AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13633
13,633
disclosures tracked
+13633 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3479 of 13,633 products
tag: Psychological
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Aftermath 1944 art | The game itself does not include AI content. But the pictures for the store page were made with help from AI. | Offensive Player | - | Mar 18, 2026 | |
Galleries art | Some visual art assets displayed within the in-game gallery were created using generative AI tools. These images were ma... | Black Gate Studios | - | Mar 18, 2026 | |
Poor Samantha artcode | Artificial intelligence tools were used as an assistant during the development process for generating alternative states... | TPA Gameworks | - | Mar 18, 2026 | |
In Silent Walls : Origins art | Image générée par IA et modifiée via un logiciel de retouche photo | Hollow Signal Games | - | Mar 18, 2026 | |
Swaddle artaudio | This game uses artificial intelligence to create some images and sounds. | REVVALUTION Studio | - | Mar 18, 2026 | |
聲姿迴響 artaudiotextcode | This game utilized generative AI technologies during development to assist in creating specific assets. The details are ... | Ocean Memory | - | Mar 18, 2026 | |
Case File: Archived audiotextart | This game uses generative artificial intelligence for voice-over narration. AI-generated voices are used to deliver cert... | Zippy Creative Studio | - | Mar 18, 2026 | |
Arctic Shift: Fuel Station artaudio | Generative AI was used as a production tool for selected environmental props and decorative elements, as well as for cer... | Wildbyte | - | Mar 18, 2026 | |
Getting Dates IRL text | This game uses generative AI tools during development to assist with the creation of written content, including dialogue... | DevOfOne | - | Mar 18, 2026 | |
SIGE 202X general | AI tools are used only to support our workflow. All final assets are manually refined by our team to reflect our origina... | Starry Void Studios | - | Mar 18, 2026 | |
But Why? art | Generative AI was used to create the store page capsule art, promotional screenshots, and some of the environmental text... | Oguz Abdullah Celik | - | Mar 18, 2026 | |
The Ladder art | Some visual assets and artistic elements in this project were created or refined with the assistance of generative AI to... | RunG215 | - | Mar 18, 2026 | |
What the House Remembers textart | Generative Ai is used for mainly Localization and to make a few Images (artwork) in game. Rest artwork, assets, sounds u... | V.S.Interactive | - | Mar 18, 2026 | |
Another Red Riding Hood Story - 另一个小红帽的故事 - Cô Bé Quàng Khăn Đỏ art | Some cutscenes and the game title are AI-generated images. | Succubella Games | - | Mar 18, 2026 | |
Nexus The Exception artaudio | This game makes limited use of generative AI tools during development and marketing. Generative AI has been used for cr... | Tris Games | - | Mar 18, 2026 | |
DATE TEACHER artaudio | This game utilizes pre-generated AI content in the following areas: Artwork: The game's cover art and certain promotion... | Onur Gencay GÖKÇE | - | Mar 18, 2026 | |
The Night We Met artaudio | This game uses AI technology to assist in the creation of some content, including: - Character renders, which were manua... | Purple Omega Games | - | Mar 18, 2026 | |
Night Errors audiotext | AI-generated voice technology was used for some NPC dialogue. All dialogue was written, reviewed, and approved by the de... | Insomnia Interactive | - | Mar 18, 2026 | |
Unlatched artaudio | Textures for some assets were generated with AI. Some Voice Acting and Sound Effects were also generated with AI. | Yellow Plague Productions | - | Mar 18, 2026 | |
HootBox code | For the technical development of this title, I utilized AI tools to assist with writing and debugging the game's code, a... | Gufo | - | Mar 18, 2026 | |
沉入梦境 code | Generative AI usage is limited to coding assistance. All artwork, story, and audio assets were created by humans. | AuroraMend Studio | - | Mar 18, 2026 | |
Exit Lust art | The images used in the game were generated by AI and then post-processed. | LUST委員会 | 127 | Mar 18, 2026 | |
A Quiet Place Between Us art | Some visual assets in this game were created using generative AI tools and later edited, refined, and integrated into th... | Papersoul Games | - | Mar 18, 2026 | |
Hollow INN art | It is only used to generate the main visual that displays the game title. | Nussygame | - | Mar 18, 2026 | |
