production pipeline workflow of graphic assets, code and music | Antonio Gioia | - | Mar 18, 2026 | |
混沌岛 Random Isles artaudio | Some monsters, music, as well as certain skills and buildings in the game were created using AI. | MounightGames | - | Mar 18, 2026 | |
政通人和 artaudio | This game uses integrated AI for in-game interactions, and incorporates AI-generated art assets and music assets. | SuBaiism | - | Mar 18, 2026 | |
Type Strike textart | Some elements of the game's store page, including the short and full descriptions, as well as parts of the capsule image... | One64 Games | - | Mar 18, 2026 | |
Handmania code | AI assistance was used during the coding phase of this game. | Just Game Studio | - | Mar 18, 2026 |
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