AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13653
13,653
disclosures tracked
+13653 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3485 of 13,653 products
tag: Souls-like
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Getaway Golf art | Some of the store page and in-game art appears to be potentially AI-generated. | schizmo | - | Mar 18, 2026 | |
REKINDLE artaudio | Generative AI technology was utilized for certain art assets(Background and Item Images) and sound effects to enhance th... | StudioLightHouse | - | Mar 18, 2026 | |
Midnight Oil: Prologue art | Midnight Oil Prologue uses assets purchased from the Unreal FAB Marketplace. Therefore, we cannot guarantee that all ass... | RD7 Studios | - | Mar 18, 2026 | |
POTUS vs. The World! general | Some marketing and promotional materials for this game were created or assisted using generative AI tools. These materia... | F.a. Forge | - | Mar 18, 2026 | |
Marble Blade artaudio | AI used in development for character portraits, abstract images and music | Baker Games Studios | - | Mar 18, 2026 | |
Unknown Entity text | AI has been used to translate the game into different languages. | AngrioterGames | - | Mar 18, 2026 | |
QUIZ GAME MUSEUM art | The images that make up Quiz Game Museum are created using generative AI and then retouched before being finalized for u... | Game Museum | - | Mar 18, 2026 | |
Mo Wu Tian Gong art | Model and image production were carried out using AI technology | 吴健002 | - | Mar 18, 2026 | |
Lucid Dream artcodeaudiotext | This game used generative AI as a development aid in the following areas: Store Capsule: Generative AI tools were used ... | Ragdall_ | - | Mar 18, 2026 | |
Glyph Gambit: Endgame art | This game includes a small number of pre-generated visual assets created with the assistance of generative AI tools duri... | AutoIntellect | - | Mar 18, 2026 | |
Quest Slayer audio | Some parts of the Sound are created by AI | Gaming Project | - | Mar 18, 2026 | |
Soulbound Odyssey art | Our team uses generative AI tools For Marketing/Promotional Images and some in game assets. | Could Care Less | - | Mar 18, 2026 | |
Nick's Text Adventure textcode | I used AI for spelling, organizing the story and my thoughts as well as helping fix errors in my code and to figure out ... | GXPlay | - | Mar 18, 2026 | |
Rotting Valentine textcode | AI is used only for language translation and bug fixing during development. Also AI was used for creating some parts of ... | Era t'my | 27 | Mar 18, 2026 | |
Silan: Monster Girl Island! art | 部分美术素材由AI生成 | 愛の勇者 | - | Mar 18, 2026 | |
Island Of Ash artaudiotext | Artificial intelligence was used to create some interface icons, all voice acting (English and Russian), as well as for ... | Grim Page Studio | - | Mar 18, 2026 | |
Wireless codeart | AI assisted in programming and art generation for this game. | RoboXero Studios | - | Mar 18, 2026 | |
Ascension Trail audioart | We use AI tools during our development process in the following ways: Music & Audio: We use AI tools to generate the ga... | Flying Brick Face Studio | - | Mar 18, 2026 | |
Null Reach art | We use AI to generate simple, generic assets that are not central to the game’s identity. This allows our artists to foc... | Vessel Interactive | - | Mar 18, 2026 | |
Warp Mania audio | The game's soundtrack includes tracks produced with the help of AI-based music generation tools. | DNA Games Studio | - | Mar 18, 2026 | |
What A World codeaudio | The game was programmed by the developer. AI was used as a code-reviewer and suggested changes were implemented within i... | Jesse Bensen | - | Mar 18, 2026 | |
SECOND WIND codeartaudio | AI was used coding asistance, marketing assets and musics. | Goldenstone Games | - | Mar 18, 2026 | |
Zareck: The VideoGame art | The game includes pre-generated AI-assisted assets. These consist of HUD/UI elements, some static in-game images, and a ... | ArgentinGames | - | Mar 18, 2026 | |
