AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13596
13,596
disclosures tracked
+13596 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3469 of 13,596 products
tag: Retro
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Satarichi: Heroes De Caelum artaudio | Satarichi: Heroes De Caelum is a work based on the original intellectual property of Jose Luis Matias Martinez (Rol, 201... | Sata Indie Games | - | Mar 18, 2026 | |
决战沙城 general | Some promotional materials may be extended with AI enhancements based on our original content, and we do not intend to i... | 决战沙城 | 77 | Mar 18, 2026 | |
Project CyberSky art | Some images were created using A.I. - My only fear is that I might have created sentient in the process. Pray for me Cyb... | Xcogames LLC | - | Mar 18, 2026 | |
Spell Circle Mage textcode | Translation and some programming suggestions were assisted by AI. No graphics, animations, music, or in-game content in ... | Sparrow Ball Games | - | Mar 18, 2026 | |
Chop Signal audio | Some SFXs and Steam capsules only | qottodev | - | Mar 18, 2026 | |
ERLIK: The Ninth Branch audio | This game uses generative AI for selected voice and music elements. | Doğa Sağlık | - | Mar 18, 2026 | |
Burnstation art | Artwork was created by human artists. AI was used for color adjustments and final rendering only. Character animations w... | Klafti Studio | - | Mar 18, 2026 | |
玄灵尘缘录 artaudio | 部分美术资源使用AI生成, 部分音效资源使用AI生成。 | 反派游戏 | - | Mar 18, 2026 | |
CHWÆST: A Creeping Parasite Horror codeart | Human touch + AI. Artificial Intelligence (AI) was used to enhance code efficiency and optimize selected graphical eleme... | Airem | 14 | Mar 18, 2026 | |
对决深渊:拉提亚 / Duel Abyss Latia art | Character art generated with AI assistance. | WU ZHANGHUA | - | Mar 18, 2026 | |
Blockus Party codeart | This game used AI to assist with coding and asset generation. | Bingus Cat Productions | - | Mar 18, 2026 | |
Rambler NTE text | We use AI-assisted localization for some translations. | Rimefu | - | Mar 18, 2026 | |
Hentai Senpai: Doo Wop Pussy Pop artaudiotext | As a solo developer, I utilize AI tools throughout the development process to bring this game to life. AI assists with i... | Kink Master Studios | - | Mar 18, 2026 | |
Sex-Pop Demon Hunters art | AI generation was used for the backgrounds and characters of the game and was processed by the artists. | Sweet Buns Games | - | Mar 18, 2026 | |
FOURVIVE audio | This game contains background music (BGM) and sound effects (SFX) generated by artificial intelligence. | JerkyCandy | - | Mar 18, 2026 | |
Unknown Entity text | AI has been used to translate the game into different languages. | AngrioterGames | - | Mar 18, 2026 | |
就算是小短腿也能在異世界開無雙 art | This product includes pre-generated AI-assisted artwork used in certain store assets and/or in-game visual assets. Some ... | 無限油 | - | Mar 18, 2026 | |
Cosmic Brothers code | Code with AI | namjo-games | - | Mar 18, 2026 | |
SHUFF IT art | As a husband and wife team, we use AI tools to help us prototype ideas and styles, but are working with artists to updat... | Spin Axis Studios | - | Mar 18, 2026 | |
Hentai Senpai: Pink Fairy Wonderland artaudiotext | As a solo developer, I utilize AI tools throughout the development process to bring this game to life. AI assists with i... | Kink Master Studios | - | Mar 18, 2026 | |
Tiny Misery art | AI technologies were used in the creation of some in-game models. All assets were manually refined and technically optim... | Tropical Games | - | Mar 18, 2026 | |
Sweetie Candy Maze: Violet Plum art | The background images and plums pictures are pre-rendered AI art. | Cute Hannah's Games | - | Mar 18, 2026 | |
Static 13 text | Artificial Intelligence was used exclusively for text localization and language translations. The pixel art and animatio... | SN Game Studio | - | Mar 18, 2026 | |
The Unbroken line art | Some promotional images utilize AI. | varegame | - | Mar 18, 2026 | |