KAGARIBI artaudiotext | [AI Content Disclosure]This game utilizes generative AI tools to assist in the creation of visual assets (backgrounds, c... | NewForeverSTUDIO | - | Mar 18, 2026 | |
I WILL DO IT SOON MAYBE LATER TOMORROW art | Generative AI was used to create a small portion of the visual content in a video segment. This is openly acknowledged i... | S. Teifel | - | Mar 18, 2026 | |
Quest for Choices: Ivan's Tale|Chapter 0+1 codetext | During development, we used AI tools to assist with coding, and AI translation was used for localization. All creative d... | TakoKun Studio | - | Mar 18, 2026 | |
QWERTING general | Artificial intelligence was used to reconstruct partial fragments. | vladkudas | - | Mar 18, 2026 | |
TET~CRAFT artcode | All marketing was AI Generated - except the screenshots and demo video. Most source code was vibe coded, though it's ge... | ceneezer | - | Mar 18, 2026 | |
Foul Deeds of Iblis audio | Voice Acting- AI generated voices used in trailer for few seconds only. Major announcements in the game such as achievem... | DarkDomainUniverse | - | Mar 18, 2026 | |
Pelican Deep art | AI used for some textures | Boxelder NYC | - | Mar 18, 2026 | |
JACK: 1 % BATTERY - A Detective Thriller art | All visual assets, including capsule images, logo, background illustrations, and character artwork, were generated using... | JD Detective Thrillers Studio | - | Mar 18, 2026 | |
WriteNor audioart | AI was used to generate voice acting for the antagonist (Nori) and some UI/texture assets. All content has been manually... | Terawww | - | Mar 18, 2026 | |
The Witch and The Lost Babies artaudio | In the game, some visuals, voice acting, and music were generated by artificial intelligence. | Montee Games | - | Mar 18, 2026 | |
White Silence art | This game uses artificial intelligence to generate some images. | TEStudio | 13 | Mar 18, 2026 | |
ZeroPrompt textcode | We use AI to power dynamic conversations with NPCs. Each character has a unique personality, backstory, and knowledge ba... | ZeroBit | - | Mar 18, 2026 | |
ZHITEN artaudio | Generative AI was used during the development process to create static background textures, minor prop details (e.g., la... | Black Bear | - | Mar 18, 2026 | |
WRONG ANSWER art | Some artwork used on the Steam store page and marketing materials for this game was created with the assistance of gener... | WRONG | - | Mar 18, 2026 | |
THE UTOPIAN PROJECT art | The development of The Utopian Project makes limited use of AI-assisted tools during early production, primarily for con... | 420 Game Studios | - | Mar 18, 2026 | |
Cage in my head in my cage in my head in my art | Used AI to assist with some images. | Igor Cunev | - | Mar 18, 2026 | |
Dystopian Pet Simulator artaudio | Since our team is very small, due to a lack of certain skills and time, for now we had to use AI to create some of the i... | dinca.team | 40 | Mar 18, 2026 | |
Conspiracy Simulator artaudio | Some visual and audio assets were created with AI assistance as part of our creative process. | Daniel Joseph | - | Mar 18, 2026 | |
The Rounds of Six arttext | In this game, artificial intelligence technologies were used to generate part of the graphical materials and to translat... | Games4Wonders | - | Mar 18, 2026 | |
s[TOR-Y]telling textartaudio | s[TOR-Y]telling utilizes a local Large Language Model (Llama) to power its unique s[TOR-Y] Sandbox. This AI generates li... | Curious Biped | - | Mar 18, 2026 | |
Backrooms: No Escape art | Some Textures were generated using generative Ai | GameLabyrinth | - | Mar 18, 2026 | |
FINIS ACTUS arttext | Generative AI tools were utilized during the development process to create base assets for certain environmental texture... | ShepherdWorks | - | Mar 18, 2026 | |
The wrong floor art | some Images are generated with AI | MIDI Studio | - | Mar 18, 2026 | |
Gloom art | During the development of Gloom, generative AI technologies were used to create promotional images, concept designs, and... | Alibaz Game Studio | - | Mar 18, 2026 | |
Heroines Paradox - 英雌悖论 - Nữ Anh Hùng art | Some cutscenes and the game title are AI-generated images. | Succubella Games | - | Mar 18, 2026 | |
The Debt Collector code | Some of the code is made by AI. Everything else in the game and this store page is made by people. | Wumbology Games | - | Mar 18, 2026 |
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