AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13634
13,634
disclosures tracked
+13634 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3479 of 13,634 products
tag: Philosophical
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Candy Girl!! Dreams Forever art | -Some basic textures and sprites were generated by AI during development. -AI technology was used as a supporting tool i... | Lucas Vacari Gomes | - | Mar 18, 2026 | |
8:00 AM : Still Morning art | This game uses generative AI tools to assist in the creation of certain visual assets. All AI-generated content has been... | Azer_ | - | Mar 18, 2026 | |
The Ladder art | Some visual assets and artistic elements in this project were created or refined with the assistance of generative AI to... | RunG215 | - | Mar 18, 2026 | |
POTUS vs. The World! general | Some marketing and promotional materials for this game were created or assisted using generative AI tools. These materia... | F.a. Forge | - | Mar 18, 2026 | |
TET~CRAFT artcode | All marketing was AI Generated - except the screenshots and demo video. Most source code was vibe coded, though it's ge... | ceneezer | - | Mar 18, 2026 | |
Pelican Deep art | AI used for some textures | Boxelder NYC | - | Mar 18, 2026 | |
窥视 artaudio | As an indie game project, to overcome limitations in budget and time, this game utilizes AI-generated assets for some vi... | SenYustudio | - | Mar 18, 2026 | |
Your Daily Life artaudiotextcode | Pre-Generated Content】: The majority of assets in this game were created using generative AI technologies: Artwork: Ch... | 4M Studios | - | Mar 18, 2026 | |
s[TOR-Y]telling textartaudio | s[TOR-Y]telling utilizes a local Large Language Model (Llama) to power its unique s[TOR-Y] Sandbox. This AI generates li... | Curious Biped | - | Mar 18, 2026 | |
Artifex artaudiocode | The development of this game utilized generative AI tools in the following ways: 1. Visual Assets: Certain puzzle artwo... | Boogie Games | - | Mar 18, 2026 | |
The wrong floor art | some Images are generated with AI | MIDI Studio | - | Mar 18, 2026 | |
Don't Click The Flower audio | This game uses IA generated music. Check game steam page for more infos. | Studio Leclercq | - | Mar 18, 2026 | |
Nekruba code | Nekruba used artificial intelligence tools as support during the creative and technical development process, particularl... | Lecubenaranja | - | Mar 18, 2026 | |
Be Not Afraid: Threads Of Light codetext | Game had NO AI used for any dialogue, art assets, and more. AI was used to produce code, but the 48,000 words are all wr... | IHAM Media | - | Mar 18, 2026 | |
ふしぎな雨 audio | The background music uses tracks from SunoAI (commercially licensed). | 沈黙静寂 | - | Mar 18, 2026 | |
ZeroOne Terminal text | Players interview AI-generated startup founders through free-form text dialogue. All conversations are single-player and... | Jolt | - | Mar 18, 2026 | |
Don't press X to free the pirate! audio | If you could peek inside my code or topology, you would BEG me to use AI to fix it. BUT NO. This crap is handmade and st... | Okamisen | 14 | Mar 18, 2026 | |
We Are Counting art | The game uses AI to create some of its graphical assets. | Mystael studio | 23 | Mar 18, 2026 | |
Soul's Gambit art | We used AI tools to pre-generate visual assets (backgrounds, characters) which were then processed and integrated into t... | Team Husk | - | Mar 18, 2026 | |
Civilization Directive art | This game uses generative AI tools during development to create some static 2D artwork, such as key art and promotional ... | Hawting | - | Mar 18, 2026 | |
Red Balloon general | The game includes multimedia material generated with AI. | Tenzou Studio | - | Mar 18, 2026 | |
My Girlfriend's Tapes artaudio | Some GUI, logos and bits of artwork briefly shown in the game have been created using generative AI tools available usin... | LostWorks | - | Mar 18, 2026 | |
Michael Test art | Some visual design elements were also produced with the assistance of generative AI. | Fancysquare | - | Mar 18, 2026 | |
Lullabies Made of Static audio | The robotic voice lines featured in the game are the only elements created using AI technology, employed solely to achie... | Texhno Studios | - | Mar 18, 2026 | |
