AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13625
13,625
disclosures tracked
+13625 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3477 of 13,625 products
tag: Shooter
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Escape Up art | Some of the games artwork was generated with generative artificial intelligence. | AngryBread Limited | - | Mar 18, 2026 | |
REDSTREAM DISPATCH artaudio | This game uses generative AI tools to assist in creating a small number of static pictures and audio files. | VirtualVillain | - | Mar 18, 2026 | |
Project CyberSky art | Some images were created using A.I. - My only fear is that I might have created sentient in the process. Pray for me Cyb... | Xcogames LLC | - | Mar 18, 2026 | |
Arcane Spellforge: Core Defense general | This game uses generative AI tools during development only. AI is used to support the creative process, such as early pr... | Arcane Labs | - | Mar 18, 2026 | |
Libertine: King of Hearts audio | Voice changing AI used so that one voice actor can play multiple characters. | Hasnotalent Media | 19 | Mar 18, 2026 | |
jxxz art | This game uses pre-generated AI art assets for its store page and in-game visuals. All AI-generated content has been rev... | LIHAONAN | - | Mar 18, 2026 | |
Gunshot Survivors VR text | AI-translated | HachiKuGames | - | Mar 18, 2026 | |
Femboy vs Nazis art | The images were generated using artificial intelligence. | Hellim Studios | - | Mar 18, 2026 | |
Farm&Night general | List of generative AI used in this game - Game Title Text - Game Logo | DH Kim | - | Mar 18, 2026 | |
Undead Apocalypse: Hellbreak general | The library assets for this game were generated with the assistance of AI tools. | Laszmoe | - | Mar 18, 2026 | |
Maestro art | AI-generated content is used in a limited capacity for certain images and video materials. No AI tools were used in the ... | Maestro Devs | - | Mar 18, 2026 | |
Battle Magi artaudio | AI was used to create some icons, sounds, and music. | MalecTeam | - | Mar 18, 2026 | |
Diamond Island audio | The character voice in Trailer | LIDO GAMES | - | Mar 18, 2026 | |
Flower Survivors artaudiotext | Generative AI tools were used in the development of Flower Dungeon. Tools used: NovelAI, SUNO, Grok Scope of use: Backgr... | MOZO Games | - | Mar 18, 2026 | |
Novorsk art | AI Content Disclosure This game uses a combination of traditional game development tools, image editing software, and AI... | Phantom Byte Interactive | - | Mar 18, 2026 | |
wozitdev's 3D Sniper code | IDE Tooling | wozitdev | - | Mar 18, 2026 | |
Auto Tuktuk Mafia artaudio | This game utilizes pre-generated AI content to enhance the visual and audio experience. This includes 2D assets for UI/m... | Gamepoc | - | Mar 18, 2026 | |
Tacticell Arena artaudio | Generative AI was used to create the promotional artwork (capsules and banners) for the store page. In-game, the soldier... | Antheed | - | Mar 18, 2026 | |
Havana Blood artaudio | There are images produced that have been rendered using the help of Ai, there are also musical components that have been... | BRYPER INDUSTRIES | - | Mar 18, 2026 | |
Midnight Oil: Prologue art | Midnight Oil Prologue uses assets purchased from the Unreal FAB Marketplace. Therefore, we cannot guarantee that all ass... | RD7 Studios | - | Mar 18, 2026 | |
NeverCOM art | Icons and textures | Shenzhen Huajian Network Technology Co., Ltd | - | Mar 18, 2026 | |
Vietnam Communist art | Some visual assets were generated using AI tools and further edited manually. | AXIMOX | - | Mar 18, 2026 | |
Ember Glimmer art | A small number of AI-generated images and models. | 古谣 | - | Mar 18, 2026 | |
Thunderhawk: Danger Close arttext | Thunderhawk: Danger Close uses a minimal amount of AI generated assets, including a handful of textures, marketing art, ... | Funagen Games | - | Mar 18, 2026 | |
Nuova Star 诺瓦星 art | 游戏中少量使用了AI 生成,如头像、道具、特性图标等。 | 夜鹭 | - | Mar 18, 2026 | |
Bullet Head art | The game uses some AI-generated images. | Warkuda | - | Mar 18, 2026 | |
