AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Supernatural
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Hüddam: The Cursed Mansion artaudio | Generative AI tools were used during the development process to assist in creating some background environmental texture... | Mustafa Baltacioglu | - | Mar 18, 2026 | |
Those Who Stayed text | This game was developed with assistance from AI tools. Generative AI was used in the development of store page content a... | Pendul8 | - | Mar 18, 2026 | |
這遺虚配信 art | Some item icons and images were created using generative AI. | TOMO GAME CREATE(トモクリ) | - | Mar 18, 2026 | |
An Odd Walk: Shinjuku Alley audio | AI was only used to generate some sound effects. Everything else including all music and artwork was made without using ... | BoxLoafEnd | - | Mar 18, 2026 | |
The Paranormal is Happening art | AI was used to generate promotional capsule artwork. No AI-generated content is used inside the game. | Stevri Games | - | Mar 18, 2026 | |
Mockbuster art | This game uses generative AI tools during development to assist in the creation of certain pre-rendered visual assets su... | 0xp Games | - | Mar 18, 2026 | |
Black Mask of Cernunnos art | All animated scenes in game were made with Ai - specifically Novel Ai and then animated with programs such as Grok. | Blue Dragon Dreaming | - | Mar 18, 2026 | |
Mai's Hunger audiotext | The developer uses generative AI tools to create pre-recorded voice-over audio and character dialogue for the in-game cu... | Game Opus | - | Mar 18, 2026 | |
The Beckoning audio | This game uses AI-generated voice performances for certain in-game recordings. All narrative design, gameplay systems, a... | SquawkA Games | - | Mar 18, 2026 | |
Echoes of the Museum artaudio | Some of the textures and sounds used in this game are created with generative AI. | Vania Studios | - | Mar 18, 2026 | |
Furry Master: Pawsluts artaudiotext | As a solo developer, I utilize AI tools throughout the development process to bring this game to life. AI assists with i... | Kink Master Studios | - | Mar 18, 2026 | |
STILL BOUND art | Generative AI was used to assist in creating some Steam store promotional images. | RimaLogic | - | Mar 18, 2026 | |
Static Condition artaudiotext | Static Condition utilizes generative AI to assist in creating certain environmental textures, audio elements, and locali... | Static Game Labs | - | Mar 18, 2026 | |
The Lighthouse of Black Salt audiotext | This game uses AI text-to-speech for narration. All written content is created by the developer. | Light Source | - | Mar 18, 2026 | |
ToMyX arttext | This game uses generative artificial intelligence tools as support in certain creative processes, including visual and/o... | Sinpla | - | Mar 18, 2026 | |
Doom of the Undying textart | Generative AI was used during development for early ideation (e.g., concept exploration and/or placeholder text). Any co... | ClawSea | - | Mar 18, 2026 | |
Staged: Open House artaudio | A generative AI tool was used to create the base textures for a highway sign seen in the introductory sequence, the Ward... | Leeding Apps | - | Mar 18, 2026 | |
PAVLOV23 general | Some early development assets were created with the assistance of generative AI tools, primarily for concept exploration... | poligon13studio | - | Mar 18, 2026 | |
The Last Embrace arttext | This project uses AI generated graphical backgrounds in certain scenes that demand it, but this is only limited to skybo... | NoX Productions | - | Mar 18, 2026 | |
The Silent Expedition Echo Protocol art | This game uses generative AI tools to create a small number of environmental textures and 3D props. All AI-generated ass... | Psycho Dream Studio | - | Mar 18, 2026 | |
Hollowborn art | Generative AI is used to create imagery for paintings and notes that the player can interact with. | Blackguard | - | Mar 18, 2026 | |
Demon Seed - Season 1 audiotext | Portions of the background music in this game were created with AI assistance. AI tools are also used to support transla... | Buff Game | - | Mar 18, 2026 | |
Dreams Of A Visionary artaudio | This game uses pre-generated AI content. Generative AI tools were used during development to assist in the creation of c... | Flunder Games | - | Mar 18, 2026 | |
THE WITCH'S GRIMOIRE artcodetext | The character portraits, certain 2D visual assets, and some of the underlying code in this game were created using gener... | Ismail Mehdi Gunel | - | Mar 18, 2026 | |
