AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Strategy RPG
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Immortal Dao Idle artcode | I love Xianxia/Wuxia light novels and I've looked everywhere for a good cultivation idler. When I couldn't find out, I d... | Hyro | - | Mar 18, 2026 | |
The Cinder Throne arttext | UI icons and localization are made with the help of AI. | Level One Quest | - | Mar 18, 2026 | |
Arcana, Gas & Waterworks Inc. artaudiotext | The pipes, ley lines, and gas mains of Arcana, Gas & Waterworks Inc. were designed, debated, and duct-taped together by ... | Shawn Rider | - | Mar 18, 2026 | |
EchoLink: Recursion codeaudioart | I used AI mostly for coding, but also in complementing sound and graphical assets. | Detonation Zone Interactive | - | Mar 18, 2026 | |
Desolation Arcanist artaudiocode | Some of the game's art, audio, video and code logic were developed with the assistance of AI tools. All AI-assisted cont... | MipodasGame | - | Mar 18, 2026 | |
白蛇之子 | The Son of White Snake: Roguelike Deckbuilder codeart | 本游戏开发过程中使用了生成式人工智能工具: • 代码编写:使用AI辅助生成部分代码逻辑 • 美术资产:部分图像资源使用AI辅助创作 所有AI生成内容均经过人工审核和修改,确保符合游戏品质要求。 | Shanghai Watchman Network Technology Co., Ltd | - | Mar 18, 2026 | |
Personality Imprint arttext | Personality Imprint utilizes generative AI tools to enhance certain visual and narrative elements. Specifically, AI was ... | 有个朋友工作室 | - | Mar 18, 2026 | |
DDD: Dice, Dungeons, and Drakes art | "Approximately 30 static monster sprites were created using the Nana Banana AI tool to serve as high-fidelity placeholde... | Mighty Eden Studio | - | Mar 18, 2026 | |
Tides of Trade: Eastern Horizons artaudio | Some of the game's visuals and sound effects were created using artificial intelligence. | alpha | - | Mar 18, 2026 | |
Luna Hollow - Dream Eater Defense audioartcode | Some assets used during development were created with the assistance of AI tools, including background music, background... | CHARON | 25 | Mar 18, 2026 | |
Slots and Dungeons art | Some icons and UI elements in this game were generated using AI tools. Most other game assets were either purchased from... | SuperCrew Games | - | Mar 18, 2026 | |
Massage With Benefits art | Visuals & Videos: All character illustrations, backgrounds, and video animations within the game have been generated usi... | pasunna | - | Mar 18, 2026 | |
Crypt of the Shadow King artaudiocode | This game uses AI-generated content. Marketing artwork and store capsule images were created using image generation. Voi... | James Zampa | - | Mar 18, 2026 | |
Evolver artcode | some of the games assets were generated using ai. Almost every time I used ai when making this game I had to tweak somet... | lunatic studios | - | Mar 18, 2026 | |
Live Through Time text | Live Through Time utilizes the Gemini 2.5 Flash AI model to act as a dynamic, interactive historian. All narrative text,... | Live Through Time | - | Mar 18, 2026 | |
Ironseed : Lost Chapter arttextaudio | This game includes pre-generated visual assets created and edited using MidJourney. Written content was developed with ... | Robert Morgan | - | Mar 18, 2026 | |
WorldLoop text | This game uses AI-assisted tools during development for tasks such as text editing, translation, and creative support. A... | Hawting | - | Mar 18, 2026 | |
Idle Realms: The Eternal Spire codetextartaudio | AI tools are used to assist in development, including code, writing, art, and sound effects | Idle Realms | - | Mar 18, 2026 | |
Aye! My Liege arttext | Some in-game assets and localized texts were generated or translated with the assistance of AI tools and have been manua... | Tappole Software | - | Mar 18, 2026 | |
Three Kingdoms Stratagem artaudio | This game contains a mix of human-created and AI-generated pixel art assets. Some assets were initially AI-generated and... | Iron Pagoda | - | Mar 18, 2026 | |
Ambitious Road artaudio | 顔グラフィック・立ち絵・イベントスチル・一部のBGM・背景に商用利用可能なAIモデルを使用したイラストを加筆修正したものを使用しています。 | 黒木道仁 | - | Mar 18, 2026 | |
False Flame textcode | The game uses an offline local LLM to dynamically generate NPC dialogue, parse player's text commands, and judge the pla... | SigniLume | - | Mar 18, 2026 | |
仙源录 art | 部分美术资源使用AI工具生成初始概念图,之后由开发者进行手动调整和修改。最终作品结合了AI生成的基础设计和人工艺术修订。 | BrillianT | - | Mar 18, 2026 | |
