AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13634
13,634
disclosures tracked
+13634 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3479 of 13,634 products
tag: Sports Games
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Golfmania code | We used AI tools to help fix bugs in the code and write functions we didn’t know how to make ourselves. | Buma Studios | - | Mar 18, 2026 | |
SHUFF IT art | As a husband and wife team, we use AI tools to help us prototype ideas and styles, but are working with artists to updat... | Spin Axis Studios | - | Mar 18, 2026 | |
HeadBallz art | Generative AI tools were used exclusively for the creation of certain store page visuals (such as promotional or illustr... | CAP Games | - | Mar 18, 2026 | |
Coastal Summit Sports: College Hockey 26 code | This game was developed with the assistance of Generative AI tools which served as a coding co-pilot. The AI was used to... | Coastal Summit Sports | - | Mar 18, 2026 | |
Twisted Ball Pool text | AI was used to assist in writing marketing text and game descriptions. The game itself does not use AI in gameplay or af... | Skibo Games | - | Mar 18, 2026 | |
TicTacFootball code | Tic Tac Football uses AI-controlled opponents to allow players to compete in single-player matches, cups, and leagues. ... | Alberto Tarantino | - | Mar 18, 2026 | |
Pound for Pound art | AI was used to generate fighter images and parts of the marketing material | Pound for Pound Games | - | Mar 18, 2026 | |
Hardcourt Balls artaudio | AI has been used to generate first drafts of some game art which then has been enhanced/edited by humans as well as in-g... | Untitled Software | - | Mar 18, 2026 | |
Corner King: Boxing Manager audio | This game used generative AI to create some soundeffects for the fighting simuation | Temporal Lure | - | Mar 18, 2026 | |
GIFT UP - FARM art | The game's cover art was created using AI. | Hede | 11 | Mar 18, 2026 | |
Delta Manager artcode | This game uses AI-generated content for team logos. AI tools were also used to assist with coding and debugging, but no ... | Fassi Blue | 14 | Mar 18, 2026 | |
Haramball art | AI has been used for generating images for the game | A2B Games | - | Mar 18, 2026 | |
Tennis Manager 26 text | We used AI to generate the faces of the people in the game, as well as some of the logos and texts variants. | Rebound CG | - | Mar 18, 2026 | |
Casual Sport Series: Boxing arttext | AI was used to support the creation of 2D graphics and localization. | Revulo Games | - | Mar 18, 2026 | |
Absolute Tennis Manager 2 art | AI is used to generate some faces of the people in the game, as well as some of the logos. | ATEMIX | - | Mar 18, 2026 | |
Goal Gang general | We sometimes use procedural and AI tools to help bring our ideas to life, but every final asset is crafted and guided by... | Turbo Futur | - | Mar 18, 2026 | |
Youth Academy art | The profile pictures used for the young players in the game are generated using AI. Also cover art are created with the ... | Oba Games | - | Mar 18, 2026 | |
Fight Like a Chicken audiocodetext | AI was used in music and coding assistance and marketing text. No art, character design or animation was assisted by AI. | Uncanny Games | - | Mar 18, 2026 | |
Backstage Football art | Artificial intelligence is only used to generate pre-rendered visual and marketing content, such as promotional screensh... | Infrangible Devs | - | Mar 18, 2026 | |
Football Club Inside general | The in-game assets generated by AI | Vladimir Pliashkun | - | Mar 18, 2026 | |
Gully Champ art | We have used AI to generate game assets and marketing assets. | Studio Innovate Private Limited | - | Mar 18, 2026 | |
Digital Crypt's Fantasy Marbles art | AI image generation was used to help design the Steam store page capsule images | James Stringer | - | Mar 18, 2026 | |
Air Blitz artaudio | This game does not use AI during gameplay. Some visual and audio assets were created with AI assistance during developme... | doSolid Studios | - | Mar 18, 2026 | |
Mini Golf Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Bar Darts Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
College Wrestling Manager 2026 art | AI was used to generate store page graphics and banners. | Grimm Games Llc | - | Mar 18, 2026 | |
Soccer Fan - Online Multiplayer art | Marketing materials only | UnikhGames | - | Mar 18, 2026 | |
Football Club Manager 26 LIVE art | The game's manager key art image was initially AI generated and then modified. | Halfspace Games | - | Mar 18, 2026 | |
Earth Legends art | Some assets in the game, such as backgrounds, were originally generated using AI, but have been heavily edited and incor... | Picknicken | - | Mar 18, 2026 | |
Big Flip Basketball art | Use of AI for User Interface art and Library art. | PT185 | - | Mar 18, 2026 | |
Boxing Pro Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Jingle Strike VR art | AI tools were used only to draft/iterate on poster/store imagery featuring our in-game elf characters. All in-game asset... | Spooky Pictures Games | - | Mar 18, 2026 | |
Street Soccer Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Soccer Penalty Kick art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Billiards Pro Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Air Hockey Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
MEMASIKI IS MY 2007TH art | All images in the game are created with AI | Reanim Games | 25 | Mar 18, 2026 | |
BasketBlow artaudio | Some team logos were created with the assistance of artificial intelligence and later manually refined. Promotional imag... | Ledicia Interactiva | - | Mar 18, 2026 | |
Sunday League Manager: Horse and Spoon art | The player headshots in this beta version are AI Generated for the time being, I do have an artist working on renders & ... | christianosway | 14 | Mar 18, 2026 | |
Fritz - Your chess coach 2 textaudio | With the help of the AI chatbot, you can generate analyses and varied comments on your games and, if required, listen to... | ChessBase GmbH | - | Mar 18, 2026 | |
CyberPong AI art | Ai used mildy for art | kosafo | - | Mar 18, 2026 | |
Totally Fair Boxing audiotext | A small number of sound effects were generated using AI. Please note all voice acting in the game was created and perfor... | CoDeanGames | - | Mar 18, 2026 | |
Speedway Club Manager 25 art | AI was used to generate some graphic content (as logos, pictures) of Speedway Club Manager 2025 | Marcin Dopierała | 89 | Mar 18, 2026 | |
Touhou Volleyball art | This game use generative artificial intelligence to generate content for the storepage and marketing materials. | SubCulture Dev | 28 | Mar 18, 2026 | |
Ultimate Mythic Ski Jumping League audioart | There is one soundtrack option for our own made (instrumental) songs and there are optional music styles you can unlock,... | Eric Behme | - | Mar 18, 2026 | |
MEMOLOGY: ITALIAN BRAINROT artaudio | Some of the images, as well as all the music in the game, were created using AI. | hannibalnotdead | 132 | Mar 18, 2026 | |
Gangsters Way art | Used for creating the game banner | Whale Rock Games | - | Mar 18, 2026 | |
Launch Dude art | Store description and promotional graphics generated using AI tools. | ZERO5GAMES | 15 | Mar 18, 2026 | |
Cut it! art | Store description and promotional graphics generated using AI tools. | ZERO5GAMES | 16 | Mar 18, 2026 | |
Impossible Moto Sim art | Store description and promotional graphics generated using AI tools. | ZERO5GAMES | 16 | Mar 18, 2026 |
123 results
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