AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Top-Down
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Islandustry arttext | Cover art and localizations were made with the help of generative artificial intelligence. | Proper Puppy | - | Mar 18, 2026 | |
Lovely Anime Puzzle: Autumn art | The background images and girls pictures are pre-rendered AI art | Blender Games | - | Mar 18, 2026 | |
Fortain art | Store page artwork, most in-game assets, and promotional images were created with the assistance of AI image generation... | Ainspire | - | Mar 18, 2026 | |
Pulslink audiotext | Includes AI-generated sound assets and localized text. | FatCoke | - | Mar 18, 2026 | |
The Undercut: Racing Manager art | AI-assisted artwork is used for some promotional materials. All in-game art is hand-crafted pixel art. | Staz.Tech | - | Mar 18, 2026 | |
Little Stronger art | Some visual assets were produced using AI-assisted tools | Mstudio | - | Mar 18, 2026 | |
Idle Slot Machine textart | We used AI for the game’s language translation descriptions, the Steam capsule image, and some in-game visuals. | DodoModo | - | Mar 18, 2026 | |
Pixelords audio | Some background music in this game was created with the assistance of AI music generation tools. | BBokGames | - | Mar 18, 2026 | |
哈基米打败绿豆 artaudio | Images and music created by AI | 哈基米高手 | - | Mar 18, 2026 | |
Super Disposition audio | Some sound effects and music were created with the assistance of generative AI tools during development. | ulvizm | - | Mar 18, 2026 | |
Sweetie Candy Maze: Lime art | The background images and lime pictures are pre-rendered AI art. | Cute Hannah's Games | - | Mar 18, 2026 | |
8 Ball Pool: Play Together art | AI- generated images | Red Suns Tech | - | Mar 18, 2026 | |
帝王霸业 general | Some resources on the store page were created with AI assistance. | 帝王霸业 | - | Mar 18, 2026 | |
Magic Ball Breaker artaudio | Uses pre-generated AI for some illustrations, assets, and music. | Somel | - | Mar 18, 2026 | |
One Dice Dungeon Delve code | One Dice Dungeon Delve was developed with the assistance of AI-powered coding tools to help implement complex procedural... | stealthstack | - | Mar 18, 2026 | |
Void Rhythm art | Concept art assets. | DeepStream | - | Mar 18, 2026 | |
Click Flip code | Gen AI was used to help write code. Everything else was made by humans! | Post Jaded Games | - | Mar 18, 2026 | |
Loop Tower: Prologue art | Art Resource | Enter the Game Studios | - | Mar 18, 2026 | |
Defender of the Orcish Marches audioart | This game used generative AI to create sound effects, music, and the splash screen | GameStrubios | - | Mar 18, 2026 | |
Chess AI art | Some in-game artwork, including silver and gold tier chess pieces, game boards, and character upgrade images, were creat... | General Turtle | - | Mar 18, 2026 | |
One Of Us general | The voice clips in this game have been rendered on a computer. | One Of Us Games | - | Mar 18, 2026 | |
Punch Your Friends party artaudio | The logo and lobby background, as well as some of the musical compositions, were generated using artificial intelligence | LazyVibeStudios | - | Mar 18, 2026 | |
Corgi Survivor artaudio | Some visual and audio assets were created with the assistance of AI tools and further refined by the development team. | Symbolic | - | Mar 18, 2026 | |
Chess Kingdom code | I have used Claude Code to create the game itself code and assets. | Pinch Games | - | Mar 18, 2026 | |
The Counseling Office at the End of the Path text | I used a text-based generative AI (LLM) to assist with the English translation (localization) of all in-game text (dialo... | Warm Cup Studio | - | Mar 18, 2026 | |
Dusk Runners art | I need artwork for my first game so that's generated as a place holder for a human artist in the future. Just the artwor... | MoSifff's Games | - | Mar 18, 2026 | |
Puss in Box art | The game to contain art assets generated by artificial intelligence | Gamesforfarm | - | Mar 18, 2026 | |