天使过家家 art | The background images and some minor character illustrations in the game are generated by AI and subsequently modified m... | 面包店的面包 | - | Mar 18, 2026 | |
ORMUS art | Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game as... | Chris Vice | - | Mar 18, 2026 | |
九死无生(almost certain death) arttext | Due to budget constraints and to avoid sensitive information, we have utilized AI assistance to generate a small number ... | 画往时文化 | - | Mar 18, 2026 | |
Salmon Tower codeaudio | Various AI code edits for simple functions and easier testing. Some music and sound effects. No art. | Oolong Studios | - | Mar 18, 2026 | |
Sebevrah art | AI art is used for... AI art or robot propaganda bc game is takes place at world war 4 where the rest of humanity figh... | The Only Way Out | - | Mar 18, 2026 | |
Lifecycles of the Traveler Spider audio | The narrator is a pre-recorded AI voice. | IceBathGames | - | Mar 18, 2026 | |
Somnolence artaudio | Some visual and audio assets in Somnolence were created or enhanced using AI-assisted tools during development, such as ... | Somberlight Games | - | Mar 18, 2026 | |
Barefort art | noise texture, some of icons of units | Studio TOPIA | - | Mar 18, 2026 | |
Diarrhea Disaster art | Paintings were generated with AI. | Diarrhea Games | - | Mar 18, 2026 | |
Mi primer amor art | Use of artificial intelligence to generate images subsequently corrected and embellished by human artists. | MAGNA GAMES | - | Mar 18, 2026 | |
KAIBIL audioarttext | AI Disclosure All writing, directing, editing, art direction and production, and all music and sprite work were fully c... | Salazar Productions | - | Mar 18, 2026 | |
道枢六落 art | Some visual assets (including capsule art and promotional images) were created using AI-assisted tools and further refin... | Meng Yangyang | - | Mar 18, 2026 | |
Beneath their Names arttext | The core character designs are created manually, but I use AI to refine details and backgrounds. AI is not used to direc... | Owl's Howls | - | Mar 18, 2026 | |
发呆模拟器 general | 游戏在制作过程中借助AI辅助创作 | GOOGOL | - | Mar 18, 2026 | |
Matchmaker Simulator 红娘模拟器 arttext | Some images in the game were generated using Midjourney, and some text was polished with DeepSeek. | ZeroBitCode | - | Mar 18, 2026 | |
Super Real AI code | Super Real AI reverses the traditional use of artificial intelligence. Instead of AI serving humans, humans now serve AI... | Super Real AI | - | Mar 18, 2026 | |
Back From Earth art | The opening cutscene was created using AI-generated visual assets. The ending cutscene includes a mix of AI-generated el... | Blip-Blop Works | - | Mar 18, 2026 | |
Goodbye Shadow arttext | This game is a visual novel, and the majority of the images featured in the game were created using AI-assisted tools. A... | Terekeme Game | - | Mar 18, 2026 | |
Th3_M1dday_L4dies art | My artist uses AI to create backgrounds for H-scenes and to improve his work with a better style. AI enables faster rend... | nonhumans | - | Mar 18, 2026 | |
Vichitra - Chakra artaudio | We are using Generative AI for our Main Capsule, Header Capsule, and Small Capsule, which are displayed across the Steam... | The Chakra Games | - | Mar 18, 2026 | |
Singularity artaudio | The developers of this game have used generative AI to create various visual and audio aspects of the experience. | Fractal Mind Studios | - | Mar 18, 2026 | |
River Meditation codeaudio | Some of the code was generated by AI. The voice was generated by AI. | Kevin Wacknov | - | Mar 18, 2026 | |
Bochi Collection text | Localized for Accessibility To make our stories accessible to as many players as possible, we have used AI-assisted tra... | Alan Gaspar | 13 | Mar 18, 2026 | |
Sparked art | code 2D sprites images | The Dreams Team | - | Mar 18, 2026 | |
Clive is a Good Guy textart | An LLM was used for some text, marketing and video backgrounds. | Indolent Games | - | Mar 18, 2026 | |
Luce Spenta art | Generative AI was used in the development of the game as a complementary tool to enhance and refine CGs and background i... | MrFaabry | 21 | Mar 18, 2026 |
211 results
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