AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13653
13,653
disclosures tracked
+13653 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3485 of 13,653 products
tag: Supernatural
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Aftermath 1944 art | The game itself does not include AI content. But the pictures for the store page were made with help from AI. | Offensive Player | - | Mar 18, 2026 | |
University 33 artaudio | This game features AI-generated content, including AI-developed materials such as imagery and audio. | Fridel Fox | - | Mar 18, 2026 | |
R.E.G.O arttextaudio | Este jogo utiliza ferramentas modernas de inteligência artificial como apoio em etapas específicas do processo de desenv... | oCarrasco | - | Mar 18, 2026 | |
In Silent Walls : Origins art | Image générée par IA et modifiée via un logiciel de retouche photo | Hollow Signal Games | - | Mar 18, 2026 | |
MALAM: School artaudio | This game was developed by a solo creator using generative AI tools to assist in the creation of visual assets (includin... | HEXA XII | - | Mar 18, 2026 | |
TheSecretİslandOfFear art | Artificial intelligence has been used as a supporting tool in the background design and concept art of store visuals. | hamza sonay | - | Mar 18, 2026 | |
ERLIK: The Ninth Branch audio | This game uses generative AI for selected voice and music elements. | Doğa Sağlık | - | Mar 18, 2026 | |
Evil thing art | Some of the images and monster models in the game are generated using artificial intelligence. I can guarantee that all ... | 穷B没钱做游戏 | - | Mar 18, 2026 | |
Zelene Lux: Spirit Notes art | Some images and characters were AI-generated. | IKIGames | - | Mar 18, 2026 | |
Antim Yatra arttext | This game uses generative and pre-generated AI to create environmental artwork, such as in-game pictures and frames. Add... | DSY Studio | - | Mar 18, 2026 | |
The Ladder art | Some visual assets and artistic elements in this project were created or refined with the assistance of generative AI to... | RunG215 | - | Mar 18, 2026 | |
Hey Tom! art | Some 3d models were initially generated using AI tools and later substantially modified and finalized by a human 3D arti... | Browngator | - | Mar 18, 2026 | |
蛇女村:祭品 art | All video content and other related materials of this product are first AI-generated and then manually adjusted. | MYSTERY CROWN | - | Mar 18, 2026 | |
Testimony - Night Underground audioart | We use generative AI as a support tool in development, mainly for music and some textures. The generated material was re... | Testimony | - | Mar 18, 2026 | |
Another Red Riding Hood Story - 另一个小红帽的故事 - Cô Bé Quàng Khăn Đỏ art | Some cutscenes and the game title are AI-generated images. | Succubella Games | - | Mar 18, 2026 | |
In Vino Veritas audio | Very limited use of AI for minor assets and music support | Lesson Not Learned Games | - | Mar 18, 2026 | |
Supernatural Haven audio | AI-generated resources were used for certain character voice lines in the promotional trailer. | Sleepy Cat Studio | - | Mar 18, 2026 | |
80s Horror Survivors artaudio | Some minor 2D decorative images and a limited number of ambient sound elements were generated using AI-assisted tools du... | Alligator Virtual | - | Mar 18, 2026 | |
Cliché Horror 2000s: The Witch’s Lair art | AI-generated tools were used to assist in the creation of certain promotional artwork displayed on the Steam store page.... | High Room Game studio | - | Mar 18, 2026 | |
The Incident Room text | This game uses artificial intelligence systems during gameplay to dynamically adapt investigation scenarios, narrative f... | Ludotronics | - | Mar 18, 2026 | |
The Witch and The Lost Babies artaudio | In the game, some visuals, voice acting, and music were generated by artificial intelligence. | Montee Games | - | Mar 18, 2026 | |
ZHITEN artaudio | Generative AI was used during the development process to create static background textures, minor prop details (e.g., la... | Black Bear | - | Mar 18, 2026 | |
Renascor art | We have utilized generative AI tools during the development process to assist in the creation of various 2D and 3D asset... | Isole Games | - | Mar 18, 2026 | |
Blockenstein artcode | AI tools were used during development for coding assistance (Kiro AI). Store artwork and marketing images were created u... | Vandazel | - | Mar 18, 2026 | |