电波挑战者 arttext | Some content, including images and localization translations, was generated using AI. | G-Dawn Studios | - | Mar 18, 2026 | |
Zero-G Combat art | We use AI-generated tools to create some of the promotional artwork and store assets (banners and capsules). | Fantasia for Information | - | Mar 18, 2026 | |
VILOVEJETS art | The game to contain art assets generated by artificial intelligence | Polka Studio | 11 | Mar 18, 2026 | |
Type Strike textart | Some elements of the game's store page, including the short and full descriptions, as well as parts of the capsule image... | One64 Games | - | Mar 18, 2026 | |
Dust general | The game uses traditional in-game artificial intelligence for zombie behavior, such as movement, combat, and player dete... | Dust Studio | - | Mar 18, 2026 | |
GRUNGE codetext | AI has been used for code, text, and UI No AI has been used for textures, 3D models, and audio | Simon Slav | - | Mar 18, 2026 | |
Slums: DriveBy textart | I consult with the Chat GPT regularly, use it to write simple scripts, troubleshoot, and most of the stores images are m... | Urban Bear Studio | - | Mar 18, 2026 | |
Blast Beam Bang text | AI was used to assist with localization for languages other than English and Polish. | SWAGamesDev | - | Mar 18, 2026 | |
Evac Point audiotext | We use generative AI to create certain marketing assets for the Steam store page and promotional materials. We also use ... | Mousavi Tech | - | Mar 18, 2026 | |
OUTBREAK FALL: BIOHAZARD textart | This game includes pre-generated content created with the assistance of generative AI, including some written text, UI e... | Eclipse Interactive | - | Mar 18, 2026 | |
Unit League art | Some of the team logos and background images were generated by AI. | Skyland | - | Mar 18, 2026 | |
Lucid Dream artcodeaudiotext | This game used generative AI as a development aid in the following areas: Store Capsule: Generative AI tools were used ... | Ragdall_ | - | Mar 18, 2026 | |
UltraGalactic artaudiotext | AI was used only for limited assistance, such as refining some logos, helping with music production, and translating tex... | Seven Dragons Studios | - | Mar 18, 2026 | |
Cliché Horror 2000s: The Witch’s Lair art | AI-generated tools were used to assist in the creation of certain promotional artwork displayed on the Steam store page.... | High Room Game studio | - | Mar 18, 2026 | |
Ball Clicker Roguelike art | Banners and logos are ai generated. | Gökhan Çakır | - | Mar 18, 2026 | |
OVER SAND art | The game itself was developed without the use of generative AI. During the development and release process, we may use A... | Moonmana | - | Mar 18, 2026 | |
Only Clone artaudio | Images and/or audio within game may contain AI generated images or audio. | King Tiger Studio | - | Mar 18, 2026 | |
XeGrader plus arttext | This game uses generative AI for the following purposes: ・Image generation for achievement icons ・Language translation o... | Tokihiro NAITO | - | Mar 18, 2026 | |
Cosmo Strike: Complete Edition art | AI was used to develop the store and cover pages of the game. | Nikspeaks | - | Mar 18, 2026 | |
Magic Fairy Fun Blast general | This game was built using a blend of digital tools, custom created datasets and software, and AI asset generation. One ... | Wow Cool Games | - | Mar 18, 2026 | |
City of Hunger general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | MVCAO Studios | - | Mar 18, 2026 | |
Skibidi Wars textart | The game's store page text and cover images are created using visual and text-based artificial intelligence tools. | Pakumi | - | Mar 18, 2026 | |
Game of Death Movieverse presents: Hellgame - Prologue art | We are using AI to generate Sprites of the Characters that are Based on Movie Characters, also to create parts of the in... | Jack Rhodan | - | Mar 18, 2026 | |
Streets of Miami VR text | I used BEZI and AI to help write scripts because im literally only one person and it would take 15 years and potentially... | MDRNgames Inc | - | Mar 18, 2026 |
1,297 results
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