AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: PvE
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
MythGotchi text | AI is used for translation only. This includes storefront and in game dialogue. AI has been guided using 2 languages fo... | TexelHeim | - | Mar 18, 2026 | |
Hus: 4-Row Mancala art | The loading and main menu background picture was generated by AI. | Mycostax | - | Mar 18, 2026 | |
Luca: Dragon Hunter arttext | AI-assisted tools were used during development for early concept art exploration and preliminary localization drafts. A... | Bucketplay Inc. | - | Mar 18, 2026 | |
Scrap Syndicate art | Pre-rendered AI generation was used to create 2D marketing materials and storefront capsule art (logos, background art, ... | Jason Bann | - | Mar 18, 2026 | |
Super Disposition audio | Some sound effects and music were created with the assistance of generative AI tools during development. | ulvizm | - | Mar 18, 2026 | |
AL-SARAB general | Some pre-generated content in the game and store materials was created with the assistance of generative AI during devel... | Zayed Gaming | - | Mar 18, 2026 | |
Magic Ball Breaker artaudio | Uses pre-generated AI for some illustrations, assets, and music. | Somel | - | Mar 18, 2026 | |
The Cinder Throne arttext | UI icons and localization are made with the help of AI. | Level One Quest | - | Mar 18, 2026 | |
Defender of the Orcish Marches audioart | This game used generative AI to create sound effects, music, and the splash screen | GameStrubios | - | Mar 18, 2026 | |
Chess AI art | Some in-game artwork, including silver and gold tier chess pieces, game boards, and character upgrade images, were creat... | General Turtle | - | Mar 18, 2026 | |
Mystic Grove audioart | Mystic Grove uses generative AI in a limited supporting role for certain pre-rendered content, including music and some ... | Stefan Grob | - | Mar 18, 2026 | |
Corgi Survivor artaudio | Some visual and audio assets were created with the assistance of AI tools and further refined by the development team. | Symbolic | - | Mar 18, 2026 | |
D.I.M art | Item Icons and some UI elements are AI generated via code. | G | - | Mar 18, 2026 | |
QDFracture artcode | Use of Generative AI This game makes selective use of generative AI tools as part of its development pipeline. Generat... | Mariano Miguel Lanzi | - | Mar 18, 2026 | |
Operation Moon Walker arttext | Some of the images are generated using AI and then edited and processed. Some of the scripts were also created in consul... | DreamerMoon | - | Mar 18, 2026 | |
Terminal Lucidity Era arttext | Some of the images are generated using AI and then edited and processed. Some of the scripts were also created in consul... | DreamerMoon | - | Mar 18, 2026 | |
這遺虚配信 art | Some item icons and images were created using generative AI. | TOMO GAME CREATE(トモクリ) | - | Mar 18, 2026 | |
The Pentastic Descent artaudio | As a solo developer, I used generative AI tools to assist in creating many of the game's character sprites, environmenta... | Addictive Slop | - | Mar 18, 2026 | |
RebelZ audio | Only the music in the teaser video is AI-generated. | SoloNode | - | Mar 18, 2026 | |
Kvga art | This game uses generative AI tools to assist in creating pre-generated image content. All AI-generated images has been r... | KvgaDev | - | Mar 18, 2026 | |
EchoLink: Recursion codeaudioart | I used AI mostly for coding, but also in complementing sound and graphical assets. | Detonation Zone Interactive | - | Mar 18, 2026 | |
Tower Defense Ultimate: Crashfall Protocol art | A single static menu background image was created using generative AI during development. No live-generated AI is used i... | Thonus Digital | - | Mar 18, 2026 | |
Okay, Panic art | Unfortunately I'm very bad at drawing, so I used Gen AI to create graphical resources for pilots, Mephisto heads, crew i... | GotANormalJob | - | Mar 18, 2026 | |
Axe And Claw text | We use generative AI tools during the development process to assist with world-building, dialogue writing, and localizin... | Wildtooth Studios | - | Mar 18, 2026 | |
Dodgecore text | Chat-GPT | Schnurksel | - | Mar 18, 2026 | |
