AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13650
13,650
disclosures tracked
+13650 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3485 of 13,650 products
tag: Social Deduction
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Crime City Center artaudiocode | The 3D models are standard purchased assets (e.g., Synty Studios) and are NOT AI-generated. Generative AI tools (e.g., ... | MEHMET SIDAR | - | Mar 18, 2026 | |
Paws Coven general | Some of the game and promo assets (Less than 5% of all the game assets) were made or improved using AI as a temporal dec... | Wintercrow Games | - | Mar 18, 2026 | |
Goblin Miners art | This game uses AI-generated artwork for character designs, card illustrations, and visual assets. As a solo indie devel... | Chief Games | - | Mar 18, 2026 | |
Among Paws art | Some images on the store page have been created using artificial intelligence. | HOGO Games | - | Mar 18, 2026 | |
B.I.D. art | Generative AI was used only to create some pre-rendered in-game visual assets. | HOGO Games | - | Mar 18, 2026 | |
Pigmarines audio | Generative AI was used to create a small portion of the in-game soundtrack. Specifically, 3-4 music tracks played via an... | NOOPE | - | Mar 18, 2026 | |
Traitor's Kitchen art | Some marketing assets and a few 3D models were created with AI assistance, some sprites were created with AI, while all ... | Ambar Games | - | Mar 18, 2026 | |
Spot The Word art | During the development of our game, we utilized generative AI to create the main background image used in the game scene... | Enseke | - | Mar 18, 2026 | |
Media AGENCY Simulator text | It was used to organize the news stories in our game and ensure they were grammatically correct. | Pickup Studio | - | Mar 18, 2026 | |
Grim Pastures: Outlaws art | Character skill images are made with Image Generator. | 7hgamestudio | - | Mar 18, 2026 | |
Pale Lies art | Some of the art references were made by AI | lemur_on_mars | - | Mar 18, 2026 | |
That Game? audio | Yes. That Game? uses generative AI (for example ElevenLabs) to create some of the voice-over lines used in the game. All... | NineHold | - | Mar 18, 2026 | |
ONE BYE ONE art | Used for some texture generating. | ULTRA YELLOW | - | Mar 18, 2026 | |
Wolvenrise art | Using AI for Generating Art and assets | WildDream Studio | - | Mar 18, 2026 | |
Principal Panic arttext | In the development of the game, generative AI models were employed for the following purposes: Generating reference ima... | Magenta Games | - | Mar 18, 2026 | |
3Dマーダーミステリー 煤の悪魔の殺人 art | The watercolor paintings that appear in the game, depicting the situation at the crime scene, use AI for editing. | ぐだぐだぶとん | - | Mar 18, 2026 | |
Church Crew art | I've only used generative AI to create a few decorative paintings that appear in the game environment. No character mode... | Batuhan YILDIRIM | - | Mar 18, 2026 | |
Sanitism artaudio | Some content in this game was created with the assistance of AI tools. This includes: Library Hero image (partially gene... | Hachimi Studio | - | Mar 18, 2026 | |
Fool's Trigger text | Translations made with Ai help | PodrezCrew | - | Mar 18, 2026 | |
Forks & Daggers art | AI used to generate and edit community images, marketing and Concept Arts. | Brightvoid Interactive | - | Mar 18, 2026 | |
UNKNOWN FACES arttextaudio | Some logos, text, in-game translations, and character voices were created with AI assistance. All other gameplay content... | Nerux Studio | - | Mar 18, 2026 | |
Pulled Strings arttext | Our small indie team has responsibly used generative AI tools to accelerate our development while maintaining full creat... | BT Interactable | - | Mar 18, 2026 | |
Grim Pastures art | Some visuals within this content and on the store page have been generated using AI. | 7hgamestudio | 27 | Mar 18, 2026 | |
Trade Rivals- Goblin Age art | Due to time and budget constraints, we have received AI support in 2 UI elements. Our work plan will be to redesign them... | Roog Game Studio | 62 | Mar 18, 2026 | |
Undercover art | Currently we used AI to create the capsules for the game's store page. The game itself does not contain any active form ... | Moondust | 17 | Mar 18, 2026 | |
Dale & Dawson Stationery Supplies art | AI only was used to create the achievement images | Striped Panda Studios | 4.4k | Mar 18, 2026 | |
Wolves in Sheep's Clothing art | Generative AI is used to create logo and banner images. | TYC Games | - | Mar 18, 2026 | |
Sneaky Pirates artaudiotext | We generated drafts for the game's and company logos, part of the capsules art, the voice in the trailer and the store t... | Knights of the Gray Matter | 14 | Mar 18, 2026 | |
Castle of Blackwater audio | Only the tutorial narration is AI voice generated. | Castle of Blackwater | 178 | Mar 18, 2026 | |
Bunny Game art | We use AI for creating some of the promotional images, and very small percentage of 2D art. | Nocebo | 20 | Mar 18, 2026 | |
Werewolves Revenge art | Character arts are currently using AI generated images as placeholders. | Studio Serene | 69 | Mar 18, 2026 | |
Among Waifus 18+ general | We used neural networks solely to create some of the community items. No live-generated AI content is used in the final ... | Romantic Room | 230 | Mar 18, 2026 |
32 results
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