AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Surreal
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
TapeSurfer codeartaudio | AI tools were used alongside traditional methods to produce visual art and audio. all content was directed, reviewed, an... | TapeSurfers | - | Mar 18, 2026 | |
Assassin of Monsters 2 Spacenator art | Game logo at steam store page, headers and menu images made with ai tools | Saylor Games | - | Mar 18, 2026 | |
Void Rhythm art | Concept art assets. | DeepStream | - | Mar 18, 2026 | |
Hi, I`m Kali art | Artificial intelligence was used to create the background of the main menu | LonelyFoxStudio | - | Mar 18, 2026 | |
An Odd Walk: Shinjuku Alley audio | AI was only used to generate some sound effects. Everything else including all music and artwork was made without using ... | BoxLoafEnd | - | Mar 18, 2026 | |
Holy Crap! I'm Out of Paper! : The In-Law Survival Guide art | The following 3D models were generated using AI : Suit jacket, suit pants, socks, underwear, tie The following item ima... | Expectacle | 11 | Mar 18, 2026 | |
CYBERTOLIA : The Last Canton general | Some materials in this game were created using generative AI tools. | kursad.gamedev | - | Mar 18, 2026 | |
Gerze The Deep artaudio | Some visual and audio assets in Gerze: The Deep were created or enhanced with the assistance of AI-based tools during de... | Ceus Games | - | Mar 18, 2026 | |
STILL BOUND art | Generative AI was used to assist in creating some Steam store promotional images. | RimaLogic | - | Mar 18, 2026 | |
Static Condition artaudiotext | Static Condition utilizes generative AI to assist in creating certain environmental textures, audio elements, and locali... | Static Game Labs | - | Mar 18, 2026 | |
Dreams Of A Visionary artaudio | This game uses pre-generated AI content. Generative AI tools were used during development to assist in the creation of c... | Flunder Games | - | Mar 18, 2026 | |
我的修仙外挂是AI arttext | During the creative process, we utilized artificial intelligence (AI) technology as a generative tool for inspiration, p... | Jinglin Games | - | Mar 18, 2026 | |
REQUIRED SYNERGY WORKSHOP: Deja Damnation artaudio | Generative AI assisted with some visual assets and voice samples (human-edited). Story, dialogue, mechanics, and directi... | Moire X Studio | - | Mar 18, 2026 | |
Simulation Requires Supervision artcode | AI has been used as a helping tool for minor tasks during the prototyping and development phase (debugging, generating p... | Veyxa | - | Mar 18, 2026 | |
Mercury Elopement Syndrome artaudio | After I personally finalized the design phase, some art assets were first rendered using generative AI tools, and I then... | Renka | - | Mar 18, 2026 | |
To The Deep audioart | We use AI tools to generate English voiceovers. These voice lines were manually tuned and refined (using SSML) to ensure... | kay56 | - | Mar 18, 2026 | |
Ferryman of Wangchuan: River of Delusion arttextaudio | AI tools were used to assist in the creation of specific visual assets, translation localization, and voiceovers. All AI... | Lingering Warmth Studio | - | Mar 18, 2026 | |
Lawnmower Game Battle 2: Reload art | Game logo and menu and options logos made with ai tools | Tero Lunkka | - | Mar 18, 2026 | |
Subliminal Echoes art | This game is independently developed by a single creator. To achieve the desired artistic style, AI was used to assist i... | 拆局爆米花(System Popcorn) | - | Mar 18, 2026 | |
Portal Fall art | Our current build utilizes generative tools for specific visual assets to help our small team maintain a consistent aest... | Double Jester | - | Mar 18, 2026 | |
Galleries art | Some visual art assets displayed within the in-game gallery were created using generative AI tools. These images were ma... | Black Gate Studios | - | Mar 18, 2026 | |
The Company textart | Machine translation is used to bring localized content to more players. A few images were created with the help of AI. | Crawler Games | - | Mar 18, 2026 | |
一款全屏打码的游戏 art | Generate the background for part of the store page image. | Meme Games | - | Mar 18, 2026 | |
