AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Survival Horror
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
My House on the 9th Floor arttext | Some development and marketing materials may have been assisted by generative AI during pre-production (concept explorat... | RSapling | - | Mar 18, 2026 | |
MOLOKAUST text | Artificial intelligence was used to translate the game into all languages. | TAF | - | Mar 18, 2026 | |
Hüddam: The Cursed Mansion artaudio | Generative AI tools were used during the development process to assist in creating some background environmental texture... | Mustafa Baltacioglu | - | Mar 18, 2026 | |
HAIGLA artaudio | Some 2D Artwork in TV events has a few frames generated by AI. A few TV Events and Radio Event has AI Voice over | THOs Dev | - | Mar 18, 2026 | |
AL-SARAB general | Some pre-generated content in the game and store materials was created with the assistance of generative AI during devel... | Zayed Gaming | - | Mar 18, 2026 | |
5 days at grandpa audio | for grandpa voice acting | josh reigle | - | Mar 18, 2026 | |
Dawn of Silence artaudio | Limited amount of AI was used only for the enhancement of some images and background music. | Rift Games | - | Mar 18, 2026 | |
ひとりだるま Alone Rite art | We use AI-generated textures and background elements for some 3D objects, which are then retouched and implemented in th... | STUDIO DYD | - | Mar 18, 2026 | |
[ABERRATION] THE ANALYST textaudioart | Generative AI was used during the development process to assist in writing in-game text and terminal logs. AI tools were... | FEIGIN ENTERTAINMENT | - | Mar 18, 2026 | |
DREADROOM general | Some of the in-game assets are produced by using AI Tools | Yusuf Arda Gocer | - | Mar 18, 2026 | |
The Crimson Hunt art | Only used for the creation of some visual elements. | Farelas | - | Mar 18, 2026 | |
Carnival Horror text | Some scripts, documentation, and marketing texts in The Clownhouse were created with the assistance of AI-based tools. A... | AxlPlay | - | Mar 18, 2026 | |
DESCENT -100 art | Generative AI was used strictly as a production tool to support visual and creative development. | lzydev | - | Mar 18, 2026 | |
Backrooms: Collision Not Found text | Artificial Intelligence tools (LLMs) were used strictly and exclusively to assist in the translation of interface texts ... | Lz Games | - | Mar 18, 2026 | |
Silent home audio | With the help of neural networks, voiceover was made in Silent home. | Red Kraken studio | - | Mar 18, 2026 | |
WHISPERWOOD art | We use generative AI tools to create and enhance various in-game assets, including environmental textures and marketing ... | Komakolar | - | Mar 18, 2026 | |
OBOSRACA art | Artificial intelligence tools were used during development to assist in the creation of certain 3D models. All generated... | Kirill Production Studios | - | Mar 18, 2026 | |
LOST ZION general | Some elements and techniques are created with the use of AI . I am a ONE MAN TEAM so i MUST use these tools to MY ADVANT... | REALITY MIRROR | - | Mar 18, 2026 | |
A MAZE IN UNDERGROUND audio | In this game, only certain sound effects were generated using artificial intelligence in order to speed up the developme... | Tomea Entertainment | - | Mar 18, 2026 | |
The Beckoning audio | This game uses AI-generated voice performances for certain in-game recordings. All narrative design, gameplay systems, a... | SquawkA Games | - | Mar 18, 2026 | |
Caution Ahead: Part 3 audioarttext | Generated sounds, images, end theme, and subtitle translations. | Ionic Relay | - | Mar 18, 2026 | |
Gerze The Deep artaudio | Some visual and audio assets in Gerze: The Deep were created or enhanced with the assistance of AI-based tools during de... | Ceus Games | - | Mar 18, 2026 | |
Echoes of the Museum artaudio | Some of the textures and sounds used in this game are created with generative AI. | Vania Studios | - | Mar 18, 2026 | |
Dry Meadow artaudio | AI-based tools have been used in editing of some misc. graphics/audio assets. | Crawdeloch | - | Mar 18, 2026 | |
Silentia textaudio | Generative AI was used for store page translations and trailer music only. The game itself does not contain AI-generated... | Night Raid Games | - | Mar 18, 2026 | |
