AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13620
13,620
disclosures tracked
+13620 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3476 of 13,620 products
tag: Sniper
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
wozitdev's 3D Sniper code | IDE Tooling | wozitdev | - | Mar 18, 2026 | |
Sniper Reaction code | Small portion of code is generated using AI | Saitama | - | Mar 18, 2026 | |
STICKMAN DX : MEGA FIGHTERS art | Illustration images created using AI | LITTLE Z | - | Mar 18, 2026 | |
Dinosaur Hunting Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Ocean Fishooter general | Certain visual elements within the game and marketing materials were manually created by the development team, with AI a... | FALA PTE. LTD. | - | Mar 18, 2026 | |
Ether Core art | Ai is used for reference of art. | Cogetsu | - | Mar 18, 2026 | |
DozTroy codearttext | IA used for game code, some textures and translations other than english and french. | dozhwal | - | Mar 18, 2026 | |
Abrez art | I used artificial intelligence (AI) to generate the background image for the store page of the game Abrez. All other ima... | Haruka Nitaka | - | Mar 18, 2026 | |
Stream Defense Protocol audiotext | Music and translations are generated by AI | Cyvana | 10 | Mar 18, 2026 | |
Battle Ground Battle Royale art | I am currently using AI to remove backgrounds and for any art placeholders. Nothing In game is AI generated and everythi... | BeadleGames | - | Mar 18, 2026 | |
Don't shoot politics art | Store description and promotional graphics generated using AI tools. | ZERO5GAMES | - | Mar 18, 2026 | |
Hentai Natsuki art | Used an AI tool to create several hentai-style images. | Cyber Keks | - | Mar 18, 2026 | |
Medieval Archer Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
MARKSMAN VR audio | The voiceovers in MARKSMAN VR have been generated using AI technology. This approach allows us to deliver engaging and d... | Crimson Gate | 16 | Mar 18, 2026 | |
Gooning Aim Trainer art | Some of the art is edited with AI assistance from base images. | Pantsu Productions | 238 | Mar 18, 2026 | |
Gun Reflex VR arttext | Some in-game paintings and images were created using AI and then further refined. The translations into some languages h... | OBGames | 39 | Mar 18, 2026 | |
The Ultimate Trickshot Challenge art | Rest assured, there is no AI content in the game itself! In order to save your eyes from the utter lack of artistry that... | Nothing But Clutch | - | Mar 18, 2026 | |
ACESurvivor art | Only use AI drawing tools to draw a small number of icons for the game. | brainstorm Solo Studio | 10 | Mar 18, 2026 | |
Operation : Strike & Secure art | Operation: Strike & Secure uses generative artificial intelligence to create certain visual elements, including the back... | WanderLab | 13 | Mar 18, 2026 | |
The Lost Hunter art | Artificial intelligence support was used in the pictures that are not in the game, but only on the steam page. | BlackTab Games | - | Mar 18, 2026 | |
Catboy Aim Trainer art | Some of the art is edited with AI assistance from base images. | Pantsu Productions | 90 | Mar 18, 2026 | |
Catgirl Aim Trainer art | Some of the art is edited with AI assistance from base images. | Pantsu Productions | 174 | Mar 18, 2026 | |
Strike Force - Joint Ops audio | During Early Access Launch we are using AI generated Voice as a placeholder, to be replaced with real voice acting durin... | Dark Valley Games | - | Mar 18, 2026 | |
Streamer VS Zombie arttext | AI is used for some of the artwork and scripts. | ArachniGAMES | - | Mar 18, 2026 | |
Tokyo Mafia Simulator Prologue art | Game logo and clan images generated by AI | Alkame Games | - | Mar 18, 2026 | |
Furry Aim Trainer art | Some of the art is edited with AI assistance from base images. | Pantsu Productions | 1.3k | Mar 18, 2026 | |
Working On It art | splash screen | Pundlion | - | Mar 18, 2026 | |
Bluff with Ash art | AI is used for illustration. | Conv Studio | - | Mar 18, 2026 | |
Commando Hero 2 : First Blood audio | The music in the game was made with artificial intelligence. | Montee Games | - | Mar 18, 2026 | |
Mister 9 art | Some paintings. | riinwin | 27 | Mar 18, 2026 | |
Battle Marine art | The main capsule image that appears in the card when sharing Battle Marine's store page URL on social media such as Twit... | Yoji Suzuki | - | Mar 18, 2026 | |
Aim Sex art | Artwork personagem | Kitsu Games | - | Mar 18, 2026 | |
Assassins Unleashed: The Apocalypse art | The only uses of AI was a background remover for the logos, and to generate the assassin I use on the store page, there ... | Dark Winter Studios | - | Mar 18, 2026 | |
Aim Down Screen artaudio | * The background scene of the in-door shooting range is AI generated * Some of the widgets use pre-rendered graphics * S... | John Grden | - | Mar 18, 2026 | |
Cactus Cowboy - Desert Warfare audio | Some voices were made with Replica Studio, a verified Unity Solution. Everything here has it's valid license. | Cactus VR Studios | - | Mar 18, 2026 | |
Pixel Gun 3D: PC Edition art | Generative AI tools have been applied by development team in process of creation of parts of very limited in-game graphi... | Cubic Games Studio | - | Mar 18, 2026 | |
Blind Bullet text | AI has been partially used only for text translation. | tesakiza | - | Mar 18, 2026 | |
俺たち対空兵 art | The package image of this game was created using multiple AI tools. Part of the background image and background characte... | Sonic-Alpha | - | Mar 18, 2026 | |
Artificial Extinction 2 arttext | I used Midjourney to stylize an ingame screenshot to create capsule art. AI helped me contextually translate my game int... | 100Hr Games Inc | - | Mar 18, 2026 |
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