AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Precision Platformer
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Toddler Tumble general | AI has been used to create some assets of this game | BefuddleBug | - | Mar 18, 2026 | |
Hi, I`m Kali art | Artificial intelligence was used to create the background of the main menu | LonelyFoxStudio | - | Mar 18, 2026 | |
Prison Freak art | This game uses generative AI tools in a limited capacity during development. A small number of environmental textures we... | OrcaLab Studios™ | - | Mar 18, 2026 | |
Escape from Vacov art | Promotional artwork and screenshots on the store page were created with AI image generation tools. The game itself is ha... | Kyro | - | Mar 18, 2026 | |
Axe And Claw text | We use generative AI tools during the development process to assist with world-building, dialogue writing, and localizin... | Wildtooth Studios | - | Mar 18, 2026 | |
HOP-CO-OP audio | Some music tracks in this game were created using AI music generation tools. All tracks are licensed for commercial use. | KS Studios | - | Mar 18, 2026 | |
折跃之跃 text | This game uses AI-assisted programs and translation. | 柯埃文地区 | - | Mar 18, 2026 | |
Ever Roach general | During the development process, we may use procedural- and AI-based tools to assist with content creation. | playablecuriosity | - | Mar 18, 2026 | |
Chug Master Chuck artaudio | Game uses AI for assets such as characters, music, and sound bytes. | Coil Entertainment | - | Mar 18, 2026 | |
The Turkish Legacy art | We use generative AI tools to enhance the visual quality of our in-game cutscenes and to create some of the marketing as... | Caner Çeleksiz | - | Mar 18, 2026 | |
Hamsteria text | The store page was localized using machine translation. | 2WheelerDev | - | Mar 18, 2026 | |
Escape 2049 art | The main title image and the in-game short movies were generated using MidJourney. | OrionSoft | - | Mar 18, 2026 | |
Rage Rock general | No AI was used in the development of Rage Rock. Only parts of the store page was made with the help of AI. | Abdulrahim Al Methiab | - | Mar 18, 2026 | |
Together We Move art | Generative AI is used only for 2D marketing assets, icons and loading screens. | KiraKami Games | - | Mar 18, 2026 | |
Rhythm Racer audioart | Some of the music tracks included have been created using Suno to avoid copyright infringement for online multiplayer. ... | Elusive Byte | - | Mar 18, 2026 | |
Run of the Lost art | Some visual assets (icons, textures, and minor 3D elements) were initially generated using AI tools and then manually mo... | FERIG Games | - | Mar 18, 2026 | |
Lose My Mind artaudio | This game utilizes generative AI tools to assist in the creation of certain assets. Specifically, some visual elements (... | Past Tense Studio | - | Mar 18, 2026 | |
Lonely Penguin art | The game's capsule image used artificial intelligence. | GalaxyVerse | - | Mar 18, 2026 | |
DriveCraft text | We use AI to help with translation. | Neuston AB | - | Mar 18, 2026 | |
Drop Jump codeartaudiotext | ⚠ Every element generated by AI has been carefully reviewed, manually tuned, and integrated by the developer to maintain... | F4ntom Games | - | Mar 18, 2026 | |
Boing! art | All trailers and screenshots were recorded directly in-game and are not AI generated. The store page assets contain some... | Benuna Games | - | Mar 18, 2026 | |
The Coldest Shadow general | Contains assets created with the help of generative AI tools during development. All assets are carefully reviewed, refi... | IYDK Studio | - | Mar 18, 2026 | |
Push The Cart Together text | During the development of the project, generative artificial intelligence was used as a supporting tool, assisting in th... | ANTK Studio | - | Mar 18, 2026 | |
Marble Blade artaudio | AI used in development for character portraits, abstract images and music | Baker Games Studios | - | Mar 18, 2026 | |