Overvoid artaudio | This product includes AI-assisted content creation. AI tools were used to generate certain images, music, voice lines, s... | Max Style Games | - | Mar 18, 2026 | |
Slotbound art | Some visual assets and promotional materials for Slotbound were created with the assistance of generative AI tools. All ... | Optima Arch | - | Mar 18, 2026 | |
Wardens of Wen codeart | Used AI to assist with coding and used to assist editing store page assets/imagery. | Zachary Kaiser | - | Mar 18, 2026 | |
Hengor 2 textart | This game uses generative artificial intelligence as a support tool during development. The technology is used to assist... | Aily Torezani | - | Mar 18, 2026 | |
Planet Killer art | A limited number of visual assets (such as certain icons and ship concepts) were created using AI-assisted tools and ref... | Talisman One Studio | - | Mar 18, 2026 | |
Somnivium codeaudioart | This game uses Generative AI in two ways: 1. During Development (Pre-development): Approximately 75% of the game's code... | Freeman | - | Mar 18, 2026 | |
Idle Hacking: An Inaction RPG art | Generative AI was used for logos, marketing materials, and achievement icons. | GigaForge Games | 24 | Mar 18, 2026 | |
Thor - God of Thunder art | Used to HI REZ older images - ICON design corrections | Outlaw Games | - | Mar 18, 2026 | |
Seeds & Sparks textartaudio | Generative AI tools were used during development to create some supporting materials, including store page and promotion... | SMAR Studio | - | Mar 18, 2026 | |
Dino Age: Survive the Era's arttext | We use AI tools as a support system for our small development team to enhance the quality and balance of the game. Speci... | Dino Age Studios | - | Mar 18, 2026 | |
Binded Souls code | Our core development is currently taking place in Unreal Engine 5.7. We are utilizing its full suite of tools, including... | Cyrillic Digital | - | Mar 18, 2026 | |
Gloomvex codetextart | Gloomvex was developed with the help of generative AI tools during production, including assistance with programming, te... | Bitareon Studio | - | Mar 18, 2026 | |
Crypt of the Shadow King artaudiocode | This game uses AI-generated content. Marketing artwork and store capsule images were created using image generation. Voi... | James Zampa | - | Mar 18, 2026 | |
paraDICE artaudio | some images, musics | JustGG | - | Mar 18, 2026 | |
Engine Of Chaos text | UI translations provided by an LLM. | Bitrot Games | - | Mar 18, 2026 | |
Warstate art | Loading Screen Images | AngourGaming | - | Mar 18, 2026 | |
Vespers Edge code | Some icons and spell effects were assisted by AI tools during SVG code design. | Twitchy Turtle | - | Mar 18, 2026 | |
FLEEING ESCAPE audio | This game feature a fictional AI entity, and developer of this game uses AI voice acting for this AI entity, although fi... | Skull Drill Studio | - | Mar 18, 2026 | |
Shards of Primora artaudio | Level backgrounds and logo were created using generative AI. Icons, character sprites, and music were purchased from an ... | Vryapt | - | Mar 18, 2026 | |
1K-Nights textart | Generative AI tools were employed to assist with localization and the creation of some art assets. | TokishigeMasaki | - | Mar 18, 2026 | |
PAVLOV23 general | Some early development assets were created with the assistance of generative AI tools, primarily for concept exploration... | poligon13studio | - | Mar 18, 2026 | |
The Silent Expedition Echo Protocol art | This game uses generative AI tools to create a small number of environmental textures and 3D props. All AI-generated ass... | Psycho Dream Studio | - | Mar 18, 2026 | |
The Entrance artaudio | In the development of this game, AI tools were used to assist with certain elements that are difficult to fully produce ... | Shukurimu | - | Mar 18, 2026 | |
REMNANT: Rebirth art | We utilize generative AI tools to create specific pre-rendered assets used in the game's introduction, including atmosph... | Hysteresis Studio | - | Mar 18, 2026 | |
Idle Realms: The Eternal Spire codetextartaudio | AI tools are used to assist in development, including code, writing, art, and sound effects | Idle Realms | - | Mar 18, 2026 |
1,601 results
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