AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Robots
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Scrap Syndicate art | Pre-rendered AI generation was used to create 2D marketing materials and storefront capsule art (logos, background art, ... | Jason Bann | - | Mar 18, 2026 | |
Biomech Protocol art | Store capsules and background environments are crafted using creative design processes. | Raptor Entertainment | - | Mar 18, 2026 | |
Rescue Team: Legion of Destruction art | Generative AI was used only as a support tool during development to help create some 2D art assets. No AI-generated cont... | Game Mixer | - | Mar 18, 2026 | |
I Am Your LLM art | AI tools were used only to assist in creating selected promotional store assets. These materials were later edited, refi... | press any key | - | Mar 18, 2026 | |
Escape 2049 art | The main title image and the in-game short movies were generated using MidJourney. | OrionSoft | - | Mar 18, 2026 | |
the collective text | This game uses AI to generate dynamic dialogue and character interactions. All game systems, mechanics, and narrative st... | The Colonization Bureau | - | Mar 18, 2026 | |
OKEYABILITY: Board Game text | Generative AI was used as a supportive tool for the localization (translation) of in-game texts. | Gnsr | - | Mar 18, 2026 | |
AI Slop: The Race to AGI artaudiotext | AI was used for the swapped artwork (paintings/statues), for the creation of the character models, for music and for tex... | CezanneSoft | - | Mar 18, 2026 | |
Arcane Spellforge: Core Defense general | This game uses generative AI tools during development only. AI is used to support the creative process, such as early pr... | Arcane Labs | - | Mar 18, 2026 | |
Gunshot Survivors VR text | AI-translated | HachiKuGames | - | Mar 18, 2026 | |
Sex Machina textart | Use of artificial intelligence for translation and images. Approximately 15–20% AI and 80–85% human work. | MAGNA GAMES | 32 | Mar 18, 2026 | |
Act! Autonomy: Cell-Tones art | AI tools were used to assist in texture generation for some scene elements and UI assets (excluding character art and CG... | PaperAct | - | Mar 18, 2026 | |
Robo audio | AI used for music improvement. | Anton Vatchenko | - | Mar 18, 2026 | |
Human Resources art | AI was used to generate one 2D art asset used for set dressing. | Human Resources | - | Mar 18, 2026 | |
HangTogether art | AI-generated images were used for the cover and parts of the UI, and AI models were used in the 3D modeling of the chara... | SlimeStudio | - | Mar 18, 2026 | |
Zero-G Combat art | We use AI-generated tools to create some of the promotional artwork and store assets (banners and capsules). | Fantasia for Information | - | Mar 18, 2026 | |
HaCo text | AI is used to translate in-game text. | goromatsu | - | Mar 18, 2026 | |
Blast Beam Bang text | AI was used to assist with localization for languages other than English and Polish. | SWAGamesDev | - | Mar 18, 2026 | |
OVER SAND art | The game itself was developed without the use of generative AI. During the development and release process, we may use A... | Moonmana | - | Mar 18, 2026 | |
推しのVtuber箱に10憶投げ銭したら俺だけの中出しハーレムを手に入れた件 art | ※The standing pictures and H event CGs in this game use AI illustration technology. | アトリエすえ | - | Mar 18, 2026 | |
Seres: One Consciousness audio | Characters voices are being tested with AI for the development phase. Should be replaced before lauch. | Mulo Creations | - | Mar 18, 2026 | |
自律机群 -- 复制之战 art | The game utilized AI for some creative brainstorming during the concept design and demo phases, and AI was also employed... | Aether URSA Studio | - | Mar 18, 2026 | |
ROBOT RIOT art | AI generated logos. | TATAMI TEAM | - | Mar 18, 2026 | |
Dying for Parts art | During the development process, AI-based tools are utilized to assist with the creation of visual content only. In all s... | Twikia Studios | - | Mar 18, 2026 | |
