AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13647
13,647
disclosures tracked
+13647 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3483 of 13,647 products
tag: Real-Time
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Wartide art | We use AI to create store page and some in-game render assets | Dumbbell Games | - | Mar 18, 2026 | |
BaseStar artaudiotext | AI was used to create the main characters: how they look, sound and move. All cutscenes and dialogue are pre-generated w... | DeKat | - | Mar 18, 2026 | |
EchoLink audiotext | The process involves using FFmpeg to extract the system audio and forward it to Alibaba Cloud Bailian. Alibaba Cloud the... | 9t | - | Mar 18, 2026 | |
Spee art | Some non-essential illustrations were created with the assistance of AI and reviewed by me. All core game assets were ma... | EUGENE LOPATIN | - | Mar 18, 2026 | |
DigiME arttext | MSI DigiME uses AI to enhance player interaction. AI enables personalized avatars and light-hearted, MSI-related respons... | MSI | - | Mar 18, 2026 | |
AI PAINTER: Painting Simulator art | This game uses AI technology for sketch-to-image generation. Players can draw sketches in-game and use AI models based o... | Magic Cat | - | Mar 18, 2026 | |
ZCurse art | Capsule Image Created with AI | Pixalent | - | Mar 18, 2026 | |
Live War art | The game uses AI to generate some UI artwork | Mirage | - | Mar 18, 2026 | |
Edge Of Extinction art | Some promotional illustrations (e.g. key art) were generated with AI and edited by hand. No in-game assets or gameplay c... | Azulon Studios | - | Mar 18, 2026 | |
Dungeon Ward art | AI was used to generate a capsule for the store page, logo of the game and main menu background. | František Liška | - | Mar 18, 2026 | |
Benchmark Your Skills arttext | game arts, and text correction | Kitsu Games | - | Mar 18, 2026 | |
TechnoSorcery art | TechnoSorcery used AI tooling to assist in the creation of its Textures. These include User Interface widgets (such as ... | The Ancient Arcanum | - | Mar 18, 2026 | |
Tower of Mask text | I use DeepL for some translations. English, Chinese, German, Polish, Russian, and other translations have been corrected... | Papertip Studio | 304 | Mar 18, 2026 | |
Wizdom Academy art | During development process, we may use procedural and AI-based tools to assist with art content creation. In all such ca... | Kipwak Studio | - | Mar 18, 2026 | |
Tactical Warfare artaudio | The game features AI-generated artwork for key characters, alongside an AI-generated soundtrack. | Mizrab | - | Mar 18, 2026 | |
Last Signal art | The main menu background, textboxes, and some in-game assets contain AI generated images. | Under Heaven Studios | - | Mar 18, 2026 | |
Little Kingdoms art | - Store page images | LittleKingdoms | - | Mar 18, 2026 | |
Void Grimm art | AI tools were used in the creation of some of the 2D art. | Ravery | 11 | Mar 18, 2026 | |
Tactics of World War One audio | AI-generated voices are used in cutscenes. | Headless Horseman Games | 10 | Mar 18, 2026 | |
Sins of a Solar Empire II arttext | This game used AI to help quickly iterate through designs for some UI elements using our own artwork as a baseline. AI i... | Ironclad Games Corporation | 4.8k | Mar 18, 2026 | |
Task Force Admiral text | - Part of the original texts in the briefing were spellchecked, reviewed and slightly improved using AI text tools. Orig... | Drydock Dreams Games | 430 | Mar 18, 2026 | |
Global Conflagration art | Use of diffusion models for upscaling our own compositions for campaign background sets. | CTLN7 | - | Mar 17, 2026 | |
Nevergrind Online art | AI is used to generate pre-rendered avatars used for heroes in the game. | Neverworks Games | 1.2k | Mar 17, 2026 | |
ANOIX general | Store page translation into some languages was made with the assistance of AI. | Unusualsoft | 33 | Mar 17, 2026 |
24 results
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