AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13620
13,620
disclosures tracked
+13620 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3476 of 13,620 products
tag: Precision Platformer
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Lonely Penguin art | The game's capsule image used artificial intelligence. | GalaxyVerse | - | Mar 18, 2026 | |
DriveCraft text | We use AI to help with translation. | Neuston AB | - | Mar 18, 2026 | |
Drop Jump codeartaudiotext | ⚠ Every element generated by AI has been carefully reviewed, manually tuned, and integrated by the developer to maintain... | F4ntom Games | - | Mar 18, 2026 | |
Boing! art | All trailers and screenshots were recorded directly in-game and are not AI generated. The store page assets contain some... | Benuna Games | - | Mar 18, 2026 | |
The Coldest Shadow general | Contains assets created with the help of generative AI tools during development. All assets are carefully reviewed, refi... | IYDK Studio | - | Mar 18, 2026 | |
Push The Cart Together text | During the development of the project, generative artificial intelligence was used as a supporting tool, assisting in th... | ANTK Studio | - | Mar 18, 2026 | |
Marble Blade artaudio | AI used in development for character portraits, abstract images and music | Baker Games Studios | - | Mar 18, 2026 | |
Unknown Entity text | AI has been used to translate the game into different languages. | AngrioterGames | - | Mar 18, 2026 | |
Monster Tower general | Asset generation for the game | AlexTier | - | Mar 18, 2026 | |
Expandaball text | Translations | LT Games | - | Mar 18, 2026 | |
GetHigh.EXE audio | Only the music and sound effects in this game were generated using AI. | Zypong.com | - | Mar 18, 2026 | |
Ball's Journey art | Some content was created with the help of generative AI. In-game: parts of the UI and skybox/background textures. Out-of... | DoGaeJa | 30 | Mar 18, 2026 | |
Mirage Of Tower audioart | Skippable (and so optional) videos are made with the help of A. I. Most musical re-arrangements (and ALL the vocals) are... | Arkhouse Telegraph | - | Mar 18, 2026 | |
I Trust You Buddy code | AI Disclosure for Store Page "We use generative AI tools (such as Google Gemini) during the development process to assis... | Vebane Studios | - | Mar 18, 2026 | |
DashNCrash code | The game was coded using the help of tools like Github Copilot. The code was mostly done by hand. | Zed & Light | - | Mar 18, 2026 | |
Binary Breach audioart | Generative AI tools were utilized during the development of this title to assist in the creation of the game's audio and... | N&N Games | - | Mar 18, 2026 | |
小球冲刺 code | During the development of this game, generative AI (such as ChatGPT / Gemini) was used to assist in writing parts of the... | Yu | - | Mar 18, 2026 | |
Wacky Coursers text | Enhanced and translated store page text using AI. | Creamative | - | Mar 18, 2026 | |
Cambell’s Oddity Box artaudio | Generative AI was used for the production of SOME art assets. Some are completely handmade, Some are almost entirely AI ... | Cambell James Smith | - | Mar 18, 2026 | |
Prime Protocol artcode | Prime Protocol used generative AI tools during development to assist with drafting and iterating on code and to create s... | Prime Protocol Interactive | - | Mar 18, 2026 | |
Cursed Ghost art | This game uses generative AI tools during development to create certain pre-rendered visual assets. These include some ... | Tugay Studios | - | Mar 18, 2026 | |
The Physical codetextart | AI tools were utilized to assist with coding, text generation, and creating some graphical assets. | 2Crispy Studio | - | Mar 18, 2026 | |
FastBall 2 text | AI is used to enhance the store page description(s). | Creamative | - | Mar 18, 2026 | |
Pure Combat text | Localization | xiaodu | - | Mar 18, 2026 | |
Sunset Sprinters '98 codeartaudio | As a solo developer project, this game leverages generative AI technologies to enable a full-scale production. AI tools ... | TrihermesGames LLC | - | Mar 18, 2026 | |
