AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Psychological Horror
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
My House on the 9th Floor arttext | Some development and marketing materials may have been assisted by generative AI during pre-production (concept explorat... | RSapling | - | Mar 18, 2026 | |
澄心大学 artaudiocodetext | Some visual assets, music, voice-related assets, code assistance, and promotional materials for this game were created w... | 陈政 | - | Mar 18, 2026 | |
街灯 -machinohi- audiocodetext | AI was utilized in the following areas of this project: Background music (BGM) for the credits. Programming assistance. ... | Waterfall Studio | - | Mar 18, 2026 | |
Hüddam: The Cursed Mansion artaudio | Generative AI tools were used during the development process to assist in creating some background environmental texture... | Mustafa Baltacioglu | - | Mar 18, 2026 | |
HAIGLA artaudio | Some 2D Artwork in TV events has a few frames generated by AI. A few TV Events and Radio Event has AI Voice over | THOs Dev | - | Mar 18, 2026 | |
AL-SARAB general | Some pre-generated content in the game and store materials was created with the assistance of generative AI during devel... | Zayed Gaming | - | Mar 18, 2026 | |
5 days at grandpa audio | for grandpa voice acting | josh reigle | - | Mar 18, 2026 | |
Those Who Stayed text | This game was developed with assistance from AI tools. Generative AI was used in the development of store page content a... | Pendul8 | - | Mar 18, 2026 | |
恐怖夜話 artaudio | This game uses generative AI tools in part of its development. *Some background images were created using AI-generated m... | ひめこ | - | Mar 18, 2026 | |
ひとりだるま Alone Rite art | We use AI-generated textures and background elements for some 3D objects, which are then retouched and implemented in th... | STUDIO DYD | - | Mar 18, 2026 | |
[ABERRATION] THE ANALYST textaudioart | Generative AI was used during the development process to assist in writing in-game text and terminal logs. AI tools were... | FEIGIN ENTERTAINMENT | - | Mar 18, 2026 | |
CARGO HUMAN arttext | This game uses AI to generate some in-game graphic assets, assist with translation, and create promotional materials. | ENDROLL | - | Mar 18, 2026 | |
DREADROOM general | Some of the in-game assets are produced by using AI Tools | Yusuf Arda Gocer | - | Mar 18, 2026 | |
КАРА general | To make the game world truly vibrant and unpredictable, we turned to modern procedural generation technologies. Some ele... | IKARUS | - | Mar 18, 2026 | |
Carnival Horror text | Some scripts, documentation, and marketing texts in The Clownhouse were created with the assistance of AI-based tools. A... | AxlPlay | - | Mar 18, 2026 | |
Scary Game 2: The Mad Shepherd text | Artificial intelligence was used for language translation in this game. | KanGames | - | Mar 18, 2026 | |
Abandoned Stories: Inherited Silence art | We utilized generative artificial intelligence to design the Steam Community Items and the capsules featured in our stor... | _atfs | 25 | Mar 18, 2026 | |
Backrooms: Collision Not Found text | Artificial Intelligence tools (LLMs) were used strictly and exclusively to assist in the translation of interface texts ... | Lz Games | - | Mar 18, 2026 | |
An Odd Walk: Shinjuku Alley audio | AI was only used to generate some sound effects. Everything else including all music and artwork was made without using ... | BoxLoafEnd | - | Mar 18, 2026 | |
Silent home audio | With the help of neural networks, voiceover was made in Silent home. | Red Kraken studio | - | Mar 18, 2026 | |
FEED art | The background image for the game's ending credits was restyled using an AI filter.And icon. | Damian_Zhao | 15 | Mar 18, 2026 | |
Silence Archives Terminal art | Some scene illustrations and character artwork in this game were created using AI image generation tools as pre-generate... | R.C. Zhang | - | Mar 18, 2026 | |
After the Bite audioart | Generative AI tools were used in the creation of player-facing audio and visual assets in this game. This includes AI-as... | True | - | Mar 18, 2026 | |
The Paranormal is Happening art | AI was used to generate promotional capsule artwork. No AI-generated content is used inside the game. | Stevri Games | - | Mar 18, 2026 | |
WHISPERWOOD art | We use generative AI tools to create and enhance various in-game assets, including environmental textures and marketing ... | Komakolar | - | Mar 18, 2026 | |