Floors of Fate artaudio | Generative AI tools were used to assist in the creation of certain visual assets, background music, and voiceovers. All ... | EmreSezer | - | Mar 18, 2026 | |
The Dreadthorn Therapist text | Currently, AI was used to localize the store page and in-game text from English into other languages. We plan to verify ... | T3rrifk | - | Mar 18, 2026 | |
Cults of the Endtimes artaudio | using AI to create some graphics and voiceovers | Wasserfall | - | Mar 18, 2026 | |
Heroines Paradox - 英雌悖论 - Nữ Anh Hùng art | Some cutscenes and the game title are AI-generated images. | Succubella Games | - | Mar 18, 2026 | |
Photomaly arttext | Some in-game photographs were generated using AI. In addition, localizations for languages without volunteer translators... | Revira Interactive | - | Mar 18, 2026 | |
Strange Horizons audio | The voice actors are A.I. generated. | Blue Moose Games | - | Mar 18, 2026 | |
Rahasya general | All audio and music assets used in the game are either original, licensed, or created specifically for the project. Any ... | SuperHorizon Studios | - | Mar 18, 2026 | |
House Of Nowhere art | Promotional artwork for the Steam store page was created with the help of generative AI tools during the development pro... | Glassroot Interactive | - | Mar 18, 2026 | |
Cursed Ghost art | This game uses generative AI tools during development to create certain pre-rendered visual assets. These include some ... | Tugay Studios | - | Mar 18, 2026 | |
Whispers of Appalachia art | AI tools were used during development for certain visual cutscenes. All AI-generated content was reviewed, edited, and i... | Hidden Frame Interactive | - | Mar 18, 2026 | |
The Lucky Stray Cat - 招财猫 - Mèo Chiêu Tài art | Some cutscenes and the game title are AI-generated images. | Succubella Games | - | Mar 18, 2026 | |
Rematonia art | The AI is used in game to generate some props (small in-game objects models which make environment look more authentic. ... | Burning Photos | - | Mar 18, 2026 | |
Be Not Afraid: Threads Of Light codetext | Game had NO AI used for any dialogue, art assets, and more. AI was used to produce code, but the 48,000 words are all wr... | IHAM Media | - | Mar 18, 2026 | |
Le Pirate du Portail artaudiocodetext | Some assets of the game (including illustrations, music, and certain code elements) were created or assisted using artif... | Zizih | - | Mar 18, 2026 | |
Project - Labyrinth artcodetext | It uses every kind of AI, and I'm proud to use it. I edit the art in photoshop and make things AI can't but I still use ... | DeepDarkLaybyrinth Studio | - | Mar 18, 2026 | |
Valenium text | Artificial intelligence was used to localize the store page and in-game text. | Need3RD | - | Mar 18, 2026 | |
BABULYA artaudio | This game uses artificial intelligence to create some images and sounds. It is also used to create unique music. | REVVALUTION Studio | 62 | Mar 18, 2026 | |
Wings of Vi 2 audio | Some AI sound effects and music. | Grynsoft | - | Mar 18, 2026 | |
Graveyard Report art | Used to generate a few picture frame images and faces for the Missing Persons. They are not real people. | Poltergeist Games | - | Mar 18, 2026 | |
离校 School's Out artaudiotext | This game uses AI to generate some scene art assets and the game theme song; the localization text is translated with AI... | FinalMachine | - | Mar 18, 2026 | |
Boys in the dark art | The game utilizes pre-generated AI content during the development process. Specifically, we use Adobe Photoshop's AI fea... | Gayeti | - | Mar 18, 2026 | |
Trapped audioart | This game utilizes pre-generated AI assets to enhance the immersive atmosphere and production value. Specifically, AI to... | Digital Artisan | - | Mar 18, 2026 | |
SCP-3008: Infinite Store art | The game logo was created using AI-assisted tools. All other assets are fully handcrafted. | YAP | 89 | Mar 18, 2026 | |
Red Balloon general | The game includes multimedia material generated with AI. | Tenzou Studio | - | Mar 18, 2026 | |
The Last Frame audio | In The Last Frame, generative AI is used only for selected audio elements. The accompanying background voice as well as... | NULLMIND STUDIOS | - | Mar 18, 2026 | |
EvilTrap: Prologue art | We used AI tools to assist in the composition and post-processing of the Store Page Capsule Art. The imagery is based on... | Jeff Winner | 43 | Mar 18, 2026 |
475 results
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