AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13592
13,592
disclosures tracked
+13592 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3467 of 13,592 products
tag: Split Screen
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Sub Rosa Tournament artaudio | Generative AI tools were used to assist in the creation of certain visual and audio assets (such as background artwork a... | Niv Kor | - | Mar 18, 2026 | |
Tacticell Arena artaudio | Generative AI was used to create the promotional artwork (capsules and banners) for the store page. In-game, the soldier... | Antheed | - | Mar 18, 2026 | |
Cozy Paradox Fixer: Twin Realities general | I used AI generated content for the Steam page. | Bancal Games | - | Mar 18, 2026 | |
Little Toys art | Only with certain images | YLRG Entertainment | - | Mar 18, 2026 | |
Sato Killing Time Chat.exe textart | This game uses GeminiAPI for conversations and features some photorealistic images. All other illustrations were created... | DankHearts | 88 | Mar 18, 2026 | |
Vault Vandals general | Generative AI tools were used to develop selected game elements. | Elusive Drafts | - | Mar 18, 2026 | |
Haamupeli audioart | This game includes AI-assisted music tracks and some graphic elements but does not use generative AI to create content d... | Galoya Games | - | Mar 18, 2026 | |
Pengo Friendo text | The AI listens to your reflections and self-description, crafting motivational prompts that evolve with you—helping you ... | jumastudio | - | Mar 18, 2026 | |
ALYUP art | Some art assets were generated by AI. | HashMO Interactive | - | Mar 18, 2026 | |
Graffiti Rush art | AI used for some GUI menu gfx | Outlaw Games | - | Mar 18, 2026 | |
分头行动:chibichibi artaudio | In the title screen scene displayed after launching the game, some poster artworks, prop covers, and similar visual elem... | ManaWanderer | 342 | Mar 18, 2026 | |
F1 Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Ropes general | AI was used to generate assets for the game/marketing during development. | CGAPPS | - | Mar 18, 2026 | |
Truck Racing Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
The Cubes art | Capsule image used in store page has been generated by AI | Hawkeye Studios | - | Mar 18, 2026 | |
Street Racer Collection (QUByte Classics) art | Some icons and visual elements used in promotional materials and on the store page were created with the help of artific... | QUByte Interactive | - | Mar 18, 2026 | |
Friendship Simulator audio | Audio dialogs are pre-rendered using AI | Chewa | - | Mar 18, 2026 | |
Proxy Project Ouroboros art | I just made two paintings for the left wall of the hub world because I wanted to make something pretty myself but didn't... | Ricardo Vindas | - | Mar 18, 2026 | |
Veg Uprising art | Few of the visuals of characters are generated by AI | PixeCast Studios | - | Mar 18, 2026 | |
Clicker Ore art | Splash images and icon created by AI. | Tiny Depth Studio | - | Mar 18, 2026 | |
Grizzly Cup Turbo Challenge '92 art | Some visual assets used in this game, on its Steam store page, and in related marketing materials were created or enhanc... | Pixel Grizzly Games | - | Mar 18, 2026 | |
Caveflyer: Rift War art | Parts of graphics are generated with AI. | Eino Tuominen Oy | - | Mar 18, 2026 | |
Put Out the Fire art | Some visual assets used in the game and on this Steam page were created with the assistance of AI-generated imagery. The... | Midnight Shift Games | - | Mar 18, 2026 | |
Together in Forgotten Lands: Chapter One art | Some of the visuals on our store page and some of the 2D illustrations in our game were created with the help of AI-powe... | Vellichor Games | 204 | Mar 18, 2026 | |
Super Potion Pals art | Some 2D background art for the game is AI generated. | TACS Games Ltd. | - | Mar 18, 2026 | |
Velocity Arena art | Logo was created using generative AI | Tyler Zuver | - | Mar 18, 2026 | |
