AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Tactical
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Islandustry arttext | Cover art and localizations were made with the help of generative artificial intelligence. | Proper Puppy | - | Mar 18, 2026 | |
Hus: 4-Row Mancala art | The loading and main menu background picture was generated by AI. | Mycostax | - | Mar 18, 2026 | |
Pixelords audio | Some background music in this game was created with the assistance of AI music generation tools. | BBokGames | - | Mar 18, 2026 | |
Totem TD art | AI is used to create Steam page art. | Mario Korov | - | Mar 18, 2026 | |
抽号小队 art | This game uses AI-generated content for some of its art assets. | ACE-Block | - | Mar 18, 2026 | |
Chess AI art | Some in-game artwork, including silver and gold tier chess pieces, game boards, and character upgrade images, were creat... | General Turtle | - | Mar 18, 2026 | |
Kritical McCoy art | Many characters and images in the game are AI-Generated | Krysez | - | Mar 18, 2026 | |
Tyrants art | In the interest of transparency, illustrations were created with the help of AI-assisted tools, used as creative support... | Artifex Parvus | - | Mar 18, 2026 | |
Ratnik art | The main menu image is AI generated | Vitezi Games | - | Mar 18, 2026 | |
QDFracture artcode | Use of Generative AI This game makes selective use of generative AI tools as part of its development pipeline. Generat... | Mariano Miguel Lanzi | - | Mar 18, 2026 | |
The Beekeeper art | During the development of The Beekeeper, some AI tools may have been used for optimization and generating graphics. Howe... | ResilientLogic Games | - | Mar 18, 2026 | |
Crown & Coin: The Hundred Years art | AI was used to generate some of the 2D assets and portraits. I have personally selected and verified all generated conte... | MUZINA GAMES | - | Mar 18, 2026 | |
奉先勇者:我爹是魔王? art | I used AI to generate many of the images in this game. | 梦华 | - | Mar 18, 2026 | |
Tower Defense Ultimate: Crashfall Protocol art | A single static menu background image was created using generative AI during development. No live-generated AI is used i... | Thonus Digital | - | Mar 18, 2026 | |
Portable Ops 2 general | Some Menu items that I had trouble with re doing again | Outlaw Games | - | Mar 18, 2026 | |
Rift Haul TD art | Just using a few image elements for placeholders, but soon it will be replaced. | Buttonbrain Games | - | Mar 18, 2026 | |
Formula 2026: Rise of Legends text | Generative artificial intelligence was used in a limited capacity during development. Specifically, AI tools were used o... | Eclipse Interactive | - | Mar 18, 2026 | |
Kings Archer VR art | Some of the visuals in the game were created using AI. | OttoGames | - | Mar 18, 2026 | |
Starwing Tactics art | - some UI Icons have been generated using AI Tools and were hand-edited by a human artist | Forward Thrust Works | - | Mar 18, 2026 | |
Slotbound art | Some visual assets and promotional materials for Slotbound were created with the assistance of generative AI tools. All ... | Optima Arch | - | Mar 18, 2026 | |
サイコローグ artcode | We use AI for some of our images. All generated images are manually corrected, retouched, and processed by our developer... | monotos | - | Mar 18, 2026 | |
Chug Master Chuck artaudio | Game uses AI for assets such as characters, music, and sound bytes. | Coil Entertainment | - | Mar 18, 2026 | |
Godisnje artcodetextaudio | I was the archaic and fragmented DNA in the amber bound insect. AI was the frog DNA. Original Card Game: All card art ... | New Zadar Studios LLC | - | Mar 18, 2026 | |
Galdromeda art | Some in game art was AI generated. | rediskdev | - | Mar 18, 2026 | |
Massage With Benefits art | Visuals & Videos: All character illustrations, backgrounds, and video animations within the game have been generated usi... | pasunna | - | Mar 18, 2026 | |
Celestial Defense general | AI is used to assist in development across all departments. Our team is small, but dedicated and fiercely dedicated to p... | GoUnconditionalGames | - | Mar 18, 2026 | |