Greedling: 2D Boss Rush art | The game does not generate content at runtime using AI. Generative AI tools were used only during development to assist... | Goblin Catapult Studio | - | Mar 18, 2026 | |
Wings of Vi 2 audio | Some AI sound effects and music. | Grynsoft | - | Mar 18, 2026 | |
GlowBorn art | A portion of this game's art assets were initially generated using AI tools and subsequently edited and polished by the ... | Three Old Pals | - | Mar 18, 2026 | |
Solar Escape art | Pre-generated Content: This game uses generative AI to assist in the creation of visual assets and environmental artwork... | Hauntspectre | - | Mar 18, 2026 | |
KOOO TO JUMP! artaudio | Some visual assets and music in this game were created with the assistance of AI tools, then curated and refined by our ... | Tzavis Studio | - | Mar 18, 2026 | |
SlimyLeap art | Used AI for a couple of images | Blazej Cholinski | 14 | Mar 18, 2026 | |
UKNON Jones - Portal code | The AI was generated to create some scripts for the game's programming. | Guynelk ROSAMONT | - | Mar 18, 2026 | |
Yet Another Jumping Game text | The single-player framework and associated features for the game were developed by humans, but the multi-player framewor... | C. Uriah | - | Mar 18, 2026 | |
Twin Balls Journey art | The game logo and some of the artwork in the store page were created with the assistance of AI. | Gaseous Cat Games | - | Mar 18, 2026 | |
Extreme Hill Driver art | This game uses pre-generated AI only for certain UI background images and promotional store visuals. These assets were c... | Yusuf Islam Seyhan | - | Mar 18, 2026 | |
Blobbymite: Hero Of Power code | Certain mechanics and rendering optomizations were created using LLM(s). Majority of the code was written by me and some... | BlobbymiteGames | - | Mar 18, 2026 | |
Political Run: World Leaders art | This game uses pre-generated AI only for certain UI background images and promotional store visuals. These assets were c... | Yusuf Islam Seyhan | - | Mar 18, 2026 | |
Reflection Arena text | AI Usage Disclosure: Generative AI (Google Gemini) was used to draft, translate, and refine the store descriptions and i... | yasudev | - | Mar 18, 2026 | |
FrogCore art | Some visual elements, such as promotional images, backgrounds, and decorative elements used on the store page and in the... | Vladyslav Pozdniakov | - | Mar 18, 2026 | |
Don't Crack!! code | An AI Code assistant was used to help write portions of the code for Don't Crack. | Rayleigh Studios LLC | - | Mar 18, 2026 | |
ALYUP art | Some art assets were generated by AI. | HashMO Interactive | - | Mar 18, 2026 | |
BOD EFSANESI: PARS art | This game uses a small amount of AI-assisted imagery for some background or supplementary visuals. These assets were cre... | HAKAN KOC | - | Mar 18, 2026 | |
Salmon Tower codeaudio | Various AI code edits for simple functions and easier testing. Some music and sound effects. No art. | Oolong Studios | - | Mar 18, 2026 | |
Hell Loop art | “Some promotional images include AI-assisted lighting, glow and post-processing.” | Tuncay Ayanoglu | - | Mar 18, 2026 | |
Clim Snail artaudio | 1. In-game voice lines are dubbed using AI. 2. The game includes one original BGM track by the developer; all other in-... | nuk | - | Mar 18, 2026 | |
ParkTour artaudio | This game uses Artificial Intelligence tools only to generate pre-rendered content such as promotional images, concept a... | Federico Garcia | - | Mar 18, 2026 | |
Velvet art | The game uses generative AI during content creation for both images and video materials. Backgrounds, character photos, ... | Inspite | 57 | Mar 18, 2026 | |
Parkour Simulator art | Artificial intelligence was used in the cover photo and visuals of the game. | GalaxyVerse | - | Mar 18, 2026 | |
Chamberlore general | This game was developed using limited AI-assisted tools during its creation process. All in-game content is manually rev... | Deep Range Studio | - | Mar 18, 2026 | |
Shadow of Oryda codeaudioart | This game makes moderate use of generative AI during development, including for code generation, music creation, and som... | insideside | - | Mar 18, 2026 |
253 results
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