AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Procedural Generation
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Lil Planet Explorer textartcode | Some narrative content, artwork, and code were created with the assistance of AI tools and reviewed, tested, and edited ... | Glowing Pillar Games | - | Mar 18, 2026 | |
ShardSpace codeart | Some code snippets and store page images were edited or generated using artificial intelligence. | SmartMita | - | Mar 18, 2026 | |
Pulslink audiotext | Includes AI-generated sound assets and localized text. | FatCoke | - | Mar 18, 2026 | |
The Undercut: Racing Manager art | AI-assisted artwork is used for some promotional materials. All in-game art is hand-crafted pixel art. | Staz.Tech | - | Mar 18, 2026 | |
One Dice Dungeon Delve code | One Dice Dungeon Delve was developed with the assistance of AI-powered coding tools to help implement complex procedural... | stealthstack | - | Mar 18, 2026 | |
:RECODED codeart | This game was created with the use of Cursor for coding almost exclusively. Storefront uses AI images, all else is creat... | Joshua Gibson | - | Mar 18, 2026 | |
Carnival Horror text | Some scripts, documentation, and marketing texts in The Clownhouse were created with the assistance of AI-based tools. A... | AxlPlay | - | Mar 18, 2026 | |
Dusk Runners art | I need artwork for my first game so that's generated as a place holder for a human artist in the future. Just the artwor... | MoSifff's Games | - | Mar 18, 2026 | |
The Pentastic Descent artaudio | As a solo developer, I used generative AI tools to assist in creating many of the game's character sprites, environmenta... | Addictive Slop | - | Mar 18, 2026 | |
EchoLink: Recursion codeaudioart | I used AI mostly for coding, but also in complementing sound and graphical assets. | Detonation Zone Interactive | - | Mar 18, 2026 | |
Spellrite audio | Used AI for background music. Apologies. | Ethan Pribadi | - | Mar 18, 2026 | |
Overclocked Arena: Instability Protocol art | Some visual assets were created with the assistance of generative AI tools and further refined and curated by the develo... | Terminal State Games | - | Mar 18, 2026 | |
白蛇之子 | The Son of White Snake: Roguelike Deckbuilder codeart | 本游戏开发过程中使用了生成式人工智能工具: • 代码编写:使用AI辅助生成部分代码逻辑 • 美术资产:部分图像资源使用AI辅助创作 所有AI生成内容均经过人工审核和修改,确保符合游戏品质要求。 | Shanghai Watchman Network Technology Co., Ltd | - | Mar 18, 2026 | |
LoopiaLike art | This game uses AI-generated visual content in both the store page and in-game assets. Specifically: store page artwork (... | Loopialike Games | - | Mar 18, 2026 | |
Starwing Tactics art | - some UI Icons have been generated using AI Tools and were hand-edited by a human artist | Forward Thrust Works | - | Mar 18, 2026 | |
Slotbound art | Some visual assets and promotional materials for Slotbound were created with the assistance of generative AI tools. All ... | Optima Arch | - | Mar 18, 2026 | |
Feryl artcode | AI-assisted tools were used during development to help create certain store assets and to assist with portions of the pr... | Double Star Games, LLC | - | Mar 18, 2026 | |
Save New York 2030 art | I used generative AI tools to assist in the creation of some environmental textures and background concept art. These as... | Black Belt Logic LLC | - | Mar 18, 2026 | |
Planet Killer art | A limited number of visual assets (such as certain icons and ship concepts) were created using AI-assisted tools and ref... | Talisman One Studio | - | Mar 18, 2026 | |
Zero Bugs Given art | Some of the sprites have been created with generative AI. | BrokenKnee | - | Mar 18, 2026 | |
AI修仙模拟器 - AI Cultivation World Simulator textcode | This game uses generative AI (Large Language Models) as its core engine. Every NPC independently makes decisions, engage... | Fat Bridge Studio | - | Mar 18, 2026 | |
Spirit Dungeon arttext | Generative AI was used in the creation of art and text. All content has been reviewed and adjusted by the developer. | Nemora Games | - | Mar 18, 2026 | |
Engine Of Chaos text | UI translations provided by an LLM. | Bitrot Games | - | Mar 18, 2026 | |
Neo Retroad audiocode | AI Suno Music (Original tracklist by me) AI used as help, to coding some features in Unity | Ben C-3D Games | - | Mar 18, 2026 | |