Dealer Bust! | Roguelike BlackJack artcode | Many of the assets and code in the game were created with the help of artificial intelligence. Since we don't have an ar... | Destina Games | - | Mar 18, 2026 | |
Zero Bugs Given art | Some of the sprites have been created with generative AI. | BrokenKnee | - | Mar 18, 2026 | |
Cannon Ball art | The following are AI generated content: Main menu background image | Jasontreks | - | Mar 18, 2026 | |
Warstate art | Loading Screen Images | AngourGaming | - | Mar 18, 2026 | |
Idle Realms: The Eternal Spire codetextartaudio | AI tools are used to assist in development, including code, writing, art, and sound effects | Idle Realms | - | Mar 18, 2026 | |
Hold The Roost artaudiocode | Generative AI tools were used during development to assist in creating art, 3D models, music, and code. All AI-assisted ... | Jody Hiatt | - | Mar 18, 2026 | |
Three Kingdoms Stratagem artaudio | This game contains a mix of human-created and AI-generated pixel art assets. Some assets were initially AI-generated and... | Iron Pagoda | - | Mar 18, 2026 | |
Emoji Wars art | The game to contain art assets generated by artificial intelligence | Total | 11 | Mar 18, 2026 | |
Ambitious Road artaudio | 顔グラフィック・立ち絵・イベントスチル・一部のBGM・背景に商用利用可能なAIモデルを使用したイラストを加筆修正したものを使用しています。 | 黒木道仁 | - | Mar 18, 2026 | |
Breach Squad artaudiotext | Some parts of development used AI-assisted workflows, including asset creation, image processing/background removal, voi... | INDIELLIGENT | - | Mar 18, 2026 | |
Total Blade: Mythology art | 3d modeling for game, image for store page. | Moondolino | - | Mar 18, 2026 | |
Shatterswarm audioart | This game includes AI-generated content. Voice lines were created using ElevenLabs AI voice synthesis technology. Some s... | Iron Fin Games | - | Mar 18, 2026 | |
Gecko: Wall Hacker arttext | Generative AI tools were used as part of the creative workflow to help produce certain marketing and promotional assets,... | Bright 8 Games | - | Mar 18, 2026 | |
MechaCorps Draft general | Our team uses generative AI tools to help develop some in-game assets. All AI outputs were reviewed and curated by our t... | MechaCorps Games | - | Mar 18, 2026 | |
Rush B: Esports Manager arttext | Image generation for fictional players (“NEWgens”) – creating visual portraits for entirely fictional characters. Local... | Lazy Penguin Studios | - | Mar 18, 2026 | |
SHIP SIMULATOR OCEAN FISHING art | AI-generated art objects | MORAHAN Studio Games | - | Mar 18, 2026 | |
Humans vs Aliens BattleWorlds art | Some visual assets and character concepts in this game were created with the assistance of AI-based tools and were furth... | BNMBY | - | Mar 18, 2026 | |
Mech EVO art | Used AI image editor/generator for card art assets. | Benedict King | - | Mar 18, 2026 | |
Sigma Protocol artaudio | Some artwork and audio may be generated using AI tools. | NextGen Solutions LLC | - | Mar 18, 2026 | |
The Last Errant arttext | Generative AI have been used during development to: assist with visual ideation (preliminary concepts and artistic insp... | Porthox | - | Mar 18, 2026 | |
SPARTA 2035 – The Last Diamond art | AI has been initially used to generate in-game characters' portraits (pre-rendered); those portraits were then manually ... | Lipsar Studio | - | Mar 18, 2026 | |
Keepwright textartcode | This game uses generative AI during development in the following areas: * Localization: AI tools were used to assist wi... | FRIVER | - | Mar 18, 2026 | |
HotFix textartaudio | Some Steam Store materials have been created using generative AI. Some in-game assets (descriptions, textures, music) h... | Triple Point Interactive | - | Mar 18, 2026 | |
Werewolf: The Gloaming Malice general | AI assisted in the game design and development. | Werewolves Malice | - | Mar 18, 2026 |
959 results
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