Heisen-Bro Hustler codeartaudio | Content: All the content in this game, the bros, their details, the game mechanics, game play, game ideas, narrative and... | Water Curtain Cave Productions | - | Mar 18, 2026 | |
Omni Kitty audioart | The music and sound effects are AI generated. There are some AI generated art assets. | Revolving Lime | - | Mar 18, 2026 | |
Monster Tower general | Asset generation for the game | AlexTier | - | Mar 18, 2026 | |
Minesweeper art | We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, ... | Popoko VM Games | 10 | Mar 18, 2026 | |
Lumirider art | The capsule images are heavily edited, but are nonetheless based on AI-generated images. I plan to change this if the ga... | Diocotron Games | - | Mar 18, 2026 | |
Lucid Dream artcodeaudiotext | This game used generative AI as a development aid in the following areas: Store Capsule: Generative AI tools were used ... | Ragdall_ | - | Mar 18, 2026 | |
80s Horror Survivors artaudio | Some minor 2D decorative images and a limited number of ambient sound elements were generated using AI-assisted tools du... | Alligator Virtual | - | Mar 18, 2026 | |
Video Store Simulator art | We used AI-assisted tools to help create some visual assets and metadata (e.g., movie cover designs and marketing art). ... | Playback Studios | - | Mar 18, 2026 | |
GetHigh.EXE audio | Only the music and sound effects in this game were generated using AI. | Zypong.com | - | Mar 18, 2026 | |
Hack'n'Bluff art | Generative AI was used to create temporary placeholder visuals during development. All such content is reviewed, edited,... | Rabbit's Lapka | - | Mar 18, 2026 | |
Sushi Sewers artcodeaudio | AI was used to generate some assets, code and music | Tom | - | Mar 18, 2026 | |
Color Splash: Reptiles art | The puzzle images pre-rendered AI art | Quantum Quiver Games | - | Mar 18, 2026 | |
Hello, Runa! artaudio | Used for initial game assets (images, UI, music). | SUNGMIN JIN | - | Mar 18, 2026 | |
Cat Minesweeper | Use AI to generate some store page introductions. | Happy Lunch Time | - | Mar 18, 2026 | |
XeGrader plus arttext | This game uses generative AI for the following purposes: ・Image generation for achievement icons ・Language translation o... | Tokihiro NAITO | - | Mar 18, 2026 | |
Cosmo Strike: Complete Edition art | AI was used to develop the store and cover pages of the game. | Nikspeaks | - | Mar 18, 2026 | |
Resonant audioart | AI tools were used during development to assist a solo developer. This includes AI-generated voice-overs and the creati... | PRONWAN Video Game Productions | - | Mar 18, 2026 | |
MAZY art | To help with store visuals I used generative AI tools to assist in creating some promotional artwork and banners for the... | Pierpiero | - | Mar 18, 2026 | |
Lovely Anime Puzzle: Summer art | The background images and girls pictures are pre-rendered AI art | Blender Games | - | Mar 18, 2026 | |
QWERTING general | Artificial intelligence was used to reconstruct partial fragments. | vladkudas | - | Mar 18, 2026 | |
Meow Survivors general | The capsules were created using AI tools. | ILYA KURTAEV | - | Mar 18, 2026 | |
吞天食地666(二)卧龙传 art | “Some of the in-game 2D artwork was created with the assistance of generative AI tools.” | YUANG CHEN | - | Mar 18, 2026 | |
Type The Rhythm audioart | This game features music from a variety of genres where the lyrics describe the anatomy of the hand and the biomechanics... | Tactile Galactic | - | Mar 18, 2026 | |
Lilithia's Dungeon code | Game code is written with AI acceleration | ahao | - | Mar 18, 2026 | |
Neo Lobby Arcade™ art | Neo Lobby Arcade™ uses artificial intelligence tools during development and marketing to assist with the creation of cer... | AstroBlast Studios LLC | - | Mar 18, 2026 | |
T-Drum artcode | AI was used to iterate different variations of concept art, textures, sprites and capsule art. The final versions always... | LV Studio | - | Mar 18, 2026 |
1,011 results
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