AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13610
13,610
disclosures tracked
+13610 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3473 of 13,610 products
tag: Sailing
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
卡牌求生:阴暗航线 art | Some of the card artworks were generated with AI assistance | HuHu Game | - | Mar 18, 2026 | |
The Honest Little Fisher arttext | AI was used to enhance some of the images and texts in the game. | Kiene & Sohn | - | Mar 18, 2026 | |
Maritime Simulator artaudio | The game logo, game artwork and game marketing materials contain some AI generated materials. In-game voices were made u... | Vector Studios | - | Mar 18, 2026 | |
Ramming Turtleship - 1592: The Imjin War artcode | AI tools were used to generate some graphical assets for the store page (capsules, logos) and to assist with coding scri... | Dreampanda | - | Mar 18, 2026 | |
Chrono Spin artcode | Generative AI tools were used during development to assist in asset creation. This includes: Certain art assets (charac... | YF Indie | - | Mar 18, 2026 | |
Pirate's Dual art | Generative AI was used to create the main promotional image/poster displayed on the Steam Store Page. All in-game conten... | HaddajiDev | - | Mar 18, 2026 | |
Port Authority: Lanes & Lines text | Utilized AI to help with descriptions and proofread on the store page. No AI was used in the game itself or any code. | Harbor Masters | - | Mar 18, 2026 | |
发现时代 Age Of Discovery art | During the development of this game, some art assets — including character designs, environments, and item illustrations... | PuTianZhiXia | - | Mar 18, 2026 | |
Idle Sailor art | AI generates a few images and icons, reviewed manually. | PcZ Games | 17 | Mar 18, 2026 | |
Suez Canal Training Simulator art | Some UI icons and store artwork have been AI generated. | Mythical City Games | - | Mar 18, 2026 | |
Collector: 10 Lives Challenge art | This game utilizes AI technology to generate some of the background and store images. These AI-generated assets were car... | RH POSITIVE | - | Mar 18, 2026 | |
Ocean Fishooter general | Certain visual elements within the game and marketing materials were manually created by the development team, with AI a... | FALA PTE. LTD. | - | Mar 18, 2026 | |
Sail Girl art | Our assets were born from artist creativity, with AI stepping in only to polish the design and help artists render fine ... | HKSTTNT | - | Mar 18, 2026 | |
SailFront art | Certain graphical elements utilize generative AI for graphical enhancements and generation. | RJTech | 12 | Mar 18, 2026 | |
Ghost in the Sail art | Some static content, such as images, is AI-generated. | Sharid Yu | - | Mar 18, 2026 | |
Dockside Dreams – Fish & Cook Simulator art | AI-generated content used only for Steam capulse image. | C51 Games | 20 | Mar 18, 2026 | |
Titanic Rescue artaudio | Do you use AI to generate pre-rendered content for your game, its store page, marketing materials, and/or community asse... | Ledgerdary | - | Mar 18, 2026 | |
Pray Or Die art | Some images in the game were created using generative AI. | Hyper-Ego Games | - | Mar 18, 2026 | |
Caribbean Tide art | Using AI to create or co-create 2D graphics used in the user interface. | Binary Realm | - | Mar 18, 2026 | |
Dragons Reef VR art | AI was used to create some 2D graphics elements | Radoslaw Kutowinski | - | Mar 18, 2026 | |
Blue Paradise: Joyful Survival artaudio | AI was used to enhance promo art screen and generate song for the trailer. | Digital Melody | - | Mar 18, 2026 | |
宁静之海 art | Some store page promotional images are created using AI graphics. 一些商店页面促销图像是使用AI图形创建的。 | 烟熏渔 | - | Mar 18, 2026 | |
Pirate Sagas: The Golden Age art | Some elements of the artwork have been enhanced, upscaled or generated from source materials by AI tools. As the develo... | Pirate Sagas | - | Mar 18, 2026 | |
