AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13650
13,650
disclosures tracked
+13650 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3485 of 13,650 products
tag: Real Time Tactics
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
VilaGod general | AI was used for the development of the game and its promotion. | Gustavo Benincaza dos Santos | - | Mar 18, 2026 | |
Olivia's World: Crystal Keep general | This game includes some pre-generated content created with the assistance of generative AI tools. All such content has b... | Chasing Magic Studios | - | Mar 18, 2026 | |
进化:欲望代码 code | The core code and system design of the game were primarily developed with the assistance of Generative AI. The develop... | andandy2025 | - | Mar 18, 2026 | |
React wars art | This game’s illustrations were created using generative AI. | Abyssal★Star | - | Mar 18, 2026 | |
Fortress of the Fallen textart | This title uses generative AI tools to assist in the creation of some written content and visual assets. All AI-assisted... | Iron Crown Studio | - | Mar 18, 2026 | |
奉先勇者:我爹是魔王? art | I used AI to generate many of the images in this game. | 梦华 | - | Mar 18, 2026 | |
Howl Of Heavens audio | The music for the game was generated and processed. | kokonGames | - | Mar 18, 2026 | |
Slotlander art | For the prototype I've generated story-pixel art. It will be changed for professional graphics designer in the final gam... | Hamster On Coke Games | - | Mar 18, 2026 | |
HeadBallz art | Generative AI tools were used exclusively for the creation of certain store page visuals (such as promotional or illustr... | CAP Games | - | Mar 18, 2026 | |
Cosmic Order Fleet artaudio | Visual Assets: We utilized AI tools to assist in the creation of certain static visual assets, including cutscene CGs, c... | DotSpark Studio | - | Mar 18, 2026 | |
Type Strike textart | Some elements of the game's store page, including the short and full descriptions, as well as parts of the capsule image... | One64 Games | - | Mar 18, 2026 | |
Choiceline Brawl art | Artificial intelligence was used in the creation of in-game artworks. These assets were curated, reviewed, and integrate... | Toni Bingenheimer | - | Mar 18, 2026 | |
天朝远征军 general | The game production resources only involve using AI for reference, and do not involve AI directly generating content. | 柘苻 | - | Mar 18, 2026 | |
Last Shot: Drunkman’s Roulette audio | AI was used for voice acting. | Nitox Games | - | Mar 18, 2026 | |
Warena codearttext | AI has been utilized in the development of this game in the following ways: - Programming - Concepting and illustrations... | Part Time Monkey | - | Mar 18, 2026 | |
Classic Tower Defense 2 arttext | AI is used to help generate some icons and visual elements to improve the player experience, and to assist with drafting... | Blacksmith Forge | 12 | Mar 18, 2026 | |
Esports Manager: FPS art | Generative AI has been used during development for concept art, UI mockups, and marketing materials. No generative AI i... | Molin Inc. | - | Mar 18, 2026 | |
RootKit text | This game makes limited use of generative artificial intelligence during development to assist with placeholder content ... | Dan DePaulo | - | Mar 18, 2026 | |
Medieval Survivors: Village Defense art | AI-generated artwork is used for some marketing materials such as Steam capsule images. Gameplay content is not AI-gener... | MadDevs Studio | - | Mar 18, 2026 | |
Crime Union art | Game contains images of units, buildings, characters generated by AI. | 54k Games | - | Mar 18, 2026 | |
Brace for Dolphins! general | Generative AI was used in this project. | We Are the Dolphins | - | Mar 18, 2026 | |
Magine: War of Restoration / 魔蒸复国战 textart | AI tools are used for localization and generating some icons | GreatZaochen | - | Mar 18, 2026 | |
Coastal Summit Sports: College Hockey 26 code | This game was developed with the assistance of Generative AI tools which served as a coding co-pilot. The AI was used to... | Coastal Summit Sports | - | Mar 18, 2026 | |
PERFECT SNAP: Ultimate Jigsaw Puzzles textaudio | We used generative AI to help draft some puzzles and music during development, the final assets were polished and finali... | Anemone Games | - | Mar 18, 2026 | |