To The Deep audioart | We use AI tools to generate English voiceovers. These voice lines were manually tuned and refined (using SSML) to ensure... | kay56 | - | Mar 18, 2026 | |
昭明日月 Pax Serica: Rise of the Ming artaudiotext | 本游戏之头像立绘、BGM音乐及部分品牌宣传内容采用生成式人工智能进行优化。特此声明。 | Serica Dynamics Studio | - | Mar 18, 2026 | |
The American Dream: Past Due arttext | "We utilize AI tools for art styling and prototyping to optimize development efficiency and reduce costs. This ensures o... | Prometheus | - | Mar 18, 2026 | |
HEXSTORM: Tears of Arcadia arttext | AI tools were used in various stages of development, including prototyping, localization and the creation of some visual... | Tearevo | - | Mar 18, 2026 | |
WuLin Showdown audio | The music in this game is AI-generated. The creator has subscribed to a music generation website and fully complies with... | Team QiLin | - | Mar 18, 2026 | |
SPARTA 2035 – The Last Diamond art | AI has been initially used to generate in-game characters' portraits (pre-rendered); those portraits were then manually ... | Lipsar Studio | - | Mar 18, 2026 | |
Grey Legend: Survivors text | AI will not be used to generate any artwork or audio that ships with the game. Generative AI and AI agents are used as ... | Silver Legend | - | Mar 18, 2026 | |
Tai Chi Game art | AI was used to generate the avatar. | Kevin Wacknov | - | Mar 18, 2026 | |
Werewolf: The Gloaming Malice general | AI assisted in the game design and development. | Werewolves Malice | - | Mar 18, 2026 | |
UnDiced art | AI has been utilized for some art work. | Lbros | - | Mar 18, 2026 | |
Misfit: The ReBirth of Death code | Generative A.I. that was used in the game: Coding for the Select Arrow, that replaces the default RPG Maker selection h... | Hydyhude | - | Mar 18, 2026 | |
灵劫变 art | 部分游戏资源使用AI工具生成了初始概念内容,并由人类艺术家手动进行了大量修改、调整及加工制作,最终作品结合了AI与人类艺术家的创作。 | 剑笛制作组 | - | Mar 18, 2026 | |
Gargadusa's Tower art | AI tools were leveraged for some artwork assets. | The Math Team | 87 | Mar 18, 2026 | |
龙扬传1:白与黑 artaudio | The game art and music are generated by artificial intelligence AI trained and tuned by the author. | 龙扬 | - | Mar 18, 2026 | |
奇迹魔法师:元素觉醒 general | Some resources in this game are assisted by AI technology to improve game development efficiency | Elegant Wangshu Games | - | Mar 18, 2026 | |
Evil thing art | Some of the images and monster models in the game are generated using artificial intelligence. I can guarantee that all ... | 穷B没钱做游戏 | - | Mar 18, 2026 | |
Devilbreath: The First Seal artaudio | Some in-game artwork and music were created with the assistance of generative AI tools and then curated/edited by the de... | Tomáš Hellebrand | - | Mar 18, 2026 | |
デモンズゲート with サバゲでGo! audioartcode | AI‑generated content is used in the following parts of this game: • AI music composition based on original lyrics: TopMe... | ゼクトラボ Lv10.jp | - | Mar 18, 2026 | |
Stack & Survive art | AI was used during development to help create some visual assets, including certain textures, logo elements, and backgro... | Deepframe | - | Mar 18, 2026 | |
React wars art | This game’s illustrations were created using generative AI. | Abyssal★Star | - | Mar 18, 2026 | |
奉先勇者:我爹是魔王? art | I used AI to generate many of the images in this game. | 梦华 | - | Mar 18, 2026 | |
Project: Story about art | AI-generated content is temporarily being used, specifically images. It will be replaced in the future. | DRT Games | - | Mar 18, 2026 | |
混沌岛 Random Isles artaudio | Some monsters, music, as well as certain skills and buildings in the game were created using AI. | MounightGames | - | Mar 18, 2026 | |
政通人和 artaudio | This game uses integrated AI for in-game interactions, and incorporates AI-generated art assets and music assets. | SuBaiism | - | Mar 18, 2026 | |
Iron Graves codearttext | AI tools were used during the development process to assist in writing code scripts, generating visual assets and narrat... | Commoditech | - | Mar 18, 2026 | |
SURVIVOR 01 codearttext | Core Planning: The game’s worldbuilding, storyline, gameplay logic, and numerical balancing are 100% original and writte... | Shota | - | Mar 18, 2026 | |
Elixion text | Language translations | Sweet Levelz | - | Mar 18, 2026 |
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