Unknown Entity text | AI has been used to translate the game into different languages. | AngrioterGames | - | Mar 18, 2026 | |
Monster Tower general | Asset generation for the game | AlexTier | - | Mar 18, 2026 | |
Expandaball text | Translations | LT Games | - | Mar 18, 2026 | |
GetHigh.EXE audio | Only the music and sound effects in this game were generated using AI. | Zypong.com | - | Mar 18, 2026 | |
Ball's Journey art | Some content was created with the help of generative AI. In-game: parts of the UI and skybox/background textures. Out-of... | DoGaeJa | 30 | Mar 18, 2026 | |
Mirage Of Tower audioart | Skippable (and so optional) videos are made with the help of A. I. Most musical re-arrangements (and ALL the vocals) are... | Arkhouse Telegraph | - | Mar 18, 2026 | |
I Trust You Buddy code | AI Disclosure for Store Page "We use generative AI tools (such as Google Gemini) during the development process to assis... | Vebane Studios | - | Mar 18, 2026 | |
DashNCrash code | The game was coded using the help of tools like Github Copilot. The code was mostly done by hand. | Zed & Light | - | Mar 18, 2026 | |
Binary Breach audioart | Generative AI tools were utilized during the development of this title to assist in the creation of the game's audio and... | N&N Games | - | Mar 18, 2026 | |
小球冲刺 code | During the development of this game, generative AI (such as ChatGPT / Gemini) was used to assist in writing parts of the... | Yu | - | Mar 18, 2026 | |
Wacky Coursers text | Enhanced and translated store page text using AI. | Creamative | - | Mar 18, 2026 | |
Cambell’s Oddity Box artaudio | Generative AI was used for the production of SOME art assets. Some are completely handmade, Some are almost entirely AI ... | Cambell James Smith | - | Mar 18, 2026 | |
Prime Protocol artcode | Prime Protocol used generative AI tools during development to assist with drafting and iterating on code and to create s... | Prime Protocol Interactive | - | Mar 18, 2026 | |
Cursed Ghost art | This game uses generative AI tools during development to create certain pre-rendered visual assets. These include some ... | Tugay Studios | - | Mar 18, 2026 | |
The Physical codetextart | AI tools were utilized to assist with coding, text generation, and creating some graphical assets. | 2Crispy Studio | - | Mar 18, 2026 | |
FastBall 2 text | AI is used to enhance the store page description(s). | Creamative | - | Mar 18, 2026 | |
Pure Combat text | Localization | xiaodu | - | Mar 18, 2026 | |
Sunset Sprinters '98 codeartaudio | As a solo developer project, this game leverages generative AI technologies to enable a full-scale production. AI tools ... | TrihermesGames LLC | - | Mar 18, 2026 | |
Greedling: 2D Boss Rush art | The game does not generate content at runtime using AI. Generative AI tools were used only during development to assist... | Goblin Catapult Studio | - | Mar 18, 2026 | |
Wings of Vi 2 audio | Some AI sound effects and music. | Grynsoft | - | Mar 18, 2026 | |
GlowBorn art | A portion of this game's art assets were initially generated using AI tools and subsequently edited and polished by the ... | Three Old Pals | - | Mar 18, 2026 | |
Solar Escape art | Pre-generated Content: This game uses generative AI to assist in the creation of visual assets and environmental artwork... | Hauntspectre | - | Mar 18, 2026 | |
KOOO TO JUMP! artaudio | Some visual assets and music in this game were created with the assistance of AI tools, then curated and refined by our ... | Tzavis Studio | - | Mar 18, 2026 | |
SlimyLeap art | Used AI for a couple of images | Blazej Cholinski | 14 | Mar 18, 2026 | |
UKNON Jones - Portal code | The AI was generated to create some scripts for the game's programming. | Guynelk ROSAMONT | - | Mar 18, 2026 | |
Yet Another Jumping Game text | The single-player framework and associated features for the game were developed by humans, but the multi-player framewor... | C. Uriah | - | Mar 18, 2026 |
268 results
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