Lullapops Sail Race arttextcode | Some AI services are used to create partly basic game graphics, marketing texts and code. All material is then hand-craf... | Gamore Ltd. | - | Mar 18, 2026 | |
The Edge art | AI was used solely to generate the store page artwork, specifically for the title image. No AI was used in the actual ga... | TheGoodMen GamingStudioLLC | - | Mar 18, 2026 | |
Cool Game Pack art | We used generative AI during development (pre-generated only) to create a small number of 2D images (e.g., sketches and ... | COOL 2 Interactive | - | Mar 18, 2026 | |
イル・ドー art | AIの利用について 本作では、以下の箇所でAIを使用しております。 ・一部の背景画像 ・一部のNPC顔画像 ・一部の発見物画像 ・沈没船の内容を示した画像 | あとらそふと | 148 | Mar 18, 2026 | |
The EverFloating Island art | Most images are made by AI, such as pets, islands, goods, and facilities, etc. | GU GAMES | - | Mar 18, 2026 | |
UNPOC artaudio | Generative AI was used to create the marketing materials, ship wreckage meshes, and voice acting for this game. | Danny Ziemer | 52 | Mar 18, 2026 | |
Sailing The Winds art | Using AI to draw character textures. And inventory icons. | PS Games | - | Mar 18, 2026 | |
Goblin Lands art | AI has only been used to enlarge the image of the main goblin. | Hot Waffle Games | - | Mar 18, 2026 | |
Make My Car art | I created a logo for the game using ai | HornetStudio | - | Mar 18, 2026 | |
Dragons Reef art | AI was used to create some 2D graphics elements | Radoslaw Kutowinski | - | Mar 18, 2026 | |
Black Flag Rising art | AI-generated art object | Pixel Forge Interactive LTD | - | Mar 18, 2026 | |
Sea Bikers art | This game was 100% human-programmed. Some images were generated for Steam capsules and simple backgrounds. | 8º Arte Games | - | Mar 18, 2026 | |
The last farewell artaudio | This game is mainly based on several aspects that were developed using modern artificial intelligence, such as some grap... | Yas Rose | - | Mar 18, 2026 | |
Bouncing to the top with Quantum Quacks art | All the collectables for the game, the ducks, and some elements of the game are created using generative AI. | Quantum Quacks | - | Mar 18, 2026 | |
Speedboat Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | 10 | Mar 18, 2026 | |
Golden Voyage art | AI has been used for creating various icons for the game, as much as possible is created by hand. | ∑Unkown | - | Mar 18, 2026 | |
幻海奇航 general | Some assets on the Steam page were created using AI | Ze_Yu | 54 | Mar 18, 2026 | |
Alien Fish World audioart | AI was used to generate music and image textures for the game. | Brooky Games | - | Mar 18, 2026 | |
轉生打怪學英文(七)-模擬人生大冒險 art | All illustrations in this game are generated by commercially usable AI, ensuring no copyright issues. | 愛上補習班 | - | Mar 18, 2026 | |
Airship artcodeaudio | As a team of 2 we have utilized AI in our early development stages, including some concepts, logo design, coding, 3D mod... | GrimmGitz | - | Mar 18, 2026 | |
Battlegrounds : The Pirate King art | A.I is used to render certain images for higher quality | SmartOliveGames Ltd | - | Mar 18, 2026 | |
Archipelago: Island Survival art | AI was used to create some of the images and 3d models. | FrostFire | - | Mar 18, 2026 | |
High Seas, High Profits! text | Initial localization for non-english languages was done using large language models. The community has improved on that ... | lexy.zip | 131 | Mar 18, 2026 | |
Starfall art | use AI-generated icons, portraits, etc. | dubgamestudio | - | Mar 18, 2026 | |
Hopeless Sea text | This game involves localization works (Russian, Korean) generated from GPT. | Potato Cat | - | Mar 18, 2026 | |
浮生地中海 artaudio | Some city backgrounds, character designs, and background music in this game were created with AI assistance. | Mimosa Studio | - | Mar 18, 2026 | |
Global Magnates: Shipping Tycoon art | Generative AI was used in the creation of some in-game portraits, backgrounds, and icons. | Aquila Chengdu | - | Mar 18, 2026 |
54 results
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