AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13634
13,634
disclosures tracked
+13634 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3479 of 13,634 products
tag: Sokoban
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
3 Sheep Puzzle artcode | Generative AI tools were used to assist in creating the game's graphical assets (characters and environments), as well a... | Noel Oigres | - | Mar 18, 2026 | |
Buccaneer's Booty art | Some of the store banners and capsule images have been enhanced using generative AI. | ITPex | - | Mar 18, 2026 | |
2048 art | Ai used for only for logo. | Raghavendra | - | Mar 18, 2026 | |
LetMeSee art | Some visual assets used in this game (such as promotional images and UI artwork) were created or refined with the assist... | DaicyGameStudio | - | Mar 18, 2026 | |
Maid Card Gacha: Collect, Display, Complete art | We use AI for the character illustrations. | Violet Soft | - | Mar 18, 2026 | |
Isekai Mage Girl Gacha Pull Simulator: Elemental Card Collection art | Character images in this game were created using AI. | Violet Soft | - | Mar 18, 2026 | |
Sokocat: Castaway text | We use artificial intelligence to localize the game into some languages. | Rising Moon Games | - | Mar 18, 2026 | |
Stinky Cat artaudio | I used AI helped me to design the main character; however, the final looking is vastly different then the AI generated. ... | Utterly Useless | - | Mar 18, 2026 | |
Schoolgirl Card Pull Simulator art | We use AI-generated images for our card characters. | Violet Soft | 33 | Mar 18, 2026 | |
噬丹 audio | In the creation of music and sound effects, we made use of AI-assisted tools. However, all AI-generated materials were f... | 泉游工作室 | - | Mar 18, 2026 | |
Silent Castle artaudiotext | This game uses generative AI for in-game images, background music, and translations. | ギュルダンゲームズ | - | Mar 18, 2026 | |
Pathways & Poltergeists audioart | - Several sound pieces in the game - Several 2D icons representing game controls for different schemas | Wise Goose Games | - | Mar 18, 2026 | |
Snake: Secret Treasure art | This game utilizes AI technology to generate some of the background and store images. These AI-generated assets were car... | RH POSITIVE | - | Mar 18, 2026 | |
To the Carrot audio | AI is used exclusively for creating musical content. | Sapphirealone | - | Mar 18, 2026 | |
Meme Merge 3D art | images were mainly generated by Ai | PixelBrain Studios | - | Mar 18, 2026 | |
8-bitBot textcode | The translations are provided via AI. The code is programmed with AI assist. | Eike Decker | - | Mar 18, 2026 | |
Moon Garden Optimizer codetext | AI is a narrative theme, and AI was used as a coding resource. However, no AI was used in the creation of the art, musi... | Tristan Miller | - | Mar 18, 2026 | |
Box or Void text | The following localizations (in-game and store page) are created with the assist of generative artificial intelligence: ... | Dumen Games | - | Mar 18, 2026 | |
ARROW WORLD text | Text on store pages in languages other than Japanese is automatically translated by AI. | ATOKESHI | - | Mar 18, 2026 | |
GluMe text | Steam page description translated using AI | Solluco | 13 | Mar 18, 2026 | |
ToneTrek arttext | Some graphic elements, text content and translations are generated by AI. | Dark Waters Games | - | Mar 18, 2026 | |
Enough textcode | AI was used to assist the translation of the Brazilian text in both game and marketing copy. It was also used during cod... | SunsetExorcist | - | Mar 18, 2026 | |
Merge Coin: Mai codetextaudio | - The developer initially generated base code using ChatGPT, through which they learned C# and Unity. This code was then... | GhostTempura | - | Mar 18, 2026 | |
BederSNAKE art | Some promotional art – specifically the splash screen and store-page key art – was first drafted with a generative-AI to... | Yury Bederov | - | Mar 18, 2026 | |
Euphoria VR art | Used for creating the game banner | VR-WRG | - | Mar 18, 2026 | |
Warehouse Warrior art | AI is used only for the player character model, main menu page and store page. | Zbigniew Pamula | - | Mar 18, 2026 | |
Puzzledom3D art | AI has been used to generate both the promotional images for the store and the background images. In the game, AI is als... | FWGames | - | Mar 18, 2026 | |
Me resbala! artaudio | "AI was used to create the game's graphics and music." | Casanova Dev | 22 | Mar 18, 2026 | |
PickingSimulator code | We use AI in some parts of the code to assist with coding. | turusaki | - | Mar 18, 2026 | |
Tales of Yokai Harmony art | Background, Icon | YokaiAttic | - | Mar 18, 2026 | |
Pocket Thief code | Generative AI was used to assist in the coding of this game only. All artwork, level design, game sounds and music are 1... | Grid Kid Games | - | Mar 18, 2026 | |
LABYBAN artaudio | Generative AI was used to generate the large images and certain UI elements. However, all the final images were manually... | Studio Gravenoire | - | Mar 18, 2026 | |
Yes Sir audioart | Some background music and game art has been generated based upon AI generations. | Uluni Games (Inh. Nils Wenzler) | - | Mar 18, 2026 | |
Shifter general | Marketing Content | Monkey Tale Games | 31 | Mar 18, 2026 | |
Spell Slide art | This game does not use AI to live-generate content or code during gameplay. Some static art was created with third-party... | Lonely Deckchair | - | Mar 18, 2026 | |
Weapon Rearing art | May be used in some images. | JIYUTORISEI | - | Mar 18, 2026 | |
WinteringSquirrel audio | I use Suno AI generate My Game BGM | 梧桐造梦 | - | Mar 18, 2026 | |
For the pine cone art | Use AI to generate some art assets | JIANG MING | - | Mar 18, 2026 | |
OG Memory: Synthwave Vampires general | The game uses self pre created images. i own all rights on all of the used content. | Schwan OG | - | Mar 18, 2026 | |
OG Puzzlers: Synthwave Vampires general | The game uses self pre created images. i own all rights on all of the used content. | Schwan OG | - | Mar 18, 2026 | |
Idol Hacked! art | AI was used to generate backgrounds and some UI elements. | theNeko | 13 | Mar 18, 2026 | |
Pixelate Must Die art | Dear player, We build on character content created by concept artists, using AI to generate character clothes, pixelated... | - | - | Mar 18, 2026 | |
Numbers of Everything artaudio | Images are generated by Midjourney with prompts shared. Musics are generated by Suno. AIGC is one of the many topics for... | 阅尘Atlas | - | Mar 18, 2026 | |
The Simp - 舔狗 art | Using AI to generate some pictures, after all, the studio has no artist for the time being | 肉鸡工作室 | 17 | Mar 18, 2026 | |
Voltage Box art | Most of my in-game art is generated using AI. | OKCITY | - | Mar 18, 2026 | |
Brain Freeze art | Generative AI was used to create some Steam Store and Steam Library images. | ggidk | - | Mar 18, 2026 | |
One Dash Star art | Capsule Image Created with AI | Pixalent | - | Mar 18, 2026 | |
Ocean Playground art | Some art resources in the game contain AI generated content. The general processing method is to generate art resources ... | All In Game Co., Limited | - | Mar 18, 2026 | |
Love 15 code | Promotional materials and also all of the code | Kelly Dornhaus | 12 | Mar 18, 2026 | |
Secret Psychology general | title rogo | Momentum Games | 36 | Mar 18, 2026 |
69 results
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