List codeartaudio | We use AI tools to support various parts of our development process: Coding assistance: AI helps streamline parts of th... | Flux Point Studios, Inc. | - | Mar 18, 2026 | |
Darkward art | AI tools were used during development to generate initial concept art; all final in-game graphics were then manually red... | Radek Volf | 17 | Mar 18, 2026 | |
Ashborn 21.21 art | Store description and promotional graphics generated using AI tools. | ZERO5GAMES | - | Mar 18, 2026 | |
Glyph Gambit artaudio | AI tools were used to assist in the creation of certain pre-rendered assets such as key art, promotional images, and som... | AutoIntellect | - | Mar 18, 2026 | |
Caves of Madness art | We are a small group of creators, and we don’t have the funds to hire professional or semi-professional artists. That’s ... | Forgotten Games | - | Mar 18, 2026 | |
ShoJinDen art | I used it to edit a single texture that I had drawn myself for an effect. | EigetsuGames | - | Mar 18, 2026 | |
Soulblade: Dawnbreaker art | Character art and some UI elements. | 意远工作室 | - | Mar 18, 2026 | |
Kurotsuki textcode | AI is used only for language translation and bug fixing during development. | Era t'my | 35 | Mar 18, 2026 | |
Jeon Woo-chi audio | 사운드 이펙트와 OST 제작에 생성형 AI를 사용함. | DOSA | - | Mar 18, 2026 | |
Forgotten Blood artaudio | Only a few in game icons were partially generated using image to image AI, applied to my own 3D renders and digital pain... | Maruko | - | Mar 18, 2026 | |
Ashbound: Crown of Sin art | AI was used solely for creating store page images and promotional artwork. | Howl Craft Games | - | Mar 18, 2026 | |
Demon Street artaudio | Generation of UI elements and music | Manycats Games | - | Mar 18, 2026 | |
STEEL PRINCESS art | AI-generated illustrations are used for the skill icons. | FAFAACAC | - | Mar 18, 2026 | |
Remi artaudio | 2D assets, and sound | Devichi | - | Mar 18, 2026 | |
Escape from Yandere textaudioart | Translation into other languages. Character voice generator. Generate image of capsule for Steam. Some textures for it... | VorhGames | 803 | Mar 18, 2026 | |
Starfall artcode | AI-assisted tools were used during development for select artwork, marketing materials, and for code bug-checking/optimi... | SmartPixel Gaming | - | Mar 18, 2026 | |
Pathetic26 artaudio | This game uses AI-generated assets only in pre-rendered, non-interactive content. Specifically, some character textures ... | Recollection Arc | - | Mar 18, 2026 | |
RoadToPro art | Some background images and UI assets were created with the assistance of generative AI and were further edited and refin... | GreenTeaGame | - | Mar 18, 2026 | |
Celestial DEUS + Aleatores Palace artaudio | As a solo developer, transparency with my players is essential to me. That's why I want to clarify that I have used arti... | Batpolygon | - | Mar 18, 2026 | |
Soulmon art | Some pictures are AI-generated. | tryhard games studios | - | Mar 18, 2026 | |
Loreninha Paints Dreams and Rainbows artaudio | Use of AI for creating the base of sprites and soundtrack. | Eminho & Lorena Team | - | Mar 18, 2026 | |
LUCIFERIANISM audioart | I used Elevenlabs AI Voice Robots to do all the voicework in the game. A few store page images have been created with C... | THE DEVIL 666 | - | Mar 18, 2026 | |
Unattached: City of Shadows audioart | Voice acting and a few art assets were supported by AI tools to keep this ambitious project possible as a solo developer... | Fahlawa Studio | - | Mar 18, 2026 | |
Breath of Life text | Translation of texts. | Satur Entertainment | 67 | Mar 18, 2026 | |
Erocraft arttext | Some item icons and translated texts are generated using AI. | WhiteStone | - | Mar 18, 2026 | |
Bastionfall art | During the development of this game, some visual assets for the store page and in-game loading screens were created with... | STLND Interactive | - | Mar 18, 2026 | |
Find Me art | marketing, promo videos/pictures | Ludmila Pislova | - | Mar 18, 2026 |
256 results
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