Rift Haul TD art | Just using a few image elements for placeholders, but soon it will be replaced. | Buttonbrain Games | - | Mar 18, 2026 | |
Eon Empires arttext | Graphical elements in the game (screens, icons, illustrations) were created with the assistance of generative tools and ... | Aeonforge Studio | - | Mar 18, 2026 | |
AI Society textcode | AI Society uses local generative AI (via Ollama) to power each character's behavior, dialogue, and decision-making. Base... | b8ve | - | Mar 18, 2026 | |
Okay, Panic art | Unfortunately I'm very bad at drawing, so I used Gen AI to create graphical resources for pilots, Mephisto heads, crew i... | GotANormalJob | - | Mar 18, 2026 | |
Super Battle Royale code | Some non-core gameplay code and development assistance were generated with the help of generative AI tools during develo... | Yile Studio | - | Mar 18, 2026 | |
Spellrite audio | Used AI for background music. Apologies. | Ethan Pribadi | - | Mar 18, 2026 | |
Overclocked Arena: Instability Protocol art | Some visual assets were created with the assistance of generative AI tools and further refined and curated by the develo... | Terminal State Games | - | Mar 18, 2026 | |
The Time‑Thieving Cat art | I used generative AI to create the images. | Chaos Cat Games | - | Mar 18, 2026 | |
LoopiaLike art | This game uses AI-generated visual content in both the store page and in-game assets. Specifically: store page artwork (... | Loopialike Games | - | Mar 18, 2026 | |
Rescue Team: Legion of Destruction art | Generative AI was used only as a support tool during development to help create some 2D art assets. No AI-generated cont... | Game Mixer | - | Mar 18, 2026 | |
Radical Tower Defense text | AI were used to assist with translating text into multiple languages. | NewNull | - | Mar 18, 2026 | |
The Legend of Wijaya artaudio | The Legend of Wijaya utilizes pre-generated AI tools strictly as an assistive foundation for a minor portion of backgrou... | Groovy Zebra Studio | - | Mar 18, 2026 | |
Wardens of Wen codeart | Used AI to assist with coding and used to assist editing store page assets/imagery. | Zachary Kaiser | - | Mar 18, 2026 | |
Chomp Garden text | AI tools were used to assist with drafting and translating the Steam store page text. | PawPaw Games | - | Mar 18, 2026 | |
LichXCoven artaudio | We use our proprietary pipeline to generate the game's assets (visuals & audio) to offer the best quality possible to ou... | Taste Studios | - | Mar 18, 2026 | |
Galaxy Invaders - Eclipse Squadron art | This game has AI generated Images for Store Page Library and In game Movies Characters are AI Generated, thank you for y... | PlayCube Interactive | - | Mar 18, 2026 | |
Planet Killer art | A limited number of visual assets (such as certain icons and ship concepts) were created using AI-assisted tools and ref... | Talisman One Studio | - | Mar 18, 2026 | |
Crazy Fruit Shooter arttext | The store promotional images were generated using AI with manual modifications. Some in-game upgrade icons were generate... | YogurtGames | - | Mar 18, 2026 | |
Seeds & Sparks textartaudio | Generative AI tools were used during development to create some supporting materials, including store page and promotion... | SMAR Studio | - | Mar 18, 2026 | |
Galdromeda art | Some in game art was AI generated. | rediskdev | - | Mar 18, 2026 | |
Slimeblade arttext | AI tools were used to assist with creating some artwork and localizing store page descriptions and in-game text. All out... | Future Monster Games | - | Mar 18, 2026 | |
Gloomvex codetextart | Gloomvex was developed with the help of generative AI tools during production, including assistance with programming, te... | Bitareon Studio | - | Mar 18, 2026 | |
Celestial Defense general | AI is used to assist in development across all departments. Our team is small, but dedicated and fiercely dedicated to p... | GoUnconditionalGames | - | Mar 18, 2026 |
1,545 results
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