AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Tactical RPG
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
献祭浮木!我无限复活!(魔王传说) art | The game's artwork is AI-assisted. | 梦华 | - | Mar 18, 2026 | |
One Dice Dungeon Delve code | One Dice Dungeon Delve was developed with the assistance of AI-powered coding tools to help implement complex procedural... | stealthstack | - | Mar 18, 2026 | |
Personality Imprint arttext | Personality Imprint utilizes generative AI tools to enhance certain visual and narrative elements. Specifically, AI was ... | 有个朋友工作室 | - | Mar 18, 2026 | |
Starwing Tactics art | - some UI Icons have been generated using AI Tools and were hand-edited by a human artist | Forward Thrust Works | - | Mar 18, 2026 | |
Galdromeda art | Some in game art was AI generated. | rediskdev | - | Mar 18, 2026 | |
Massage With Benefits art | Visuals & Videos: All character illustrations, backgrounds, and video animations within the game have been generated usi... | pasunna | - | Mar 18, 2026 | |
Ironseed : Lost Chapter arttextaudio | This game includes pre-generated visual assets created and edited using MidJourney. Written content was developed with ... | Robert Morgan | - | Mar 18, 2026 | |
Persuasion artcode | The store graphic and some portions of the code scaffolding were supported by pregenerative and iterative processes. All... | Dementia5 Games | - | Mar 18, 2026 | |
Three Kingdoms Stratagem artaudio | This game contains a mix of human-created and AI-generated pixel art assets. Some assets were initially AI-generated and... | Iron Pagoda | - | Mar 18, 2026 | |
Emoji Wars art | The game to contain art assets generated by artificial intelligence | Total | 11 | Mar 18, 2026 | |
Ambitious Road artaudio | 顔グラフィック・立ち絵・イベントスチル・一部のBGM・背景に商用利用可能なAIモデルを使用したイラストを加筆修正したものを使用しています。 | 黒木道仁 | - | Mar 18, 2026 | |
Furry Tales: A Roguelike RPG arttext | This game utilizes generative AI tools to assist in the creation of visual assets, specifically sprites, as well as for ... | Blueace Studios | - | Mar 18, 2026 | |
Bigfoot Hunting art | AI-generated art objects | VRCFORGE STUDIOS | - | Mar 18, 2026 | |
Rituals & War: Shan Hai art | This demo includes a limited number of pre-generated AI-assisted art assets used as placeholders (e.g., some concept/ill... | Little Puck Studio | - | Mar 18, 2026 | |
Humans vs Aliens BattleWorlds art | Some visual assets and character concepts in this game were created with the assistance of AI-based tools and were furth... | BNMBY | - | Mar 18, 2026 | |
The Eighth Squad textart | Generative AI was used as an assistive tool during development for (a) translating portions of in-game text (always huma... | Diego Álvarez Allas | - | Mar 18, 2026 | |
SPARTA 2035 – The Last Diamond art | AI has been initially used to generate in-game characters' portraits (pre-rendered); those portraits were then manually ... | Lipsar Studio | - | Mar 18, 2026 | |
Grey Legend: Survivors text | AI will not be used to generate any artwork or audio that ships with the game. Generative AI and AI agents are used as ... | Silver Legend | - | Mar 18, 2026 | |
Devilbreath: The First Seal artaudio | Some in-game artwork and music were created with the assistance of generative AI tools and then curated/edited by the de... | Tomáš Hellebrand | - | Mar 18, 2026 | |
Rambler NTE text | We use AI-assisted localization for some translations. | Rimefu | - | Mar 18, 2026 | |
奉先勇者:我爹是魔王? art | I used AI to generate many of the images in this game. | 梦华 | - | Mar 18, 2026 | |
天朝远征军 general | The game production resources only involve using AI for reference, and do not involve AI directly generating content. | 柘苻 | - | Mar 18, 2026 | |
Master Thief Simulator art | AI-generated art object | oIHeRe | - | Mar 18, 2026 | |
Usurper Reborn textcode | Language Localizations are AI translated until a Human translator can make edits. The use of AI-coding tools like Claude... | Binary Knight Labs | - | Mar 18, 2026 | |
Elixion text | Language translations | Sweet Levelz | - | Mar 18, 2026 | |