Mockbuster art | This game uses generative AI tools during development to assist in the creation of certain pre-rendered visual assets su... | 0xp Games | - | Mar 18, 2026 | |
无尽DDL(INFINITY DEADLINE) textart | We utilized AI tools to assist in creating the game's narrative scripts, dynamic animations, and UI elements. | YvelRevo | - | Mar 18, 2026 | |
Web少女编程学院 art | 1. Some scene artwork in this game is AI-generated. 2. Some images for in-game form verification are AI-generated. | Hat-Soft | - | Mar 18, 2026 | |
LOST ZION general | Some elements and techniques are created with the use of AI . I am a ONE MAN TEAM so i MUST use these tools to MY ADVANT... | REALITY MIRROR | - | Mar 18, 2026 | |
Mai's Hunger audiotext | The developer uses generative AI tools to create pre-recorded voice-over audio and character dialogue for the in-game cu... | Game Opus | - | Mar 18, 2026 | |
A MAZE IN UNDERGROUND audio | In this game, only certain sound effects were generated using artificial intelligence in order to speed up the developme... | Tomea Entertainment | - | Mar 18, 2026 | |
The Beckoning audio | This game uses AI-generated voice performances for certain in-game recordings. All narrative design, gameplay systems, a... | SquawkA Games | - | Mar 18, 2026 | |
Gerze The Deep artaudio | Some visual and audio assets in Gerze: The Deep were created or enhanced with the assistance of AI-based tools during de... | Ceus Games | - | Mar 18, 2026 | |
Echoes of the Museum artaudio | Some of the textures and sounds used in this game are created with generative AI. | Vania Studios | - | Mar 18, 2026 | |
Dry Meadow artaudio | AI-based tools have been used in editing of some misc. graphics/audio assets. | Crawdeloch | - | Mar 18, 2026 | |
Silentia textaudio | Generative AI was used for store page translations and trailer music only. The game itself does not contain AI-generated... | Night Raid Games | - | Mar 18, 2026 | |
Staged: Open House artaudio | A generative AI tool was used to create the base textures for a highway sign seen in the introductory sequence, the Ward... | Leeding Apps | - | Mar 18, 2026 | |
Assessment text | AI was used to help with some messages. | Ignis Byte Studios | - | Mar 18, 2026 | |
A Life I Couldn’t Feel audio | This game uses generative artificial intelligence to create portions of the voice-over narration. All other aspects of t... | SFH PROD | - | Mar 18, 2026 | |
InfiniTease art | This game uses AI-generated images and animations | GoonLab | - | Mar 18, 2026 | |
Home Invader art | This game uses generative AI tools to create certain visual assets, including paintings and fictional human portraits. T... | Damn Boi Studios | - | Mar 18, 2026 | |
STILL SPINNING art | In the production of certain visual assets for this title (including in-game images and store page/promotional images), ... | sakanafurai | - | Mar 18, 2026 | |
The Silent Expedition Echo Protocol art | This game uses generative AI tools to create a small number of environmental textures and 3D props. All AI-generated ass... | Psycho Dream Studio | - | Mar 18, 2026 | |
Playback '94: Post Office audio | The accompanying background voice, as well as certain sound effects, background music, and atmospheric audio elements, w... | NULLMIND STUDIOS | - | Mar 18, 2026 | |
I Am Your LLM art | AI tools were used only to assist in creating selected promotional store assets. These materials were later edited, refi... | press any key | - | Mar 18, 2026 | |
The Phone from Another World: My First Love art | The background CGs of this game are AI-generated. | Plumko | - | Mar 18, 2026 | |
FinalLoveMachine ~start retry polling with you in your most loved color~ text | Some development tasks, including early draft generation and translation assistance, involved generative AI tools. All n... | Shoesfire Studio | - | Mar 18, 2026 | |
The Excavation : Beneath The Cathedral text | Some in-game written notes were initially drafted with AI assistance and later refined by the developer. | Wyrmfang Forge | - | Mar 18, 2026 | |
The Ayna art | Some poster designs. | Necha Games | - | Mar 18, 2026 | |
DNOWHERE artcodeaudio | The game utilizes generative AI tools to assist in the creative process. This includes generating assets such as 2D artw... | Matous Pilny | - | Mar 18, 2026 |
1,364 results
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