AI PAINTER: Painting Simulator art | This game uses AI technology for sketch-to-image generation. Players can draw sketches in-game and use AI models based o... | Magic Cat | - | Mar 18, 2026 | |
Juiced Fruit Racing art | AI generated art assets: - 9 (out of the 23) images use for item icons - the gray fruit silhouette background on menu s... | Cascadia Games | - | Mar 18, 2026 | |
AVTale art | AI was only used for generating the logo and the initial key art. | OnePersonDevelopment | - | Mar 18, 2026 | |
Soul Chained artaudiocode | Soul Chained makes limited use of AI tools to improve coding and asset development pipelines. The game itself does not r... | Kyroware Games | - | Mar 18, 2026 | |
Daily Driven Racer art | AI is used as an upscaling tool for some in‑game textures. | A-Grand HT | - | Mar 18, 2026 | |
Death Metal Derby codeartaudio | Generative AI was used to assist in programming, texture creation, and background music. | Turtle Duck Studio | - | Mar 18, 2026 | |
STUDIO SCREAM - VERSE ONE general | as a tool for helping me come up with ideas. | DARK STAR STUDIOS | - | Mar 18, 2026 | |
Master of the Arena art | Some pre-rendered assets, such as images, were created using generative AI and then modified by hand to meet the require... | UlrichVonSigwin | - | Mar 18, 2026 | |
Rotten Forgotten general | Some assets have been edited with AI tools. | Georgios Kletsas | - | Mar 18, 2026 | |
Sonic Surge - Rhythm Showdown art | The covers are generated with the help of AI. | Crowvisuals | - | Mar 18, 2026 | |
Dungeon Tracer art | AI was used in the creation of some background images and UI icons. No AI is used to generate content or code during gam... | ROOT GAMES | - | Mar 18, 2026 | |
TorchR Runners: Demastered artaudio | We use AI mostly for images (Dall-E), music (Suno), and SFX (elevenlabs), but we edit everything and use it as a budget-... | Salvage Cooperation | - | Mar 18, 2026 | |
JUMP! The Floor Is... art | Some artwork on this page was created with AI assistance. | GamesDoc | 35 | Mar 18, 2026 | |
Call of Heroes: Tower Defense art | Artificial Intelligence used to create the game's cover image. | Bakart Games - Rômulo | - | Mar 18, 2026 | |
Sumo Battlegrounds general | The trailer is a combination of AI generated video along with gameplay recordings. | Game Devs Anonymous | - | Mar 18, 2026 | |
Exo Wanderers arttext | Due to budget constraints, the cover illustrations in the Story menu of the game are generated using AI, which will hard... | 什工坊SueStudio | 22 | Mar 18, 2026 | |
Educational Family Games artaudio | Some pre-rendered graphics were created with AI. All voices were pre-made with top quality AI. | Crazysoft Limited | - | Mar 18, 2026 | |
UnPlugged general | AI used in generation of content for Store Page | DemonLabs Interactive | 20 | Mar 18, 2026 | |
Elemental Dog Defense art | We used procedural AI-generated art to assist and enhance all our art for the Dogs and Cats (towers assets) inside the g... | tw1ZTER | - | Mar 18, 2026 | |
Turbo Bullets art | Some of textures, logo's and character images / character avatars were created using A.I. | Carrramba Entertainment | - | Mar 18, 2026 | |
Crabity code | AI is used to generate daily puzzle levels using a procedural generation algorithm. However, no AI was used to generate ... | Akhror Rakhmatov | 19 | Mar 18, 2026 | |
Magic Lantern Festival art | This game includes images that are edited after being generated by an AI. -Map backgrounds (pixelized after generation)... | Yukine Studio | - | Mar 18, 2026 | |
AirFlow: Sky Is The Limit audio | Potentially using software, to assist in audio creation. | AntyVersum | - | Mar 18, 2026 | |
Mirage: A Biplane Adventure art | Some user interface images (fuel bar) have been created with the help of AI tools. Map image has been edited with the he... | Blitzwood | - | Mar 18, 2026 |
61 results
Missing a product? Let us know