Egg-flation artaudio | This game uses pre-rendered assets and sound effects created with the assistance of generative AI tools. These tools wer... | LexicaWorks | - | Mar 18, 2026 | |
Randomverse: Expedition text | AI usage for some language localizations. | Randaro | - | Mar 18, 2026 | |
Breach Squad artaudiotext | Some parts of development used AI-assisted workflows, including asset creation, image processing/background removal, voi... | INDIELLIGENT | - | Mar 18, 2026 | |
仙源录 art | 部分美术资源使用AI工具生成初始概念图,之后由开发者进行手动调整和修改。最终作品结合了AI生成的基础设计和人工艺术修订。 | BrillianT | - | Mar 18, 2026 | |
Rhythm Racer audioart | Some of the music tracks included have been created using Suno to avoid copyright infringement for online multiplayer. ... | Elusive Byte | - | Mar 18, 2026 | |
Zombies Per Minute codeaudioart | Generative AI was used to help code the game, create music, create sound effects (including voice lines), and create mar... | Enzed Studio | - | Mar 18, 2026 | |
Symbolika artaudio | All visual assets in the game, including character portraits, backgrounds, user interface (UI) elements, icons, and menu... | Romain LGD | - | Mar 18, 2026 | |
Neofold art | Neofold in its recommended "Infinity Mode" uses a local diffusion model to generate entirely unique creatures in real-ti... | ChromaTactic | - | Mar 18, 2026 | |
Minus Nine audio | Background Music (BGM) Team Logo | SmallShip | 29 | Mar 18, 2026 | |
Sam's Die-abalical Minesweeper art | Some background art assets and icons were generated with AI. | Ya Betcha Games | - | Mar 18, 2026 | |
Inga Chronicle arttext | For this game, generative AI is used as an auxiliary tool in some parts of development and production. It is used to cre... | RandaWorks | - | Mar 18, 2026 | |
HEXSTORM: Tears of Arcadia arttext | AI tools were used in various stages of development, including prototyping, localization and the creation of some visual... | Tearevo | - | Mar 18, 2026 | |
Rivet & Ruin art | AI is used to generate some 2D assets for the game and the store page. | Gargantua Interactive | - | Mar 18, 2026 | |
The Last Errant arttext | Generative AI have been used during development to: assist with visual ideation (preliminary concepts and artistic insp... | Porthox | - | Mar 18, 2026 | |
Grey Legend: Survivors text | AI will not be used to generate any artwork or audio that ships with the game. Generative AI and AI agents are used as ... | Silver Legend | - | Mar 18, 2026 | |
Regret To Inform art | Some visual and marketing materials for Regret To Inform were assisted by generative AI tools. All generated content was... | Trauma Aesthetic | - | Mar 18, 2026 | |
Last Convoy arttext | Generative AI tools were used to assist with art assets, text, and localization during development. | Twohuyak Production | - | Mar 18, 2026 | |
Portal Fall art | Our current build utilizes generative tools for specific visual assets to help our small team maintain a consistent aest... | Double Jester | - | Mar 18, 2026 | |
Hostile Paths artcodetext | This game makes limited use of generative artificial intelligence during development. Generative AI tools were used by ... | Alberto Lanata | - | Mar 18, 2026 | |
Void Ascendancy art | This product contains AI-generated images used for certain in-game artwork. As a solo developer without a budget, I don'... | lijohnttle Studio | - | Mar 18, 2026 | |
DeadSlayers artaudiotext | The title image was created with AI. The music was created with AI. AI-generated Steam library images. AI-translated l... | JINI SOFT | - | Mar 18, 2026 | |
VilaGod general | AI was used for the development of the game and its promotion. | Gustavo Benincaza dos Santos | - | Mar 18, 2026 | |
AI Slop: The Race to AGI artaudiotext | AI was used for the swapped artwork (paintings/statues), for the creation of the character models, for music and for tex... | CezanneSoft | - | Mar 18, 2026 | |
擦边禁止 codeart | 在游戏上产的过程中,通过生成式ai辅助完成了部分和游戏机制相关的功能代码,通过ai生成了部分素材的参考图然后通过人工修改美化整合后应用在了游戏中 | Inktrain | - | Mar 18, 2026 | |
Turnveil artaudio | AI was used to create the Steam page capsule art and some sound effects (including music) | CBT Games | - | Mar 18, 2026 | |
Project: Zenith Expanse art | This game uses AI-generated images for fauna and flora portraits. All AI-generated assets are static artwork used for vi... | Webrevolution Szymon Kosok | - | Mar 18, 2026 |
703 results
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