Rise Under the Warstorm art | Artificial intelligence was used during development to generate certain visual assets, including some crafting item asse... | Last Signal | - | Mar 18, 2026 | |
WRONG ANSWER art | Some artwork used on the Steam store page and marketing materials for this game was created with the assistance of gener... | WRONG | - | Mar 18, 2026 | |
Rabbit vs Mole arttextaudio | AI-generated content includes: * Promotional graphics for the Steam Store page. (GPT) * UI icons and game main icon. (GP... | Atrox Studio | - | Mar 18, 2026 | |
Matchward audio | The game's music is AI-generated. | Wetwork Studio | - | Mar 18, 2026 | |
EL CHISMOSO art | AI was used to generate some of the game's icons. | DOGAME | 21 | Mar 18, 2026 | |
Industrial Legion audioart | I use AI to supplement as a stand in for what will eventually become human made content, currently its just music and so... | Utilitarium Interactive Development | - | Mar 18, 2026 | |
Maritime Simulator artaudio | The game logo, game artwork and game marketing materials contain some AI generated materials. In-game voices were made u... | Vector Studios | - | Mar 18, 2026 | |
Castle art | This uses AI-assisted tools within software like Adobe Photoshop, Adobe Illustrator, or programs such as Topaz Gigapixel... | ReignFall Games | - | Mar 18, 2026 | |
Swords And Magic: Path Of Conquest art | Background images, desaturated images, logo. | ShadowMoon Wolf Game Tech Ltd | 36 | Mar 18, 2026 | |
Cosmic Gold Rush artcode | AI was used in the creation of this game, in some artwork and coding. It is not used in the game itself. | Prospera Mentis | - | Mar 18, 2026 | |
Bone Marrow 2 art | Generative AI was used only at early stages to create rough visual references for some artwork (including in-game visual... | HugePixel | 12 | Mar 18, 2026 | |
Arcade Warlord art | Some 2D images were generated or improved with AI. | eVdaimon Games | - | Mar 18, 2026 | |
Three Kingdoms:Explosive Battle art | 🎮 About the Development of this game As a project developed by a solo creator with limited manpower, Explosive Battle ... | DeerChaser | - | Mar 18, 2026 | |
Nebula Miner artaudio | Some AI generated images and music. | Tacit Software Solutions | - | Mar 18, 2026 | |
Ultimate Car Company Tycoon art | Artificial intelligence tools were used only for the creation of certain UI panels and vehicle part images. AI was not u... | Tengrava Games | - | Mar 18, 2026 | |
Graph TD: Cosmic text | Format reference, polish and localization | GrandpaPit | - | Mar 18, 2026 | |
C.A.R.S. - Creating A Ridiculous Shitshow audio | We used AI to create music | 3Dads Studios | 37 | Mar 18, 2026 | |
Lord Of Anatolia artaudio | This game does not use generative AI during gameplay. Some visual and audio assets were created with the help of AI-assi... | Mustafa Aykut Karacan | - | Mar 18, 2026 | |
Brawl Arena Shooter art | This game uses pre-generated AI only for certain UI background images and promotional store visuals. These assets were c... | Yusuf Islam Seyhan | - | Mar 18, 2026 | |
Pit Wars art | 3D models and some 2D visuals / textures are made by AI assisted | IQ Games | - | Mar 18, 2026 | |
The Last Endure art | We use generative AI tools during development to create some pre-rendered visual assets such as the game logo, key art, ... | Filos Games | - | Mar 18, 2026 | |
Mk50TWL Vehicle Battler Custom Slider art | Some images: campaign backgrounds and project backgrounds. | TimberWoodLumber Games | - | Mar 18, 2026 | |
Undying One art | Environment tiles are assisted by AI tools to support the game’s art development. We intend to get rid of this IA asset ... | Novens Studio | - | Mar 18, 2026 | |
We Are The Wall audiotextcode | We use AI to generate the music you hear in the trailer(s), and have used it to refine our descriptions of the game as y... | NorthWall Studio | - | Mar 18, 2026 | |
Vytal Tactics text | AI has been used to develop flavour text of items. | Vytal Studios | - | Mar 18, 2026 | |
BOKUKAN5 TOKYO (HND) general | In this game, we use artificial intelligence (AI) for certain parts of the development process. The final product reflec... | TechnoBrain | - | Mar 18, 2026 |
453 results
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