AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13650
13,650
disclosures tracked
+13650 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3485 of 13,650 products
tag: Party Game
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Specter Hideout codetextart | Was used as a supportive tool during the development of this game in the following ways: Technical Development: AI assi... | G64 | - | Mar 18, 2026 | |
Golfmania code | We used AI tools to help fix bugs in the code and write functions we didn’t know how to make ourselves. | Buma Studios | - | Mar 18, 2026 | |
TheTwelfthDeceivers art | A small portion of models and images are AI-generated. | Chen An | - | Mar 18, 2026 | |
Air Cadets art | AI used to solve a few missing art assets. | quantastudio | - | Mar 18, 2026 | |
Blik Ball audio | Sound created by KI | Software - made4you | - | Mar 18, 2026 | |
Lonely Penguin art | The game's capsule image used artificial intelligence. | GalaxyVerse | - | Mar 18, 2026 | |
Sub Rosa Tournament artaudio | Generative AI tools were used to assist in the creation of certain visual and audio assets (such as background artwork a... | Niv Kor | - | Mar 18, 2026 | |
BeatWordz art | AI tools supported our character concept phase and helped speed up asset development. | Bavovna Games | - | Mar 18, 2026 | |
Robo audio | AI used for music improvement. | Anton Vatchenko | - | Mar 18, 2026 | |
Idiom Royale text | Some of the game’s word lists were filtered and generated with the help of generative AI (e.g., compiling candidate word... | NyxWorks | 85 | Mar 18, 2026 | |
Blockus Party codeart | This game used AI to assist with coding and asset generation. | Bingus Cat Productions | - | Mar 18, 2026 | |
Push The Cart Together text | During the development of the project, generative artificial intelligence was used as a supporting tool, assisting in th... | ANTK Studio | - | Mar 18, 2026 | |
Otaku VR: Sit-ups and Kisses artaudio | The game include AI-generated visuals (such as UI elements and story cutscenes image) and music. | LUO WENJUN | - | Mar 18, 2026 | |
Pai Gow Poker by Pokerist art | Some of the game's visual elements were created using AI tools during the development stage (for example, the design of ... | KamaGames Entertainment Group Limited | - | Mar 18, 2026 | |
HeadBallz art | Generative AI tools were used exclusively for the creation of certain store page visuals (such as promotional or illustr... | CAP Games | - | Mar 18, 2026 | |
HaCo text | AI is used to translate in-game text. | goromatsu | - | Mar 18, 2026 | |
6-7 In-A-Row arttextaudio | Some images, text, and sounds in this game might have been generated, in whole or in part, by generative artificial inte... | ViperTKD Games Studio | - | Mar 18, 2026 | |
Shipping and Handling codeart | Generative AI tools are used in a limited capacity during development for coding assistance and early prototyping. AI m... | PlayFair Games | - | Mar 18, 2026 | |
Last Shot: Drunkman’s Roulette audio | AI was used for voice acting. | Nitox Games | - | Mar 18, 2026 | |
Minesweeper art | We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, ... | Popoko VM Games | 10 | Mar 18, 2026 | |
Crime City Center artaudiocode | The 3D models are standard purchased assets (e.g., Synty Studios) and are NOT AI-generated. Generative AI tools (e.g., ... | MEHMET SIDAR | - | Mar 18, 2026 | |
Hobble-Wobble code | We used AI for coding assistance | wayanjo | - | Mar 18, 2026 | |
ROBOT RIOT art | AI generated logos. | TATAMI TEAM | - | Mar 18, 2026 | |
WRONG ANSWER art | Some artwork used on the Steam store page and marketing materials for this game was created with the assistance of gener... | WRONG | - | Mar 18, 2026 | |
Rabbit vs Mole arttextaudio | AI-generated content includes: * Promotional graphics for the Steam Store page. (GPT) * UI icons and game main icon. (GP... | Atrox Studio | - | Mar 18, 2026 | |