REQUIRED SYNERGY WORKSHOP: Deja Damnation artaudio | Generative AI assisted with some visual assets and voice samples (human-edited). Story, dialogue, mechanics, and directi... | Moire X Studio | - | Mar 18, 2026 | |
異変マチアプ - Tindark art | Some character profile images in this game were created using AI image generation tools. All images were reviewed and ed... | Hot Tea Works | - | Mar 18, 2026 | |
THE APARTMENT LIES artaudio | We created some images in the game using AI, but most of them are handmade. The game cover has been enhanced with AI. So... | SIENTURE | - | Mar 18, 2026 | |
Orphic - The midnight shift art | Some visual assets in this game, such as paintings and certain 3D models, were created using generative AI tools and the... | Obrivex | - | Mar 18, 2026 | |
Ergo Adventure art | Some art assets were created with the assistance of AI image generation tools and then manually edited and refined. | Universal Oath Studios | - | Mar 18, 2026 | |
Aftermath 1944 art | The game itself does not include AI content. But the pictures for the store page were made with help from AI. | Offensive Player | - | Mar 18, 2026 | |
University 33 artaudio | This game features AI-generated content, including AI-developed materials such as imagery and audio. | Fridel Fox | - | Mar 18, 2026 | |
R.E.G.O arttextaudio | Este jogo utiliza ferramentas modernas de inteligência artificial como apoio em etapas específicas do processo de desenv... | oCarrasco | - | Mar 18, 2026 | |
In Silent Walls : Origins art | Image générée par IA et modifiée via un logiciel de retouche photo | Hollow Signal Games | - | Mar 18, 2026 | |
MALAM: School artaudio | This game was developed by a solo creator using generative AI tools to assist in the creation of visual assets (includin... | HEXA XII | - | Mar 18, 2026 | |
TheSecretİslandOfFear art | Artificial intelligence has been used as a supporting tool in the background design and concept art of store visuals. | hamza sonay | - | Mar 18, 2026 | |
ERLIK: The Ninth Branch audio | This game uses generative AI for selected voice and music elements. | Doğa Sağlık | - | Mar 18, 2026 | |
Evil thing art | Some of the images and monster models in the game are generated using artificial intelligence. I can guarantee that all ... | 穷B没钱做游戏 | - | Mar 18, 2026 | |
Zelene Lux: Spirit Notes art | Some images and characters were AI-generated. | IKIGames | - | Mar 18, 2026 | |
Antim Yatra arttext | This game uses generative and pre-generated AI to create environmental artwork, such as in-game pictures and frames. Add... | DSY Studio | - | Mar 18, 2026 | |
The Ladder art | Some visual assets and artistic elements in this project were created or refined with the assistance of generative AI to... | RunG215 | - | Mar 18, 2026 | |
Hey Tom! art | Some 3d models were initially generated using AI tools and later substantially modified and finalized by a human 3D arti... | Browngator | - | Mar 18, 2026 | |
蛇女村:祭品 art | All video content and other related materials of this product are first AI-generated and then manually adjusted. | MYSTERY CROWN | - | Mar 18, 2026 | |
Testimony - Night Underground audioart | We use generative AI as a support tool in development, mainly for music and some textures. The generated material was re... | Testimony | - | Mar 18, 2026 | |
Another Red Riding Hood Story - 另一个小红帽的故事 - Cô Bé Quàng Khăn Đỏ art | Some cutscenes and the game title are AI-generated images. | Succubella Games | - | Mar 18, 2026 | |
In Vino Veritas audio | Very limited use of AI for minor assets and music support | Lesson Not Learned Games | - | Mar 18, 2026 | |
Supernatural Haven audio | AI-generated resources were used for certain character voice lines in the promotional trailer. | Sleepy Cat Studio | - | Mar 18, 2026 | |
80s Horror Survivors artaudio | Some minor 2D decorative images and a limited number of ambient sound elements were generated using AI-assisted tools du... | Alligator Virtual | - | Mar 18, 2026 | |
Cliché Horror 2000s: The Witch’s Lair art | AI-generated tools were used to assist in the creation of certain promotional artwork displayed on the Steam store page.... | High Room Game studio | - | Mar 18, 2026 | |
The Incident Room text | This game uses artificial intelligence systems during gameplay to dynamically adapt investigation scenarios, narrative f... | Ludotronics | - | Mar 18, 2026 | |
The Witch and The Lost Babies artaudio | In the game, some visuals, voice acting, and music were generated by artificial intelligence. | Montee Games | - | Mar 18, 2026 |
503 results
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