AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13600
13,600
disclosures tracked
+13600 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3470 of 13,600 products
tag: Space Sim
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Project: Zenith Expanse art | This game uses AI-generated images for fauna and flora portraits. All AI-generated assets are static artwork used for vi... | Webrevolution Szymon Kosok | - | Mar 18, 2026 | |
UltraGalactic artaudiotext | AI was used only for limited assistance, such as refining some logos, helping with music production, and translating tex... | Seven Dragons Studios | - | Mar 18, 2026 | |
My Little Cosmos art | AI generates a few images and icons, reviewed manually. | PcZ Games | - | Mar 18, 2026 | |
Cosmo Strike: Complete Edition art | AI was used to develop the store and cover pages of the game. | Nikspeaks | - | Mar 18, 2026 | |
Album3D text | Some pre-rendered textual content (e.g., descriptions and localization) is created or assisted using AI-based tools for ... | 4AI Limited | - | Mar 18, 2026 | |
Max Savage art | Comic illustrations and planet environment have been rendered by AI | Tim Rachor | - | Mar 18, 2026 | |
《生命线:轨道》 (Lifeline: Orbit) code | This game utilized AI tools exclusively to assist in writing and optimizing a portion of the underlying code during deve... | 零号矢量 (Vector Zero) | - | Mar 18, 2026 | |
Pilot 6174: Orbital Survival codetext | AI Assistance was solely used as a development tool for coding support and text proofreading. All creative elements, suc... | Kotge Astroworks | - | Mar 18, 2026 | |
Ironseed 3 : Vigil arttextaudio | This game includes pre-generated visual assets created and edited using MidJourney. Written content was developed with ... | Robert Morgan | - | Mar 18, 2026 | |
ORBITAL text | I used AI to proofread the text content of the game as well as help with ideas brainstorming. | Night Sky Dogs | - | Mar 18, 2026 | |
Cube Dodger 3D arttext | I created achievement logos with AI and store logos with Ai, all in game images are created with actual game play and d... | Darren Keathley | - | Mar 18, 2026 | |
Nebula Miner artaudio | Some AI generated images and music. | Tacit Software Solutions | - | Mar 18, 2026 | |
The Long Way Home audioart | This game is created by a solo developer with a limited budget and some AI-assisted tools were used during production. ... | Cihan Kuzu | - | Mar 18, 2026 | |
Space Manager art | Space Manager uses AI-generated assets only to a limited extent, mainly for store assets. | Trophy Games | - | Mar 18, 2026 | |
Stellar Industrialist art | AI generates a few images and icons, reviewed manually. | PcZ Games | 17 | Mar 18, 2026 | |
After the Crash : Colony art | Some promotional images on the store page were created with the assistance of AI tools. All in game assets and gameplay ... | Penche Software | - | Mar 18, 2026 | |
FARWORLD BEACON audioart | Game audio, video, and a small portion of artistic content are produced with AI assistance. | BEACON STUDIO | - | Mar 18, 2026 | |
Legitimate Space Corp Simulator LLC - Prologue audioart | AI is used in some audio and visual components. | VHornet Games | 82 | Mar 18, 2026 | |
The Entity Within arttextcode | AI has been used during development to assist with creating images, text descriptions, and code. No AI-generated content... | MightyCodeDragon | - | Mar 18, 2026 | |
LootRun arttext | Our game leverages the power of AI in two key areas: Visual Content: Some in-game graphics and visual assets were creat... | Four Arms Games | - | Mar 18, 2026 | |
Wreckborn text | Some game content was translated with the assistance of AI tools. | Krystian Dobaczewski | 10 | Mar 18, 2026 | |
Project Substrata arttextcode | About the Use of AI During the early stages of development, Project Substrata utilized generative AI tools (such as imag... | Studio Substrata | - | Mar 18, 2026 | |
Preset Rocket Plan art | Some capsule images for the Steam store page were created using pre-generated AI tools | MakeThings | - | Mar 18, 2026 | |
Nightork Adventures 3 - Arena audio | Some music was generated with the help of AI. | Warptear Entertainment | - | Mar 18, 2026 | |
TwoBrains OneShip art | We use AI to generate some pre-rendered visual assets for the game. This includes the store banner, achievement icons, a... | Z-Tech Studio | - | Mar 18, 2026 | |