Nightrift art | This game includes pre-generated art and assets created with the assistance of generative AI tools. All AI-assisted cont... | AfterEnd Studios | - | Mar 18, 2026 | |
Wireless codeart | AI assisted in programming and art generation for this game. | RoboXero Studios | - | Mar 18, 2026 | |
Kepler 186F audio | We used voice generation technology for: some in-game voices (default voice pack only), main menu music, and AI-generate... | Axiox Media Technology LTD | - | Mar 18, 2026 | |
Robot Hero art | AI-generated content: Some store promotional images, as well as some icons in the game. | ROBOT GAME | - | Mar 18, 2026 | |
Cosmic Gold Rush artcode | AI was used in the creation of this game, in some artwork and coding. It is not used in the game itself. | Prospera Mentis | - | Mar 18, 2026 | |
AbyssFloor Survivors artaudio | Some objects, music, and sounds were generated using AI. | Katarienumono.inc | - | Mar 18, 2026 | |
Dead Circuit art | As a solo dev, I do not have the skills like many other dev teams. Therefore some parts like the game icon, and the imag... | Devils Hire Games | - | Mar 18, 2026 | |
The Long Way Home audioart | This game is created by a solo developer with a limited budget and some AI-assisted tools were used during production. ... | Cihan Kuzu | - | Mar 18, 2026 | |
SECOND WIND codeartaudio | AI was used coding asistance, marketing assets and musics. | Goldenstone Games | - | Mar 18, 2026 | |
AI Desktop Pet textaudio | This application uses local AI technologies to enable interactive conversations with your desktop pet: • Text Generatio... | 42kami | - | Mar 18, 2026 | |
Rank the zombie triple pack art | Some asset concepts are adapted from AI generated images | Penguinguy0001 | - | Mar 18, 2026 | |
Mindcage: Override art | AI generation was partially used to create marketing materials. The game itself is handcrafted. | Kuts Labs | - | Mar 18, 2026 | |
Trash Talkers art | The texture for carpet and wallpaper were generated before being overhauled by hand by myself. No other assets are AI ge... | Ryyson Games | - | Mar 18, 2026 | |
Suction Bot code | I used AI to generate code to speed up the development of the game. | GameDesignerSilas | - | Mar 18, 2026 | |
Command.Override text | Throughout the game, there are displayed lines of code written out that serve as flavor text and effects for many elemen... | Unknown Shadow Games | - | Mar 18, 2026 | |
Rembrunir 2 art | The stage designs are pre-rendered, but I still had to modify them manually. | LAGA | - | Mar 18, 2026 | |
Poreia art | This game uses AI for animation rigging and some image assets | ARDORBIT | - | Mar 18, 2026 | |
Blastoids art | AI was only used to create the main menu background image. | Moragami Co., Ltd | - | Mar 18, 2026 | |
Edge Lightning Engine textaudioart | The following uses AI-generated content: #AppDescriptionTranslation #StoreVideoBGM #StoreVideoAssets | MIDLANDSTORY Inc. | - | Mar 18, 2026 | |
The One: Am I? artaudio | Generated several 3D models / image Generated sound effects | Marcin Berger | - | Mar 18, 2026 | |
BaseStar artaudiotext | AI was used to create the main characters: how they look, sound and move. All cutscenes and dialogue are pre-generated w... | DeKat | - | Mar 18, 2026 | |
Andromis art | One promotional poster image was made with AI. No in-game or gameplay content uses AI. | Andromis Games | - | Mar 18, 2026 | |
PomPomMomonga text | This title uses lightweight local AI to generate character conversations in real time. Each playthrough features dynamic... | Gentle Giants LLC | - | Mar 18, 2026 | |
Break Through art | Some of the UI textures were created using AI tools. | Hamster Wheel Studio | - | Mar 18, 2026 | |
我的机器人女友 art | 因为演员档期,游戏性要求和制作成本限制,为了使游戏更加完整,我们使用了AI辅助生成了部分视频的画面,请大家谅解。 | 时娱游戏 | 718 | Mar 18, 2026 | |
Syn City Pet Recovery Force art | Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game as... | Komba Games LLC | - | Mar 18, 2026 |
248 results
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