Dice Tumble Pals art | We used AI image-generation tools when creating some in-game images. | OOPS.k | - | Mar 18, 2026 | |
The Final Shuffle art | In The Final Shuffle, we incorporated AI-generated content for specific elements, including capsule images, library asse... | KaashFusionStudio | - | Mar 18, 2026 | |
Jump Or Drown general | Some content on this page and in the game was developed with the help of AI tools. | MightyCodeDragon | - | Mar 18, 2026 | |
Backrooms: No Escape art | Some Textures were generated using generative Ai | GameLabyrinth | - | Mar 18, 2026 | |
Tavernia general | Some assets were created with the assistance of generative AI. | Pixel Galaxies s.r.o | - | Mar 18, 2026 | |
Wacky Coursers text | Enhanced and translated store page text using AI. | Creamative | - | Mar 18, 2026 | |
Reel Talk artaudiocodetext | Reel Talk is made by Lost Rabbit Digital: two siblings who handle all the coding, music, writing, and playtesting ourse... | Lost Rabbit Digital | - | Mar 18, 2026 | |
Dead 4 Now: Escape Together art | We use generative AI tools to create and iterate on certain marketing visuals (e.g., concept mockups and promotional gra... | d'Evo | - | Mar 18, 2026 | |
WHO IS THE LIAR? general | Our game's store page and parts of the in-game interface were generated using AI. | MBstudios | - | Mar 18, 2026 | |
Wasteland Outpost general | Using AI for Marketing Materials | Tarakan Game Studio | - | Mar 18, 2026 | |
B.I.R.D. art | AI-generated artwork: Used Banana AI/Midjourney with reference images to create consistent bird fighting game visuals (r... | 1234 corp | - | Mar 18, 2026 | |
Glorio art | Generative AI tools were used in a supportive role for some character visuals and promotional materials. All AI-assisted... | Probably Games Studio | - | Mar 18, 2026 | |
Bingo! code | Some AI tools were used by the developer for UI design and coding assistance only. No generative AI was used to create i... | Speedic Studio | - | Mar 18, 2026 | |
Green Tea Field Mayhem artaudio | AI-Generated Content Policy: To efficiently utilize development resources, we have leveraged AI generation technology to... | Norikkun | - | Mar 18, 2026 | |
Burn Out art | Only a few icons are generated by an AI. | Overwork Studio | - | Mar 18, 2026 | |
Drunk Mages textart | We are using AI-powered tools in the promotion process of our game. AI plays a supportive role in language translation, ... | Crazy Professor Interactive | - | Mar 18, 2026 | |
Modern Durak artaudiotext | Following is generated using AI: AI is used only to generate some pre-created assets. No AI-generated content is produc... | Waldemar Schneider | - | Mar 18, 2026 | |
Echophobia codeart | AI tools were utilized during the development process primarily to assist with coding (scripting logic/debugging) and to... | Tancana Games | - | Mar 18, 2026 | |
Legacy of Chaos Online general | Currently, AI-generated content is being used for the store page, marketing materials, and/or community center materials... | Recovery Team | - | Mar 18, 2026 | |
Paws Coven general | Some of the game and promo assets (Less than 5% of all the game assets) were made or improved using AI as a temporal dec... | Wintercrow Games | - | Mar 18, 2026 | |
StalSide general | Promo materials for marketing and community. | Mobster | - | Mar 18, 2026 | |
Blood Night general | This game was created using advanced generative AI (neural networks) technology to accelerate and inspire the developmen... | Team | 105 | Mar 18, 2026 | |
Vault Vandals general | Generative AI tools were used to develop selected game elements. | Elusive Drafts | - | Mar 18, 2026 | |
Saylor Anime Puzzle Boys & Girls art | Game logo and game puzzle images made with ai tools | Saylor Games | - | Mar 18, 2026 | |
Goblin Miners art | This game uses AI-generated artwork for character designs, card illustrations, and visual assets. As a solo indie devel... | Chief Games | - | Mar 18, 2026 |
183 results
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