Esports Manager: FPS art | Generative AI has been used during development for concept art, UI mockups, and marketing materials. No generative AI i... | Molin Inc. | - | Mar 18, 2026 | |
Dice'n'Go codetext | Used LLM's for coding some parts and for translation to other languages. | Pupworx | - | Mar 18, 2026 | |
Critternauts art | Some of the art in the game and on the store page was created with the help of AI. | Gergo V | - | Mar 18, 2026 | |
Battle Sages textart | As a solo developer, I have used AI to generate text descriptions and some images related to the game. 99% of the game h... | Jacob Colvin | - | Mar 18, 2026 | |
Evercrown artcode | AI is used to pre-develop concepts and as an aid. Its second role is to optimize and fix code errors. Finally, it genera... | WBA | - | Mar 18, 2026 | |
Protectors of Prucia codeart | Generative AI tools were used during development as a coding assistant. They helped identify issues, suggest improvement... | Harp Games | - | Mar 18, 2026 | |
Extract Game artcode | AI generation is used as a supporting tool for certain 3D assets and game code. AI-generated content is subsequently tho... | Final Pillar | - | Mar 18, 2026 | |
東方エンブレム2 ~EX~ art | The H-scenes in this game are AI-generated. | neronsoft | - | Mar 18, 2026 | |
Magical Girl: Final Simulation artaudio | Some of the game's art and music assets were generated by AI. | silicon foreman | - | Mar 18, 2026 | |
The Rebellion audioarttext | Generative AI was used during development to help create some pre-rendered audio, store/marketing visuals, and concept a... | Cagatay Urfali | - | Mar 18, 2026 | |
Heroes Of Blight Forest text | AI was used to translate the game into French, Spanish and Brazil Portuguese. Friends speaking these languages checked f... | DNA Fox Games | - | Mar 18, 2026 | |
Perfect Loop - Soleris artaudio | Elements of the Pictures during events, videos, character portaits, voices and some of the 3d models are generated with ... | Soleris Games | - | Mar 18, 2026 | |
This Wasn’t In My Job Description general | It contains filtered and edited AI-generated content. | GeckoIndie | - | Mar 18, 2026 | |
No Mana, Just Dice artaudio | - 2D Artwork - Background Music (BGM) - Sound Effects (SFX) | Dice Capital | 100 | Mar 18, 2026 | |
Hero's Guild text | - Art assets - Store description - We wrote it together (with AI assistance) - Marketing materials | Antoni Saez | - | Mar 18, 2026 | |
Vampire's Fall 2 text | For the non-English versions of this game, we have used AI to generate the translations. | Early Morning Studio | 1.7k | Mar 18, 2026 | |
Ironseed 3 : Vigil arttextaudio | This game includes pre-generated visual assets created and edited using MidJourney. Written content was developed with ... | Robert Morgan | - | Mar 18, 2026 | |
2 Hours to Refund arttext | AI-generated images were used for some in-game assets including icons and artworks. These assets were generated using im... | withingrid | - | Mar 18, 2026 | |
Hexagon Soup general | In-game assets were generated using generative AI and then retouched for final use. | Sayberry Labs | - | Mar 18, 2026 | |
3876 AD: Corruption artaudiocode | My game uses AI in various ways to enhance the development process and gameplay experience. Some visual assets, such as ... | OpenSplit | - | Mar 18, 2026 | |
Oberion: Arena Arcana art | AI assistance was used to enhance the quality of the design of some cards in the video game. | Daniel Martinez Martinez | - | Mar 18, 2026 | |
Anpfiff1 - Retro Fussball Manager codearttext | This game was developed with AI assistance for programming and code generation. Some marketing graphics and game picture... | Digitale Manufaktur Rudolstadt | - | Mar 18, 2026 | |
Everfall 2: Idle Dungeon RPG general | AI was used for backup assets that most likely have already been replaced by artists. | GameDevJoey | 14 | Mar 18, 2026 | |
Pixel Chess Idle RPG text | The only use of AI for the game as a whole is the steam page description, everything else is made by me as a solo dev | SHIFT. | - | Mar 18, 2026 | |
Idle Demon Summoner art | Partly AI Logo | Chrio Games | - | Mar 18, 2026 |
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