Swaddle artaudio | This game uses artificial intelligence to create some images and sounds. | REVVALUTION Studio | - | Mar 18, 2026 | |
MALAM: School artaudio | This game was developed by a solo creator using generative AI tools to assist in the creation of visual assets (includin... | HEXA XII | - | Mar 18, 2026 | |
I am a bad guy in school bullying general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK20007 | - | Mar 18, 2026 | |
Nun and Vampire general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK20007 | - | Mar 18, 2026 | |
V.E.C.T. Arcade code | Portions of the game's source code were authored with the assistance of AI tools. All AI-assisted code has been manually... | D-BUG Games | - | Mar 18, 2026 | |
The Ladder art | Some visual assets and artistic elements in this project were created or refined with the assistance of generative AI to... | RunG215 | - | Mar 18, 2026 | |
Radiance of Souls art | Some images and textures were created by artificial intelligence. | Langonier | 32 | Mar 18, 2026 | |
Mnemosyne artaudio | Some marketing materials and voiceovers feature AI generated content. | DKS | - | Mar 18, 2026 | |
Ember Glimmer art | A small number of AI-generated images and models. | 古谣 | - | Mar 18, 2026 | |
HexaCastle art | Some 2D visual concepts were created with the support of artificial intelligence. | BitRaiders Games | - | Mar 18, 2026 | |
HootBox code | For the technical development of this title, I utilized AI tools to assist with writing and debugging the game's code, a... | Gufo | - | Mar 18, 2026 | |
永恒地牢与刹那之恋 general | 游戏所有生成式内容均为最新一代人工智能生成 | zeros | - | Mar 18, 2026 | |
Exit Lust art | The images used in the game were generated by AI and then post-processed. | LUST委員会 | 127 | Mar 18, 2026 | |
Magic Fairy Fun Blast general | This game was built using a blend of digital tools, custom created datasets and software, and AI asset generation. One ... | Wow Cool Games | - | Mar 18, 2026 | |
Mirage Of Tower audioart | Skippable (and so optional) videos are made with the help of A. I. Most musical re-arrangements (and ALL the vocals) are... | Arkhouse Telegraph | - | Mar 18, 2026 | |
Skibidi Wars textart | The game's store page text and cover images are created using visual and text-based artificial intelligence tools. | Pakumi | - | Mar 18, 2026 | |
Pelican Deep art | AI used for some textures | Boxelder NYC | - | Mar 18, 2026 | |
The Witch and The Lost Babies artaudio | In the game, some visuals, voice acting, and music were generated by artificial intelligence. | Montee Games | - | Mar 18, 2026 | |
推しのVtuber箱に10憶投げ銭したら俺だけの中出しハーレムを手に入れた件 art | ※The standing pictures and H event CGs in this game use AI illustration technology. | アトリエすえ | - | Mar 18, 2026 | |
Memories Loaming artaudiocodetext | AI tools were used throughout development, including limited use for 3D models and sound effects, portions of 2D artwork... | Snowy Plover Games | - | Mar 18, 2026 | |
Cursed Gas Station text | To ensure that players from diverse cultural backgrounds can fully immerse themselves in the narrative, AI-assisted tool... | Wisold Games | - | Mar 18, 2026 | |
Hobble-Wobble code | We used AI for coding assistance | wayanjo | - | Mar 18, 2026 | |
A Spiritual Adventure arttext | The game has a single AI-generated image of deliberate low quality in it, because I wanted to have that. It also has th... | Solar Sausage | - | Mar 18, 2026 | |
ZHITEN artaudio | Generative AI was used during the development process to create static background textures, minor prop details (e.g., la... | Black Bear | - | Mar 18, 2026 | |
WRONG ANSWER art | Some artwork used on the Steam store page and marketing materials for this game was created with the assistance of gener... | WRONG | - | Mar 18, 2026 | |
Qamar art | AI used for some 3-d assets | absorbentthree | - | Mar 18, 2026 | |
SpinObi : Just One More Wave artcode | Some in-game visual assets and code snippets were developed with the assistance of generative AI tools. These pre-genera... | Aosis Gaming | - | Mar 18, 2026 |
538 results
…
Missing a product? Let us know