Infini Orbis artaudio | During development, some pre-generated assets were created using commercially licensed generative AI services. This incl... | Tanis | - | Mar 18, 2026 | |
Starbrew Station artaudiocodetext | Starbrew Station is made by Lost Rabbit Digital: two siblings who handle all the coding, art, music, writing, and playte... | Lost Rabbit Digital | 26 | Mar 18, 2026 | |
Astral Wake textcodeart | Astral Wake incorporates AI tools, including large language models and image generation models, in both development and ... | Fern Forest Games Ltd | - | Mar 18, 2026 | |
D.R.I.F.T. art | During the development of D.R.I.F.T., some AI tools may have been used for optimization and generating graphics. However... | ResilientLogic Games | - | Mar 18, 2026 | |
No Time Left artaudio | Character portraits are pre-rendered by AI along with some voices. These are placeholder assets and will not be in the f... | Gonzo Technologies | - | Mar 18, 2026 | |
D.I.G. — Discover Infinite Galaxies artaudiotext | Some images, textures, text elements, sounds, music, names, and marketing copy for the game were created with the assist... | BloomSpaceGames | - | Mar 18, 2026 | |
Geospatial Exploration - Explore the real world in 3D and VR textaudio | This game uses Google Gemini AI to provide real-time educational information about locations on Earth. The AI assistant ... | Boemien | - | Mar 18, 2026 | |
20 Days audio | Some of the music used in the game and promotional materials was generated or composed using artificial intelligence sys... | AgostonB | - | Mar 18, 2026 | |
Asteroid Odyssey codetext | - All translations except English and Russian. - Some game logic like boilerplate code. | LampDog Studio | 23 | Mar 18, 2026 | |
Deepest Blue art | Main title splash picture partially AI generated. | Steve Turner | - | Mar 18, 2026 | |
星湾 arttext | Some images and text were generated by AI. | Cfyz | - | Mar 18, 2026 | |
Saturn Quest: The Loneliness Of Captain Navigator audioart | I'm using an A.I. modified voice as a joke (which works great, by the way!). I'm using A.I. generated planets, stars and... | Arkhouse Telegraph | - | Mar 18, 2026 | |
Mecha Harem: Bonds of the Abyss art | All character illustrations and CGs are fully hand-drawn by our art team. The aircraft are created with 3D modeling, wh... | YYGames | 10 | Mar 18, 2026 | |
Spaceship Pro Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
VR Blasteroids art | Some visual assets on this page as well as in-game content include pre-rendered imagery generated with the assistance of... | IGA Flux LLC | - | Mar 18, 2026 | |
CIVIREVIVAL arttext | Some of the image assets in this game have been manually modified on an AI-generated basis, and some of the text has bee... | DIMENSION CREATIONS LIMITED | - | Mar 18, 2026 | |
荒野求生 arttext | Most of the images, backgrounds and some texts in this game are AI-generated. | Qi Jun | - | Mar 18, 2026 | |
Trade Anchor artaudio | Some images and icons in the game were generated with AI and post-processed manually. In-game music and voice-overs are ... | Lemuria | - | Mar 18, 2026 | |
Drow Space Shooter art | Breathtaking AI generated graphics | Xgarius Games | - | Mar 18, 2026 | |
Star Legacy art | The game does not contain AI-generated content. AI-generated content is used just for Steam Images. | Star Legacy | - | Mar 18, 2026 | |
New Space Age art | Some visual assets were created using AI tools under human supervision. No AI is used in the game itself. | NT7 Studio | - | Mar 18, 2026 | |
Interstellar Nomad art | During loading screens, the game displays abstract, AI-generated artwork. These visuals are separate from the in-game gr... | Metadarkverse | - | Mar 18, 2026 | |
Astra Industria codetext | During the development of this game, I used artificial intelligence tools for the following purposes: * Accelerating th... | Regnum Noctis | - | Mar 18, 2026 | |
Pizzy6 art | Most of the wall paintings and images are AI generated Some meshes are Ai generated like the Cash register, the pizza it... | CelestiaDominance | - | Mar 18, 2026 | |
Observer Protocol: The Station - Final Shift art | We used AI for quick prototyping and then to edit some of our images to meet the various image size requirements Steam r... | BuderWorks | - | Mar 18, 2026 |
169 results
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