The Silent Expedition Echo Protocol art | This game uses generative AI tools to create a small number of environmental textures and 3D props. All AI-generated ass... | Psycho Dream Studio | - | Mar 18, 2026 | |
Playback '94: Post Office audio | The accompanying background voice, as well as certain sound effects, background music, and atmospheric audio elements, w... | NULLMIND STUDIOS | - | Mar 18, 2026 | |
I Am Your LLM art | AI tools were used only to assist in creating selected promotional store assets. These materials were later edited, refi... | press any key | - | Mar 18, 2026 | |
Just an Ordinary Bike Ride artaudiotext | Various assets were created by or edited by AI tools. This includes; models, textures, sound effects, voices, UI, and na... | The Hemohscin Project | - | Mar 18, 2026 | |
Lighthouse Keeper: Lost At Sea art | Generative AI was used solely to assist in creating promotional materials and store page visuals. All in-game content i... | Ascendara Games | - | Mar 18, 2026 | |
Tutsak artaudio | Some visual assets and music in this game were created with the assistance of generative AI tools. All AI-generated cont... | Roni Studio | - | Mar 18, 2026 | |
Echoes of Midnight artaudio | This game uses generative AI in a limited capacity. Some artwork and sound effects were created with the assistance of A... | Dark Tether Games | - | Mar 18, 2026 | |
SCP Foundation: Universe Horror art | AI- generated images | Great Ave Games | - | Mar 18, 2026 | |
RE:MEMBER general | Inside Wave understands the concerns surrounding generative AI. Since the Inside Wave is currently a solo developer, AI ... | InsideWave | - | Mar 18, 2026 | |
IROONI - Color Tag - text | Generative AI was used for the localization and translation of some languages in this game. | North Fox Games | - | Mar 18, 2026 | |
R.E.G.O arttextaudio | Este jogo utiliza ferramentas modernas de inteligência artificial como apoio em etapas específicas do processo de desenv... | oCarrasco | - | Mar 18, 2026 | |
BioTech Labs art | Some graphical assets were AI-generated. | Tomato Entertainment | - | Mar 18, 2026 | |
卡牌求生:阴暗航线 art | Some of the card artworks were generated with AI assistance | HuHu Game | - | Mar 18, 2026 | |
Love You To Pieces artaudio | The goal of AI's use during our production was for it to be used sparingly, and speed up production of elements deemed t... | Soulsoftea | - | Mar 18, 2026 | |
WitchOver artaudiotext | This game uses some of the following content: ・AI-generated images ・AI-generated illustrations with modifications ・Music... | Luma | - | Mar 18, 2026 | |
Idiom Royale text | Some of the game’s word lists were filtered and generated with the help of generative AI (e.g., compiling candidate word... | NyxWorks | 85 | Mar 18, 2026 | |
Hey Tom! art | Some 3d models were initially generated using AI tools and later substantially modified and finalized by a human 3D arti... | Browngator | - | Mar 18, 2026 | |
Midnight Oil: Prologue art | Midnight Oil Prologue uses assets purchased from the Unreal FAB Marketplace. Therefore, we cannot guarantee that all ass... | RD7 Studios | - | Mar 18, 2026 | |
蛇女村:祭品 art | All video content and other related materials of this product are first AI-generated and then manually adjusted. | MYSTERY CROWN | - | Mar 18, 2026 | |
Re:Echo art | Generative AI was used in the creation of some art assets in this game. | f8game.studio | - | Mar 18, 2026 | |
Late Night Manifest art | Store capsules were created with the assistance of generative AI tools and were then edited, curated, and integrated as ... | Bermuda Games | - | Mar 18, 2026 | |
DeadLands general | Havitailstudio Ltd. uses AI in certain cases, such as advertising, etc. | Havitailstudio Ltd. | - | Mar 18, 2026 | |
Supernatural Haven audio | AI-generated resources were used for certain character voice lines in the promotional trailer. | Sleepy Cat Studio | - | Mar 18, 2026 | |
Everyone's dead audio | This game uses generative AI for various voice overs. | Reindeer Grove | - | Mar 18, 2026 | |
Night Errors audiotext | AI-generated voice technology was used for some NPC dialogue. All dialogue was written, reviewed, and approved by the de... | Insomnia Interactive | - | Mar 18, 2026 |
696 results
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