AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13742
13,742
disclosures tracked
+13742 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3516 of 13,742 products
tag: Party
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
6-7 In-A-Row arttextaudio | Some images, text, and sounds in this game might have been generated, in whole or in part, by generative artificial inte... | ViperTKD Games Studio | - | Mar 18, 2026 | |
Goal Gang general | We sometimes use procedural and AI tools to help bring our ideas to life, but every final asset is crafted and guided by... | Turbo Futur | - | Mar 18, 2026 | |
CardBoard art | To restyle ingame screenshots, sort of like a filter on the image I create from either kitbashing elements I create or s... | Wooden Barrel Games LLC | - | Mar 18, 2026 | |
Bucket Tag codeart | whenever I write code, I ask Ai to polish my code, because my code is not that clean. for some of the art, I draw rough ... | Game Alchemy Studio | - | Mar 18, 2026 | |
Mother Ducker artaudio | Images and Audio were generated using paid compliant AI that is not taught on unlicensed material. Ethically generated a... | MonoBehaviour Games | - | Mar 18, 2026 | |
Banana of Doom text | In Banana of Doom, AI takes the cards you play, pits them against each other, and generates funny, creative text reasons... | Playroom | - | Mar 18, 2026 | |
Walls and Tower Party audio | AI Voiceover used for the Trailer | MB Games | - | Mar 18, 2026 | |
Principal Panic arttext | In the development of the game, generative AI models were employed for the following purposes: Generating reference ima... | Magenta Games | - | Mar 18, 2026 | |
PULL Panic : New PartyGame audioart | This game uses generative AI to create certain assets, including character voice lines, some in-game items, and illustra... | Mihaya | - | Mar 18, 2026 | |
DungeonBox textart | Our campaigns are hand-written by real creators and authors. We use a local AI to draw on this source material and adapt... | Foxtail Games LLC | - | Mar 18, 2026 | |
FallingBattle artaudio | Some images or sound effects are generated by AI. | syhdaniel | - | Mar 18, 2026 | |
Breaking Deck code | We’re just a small team of broke developers using AI to help us code | Wayanjo | - | Mar 18, 2026 | |
Olinda Fighters general | Our team used artificial intelligence to create the initial segment of the product’s promotional video | CX Studio Games | - | Mar 18, 2026 | |
Space Conquest AI textaudio | An LLM (AI) is used to generate the story of your turn. Much like a dice roll, the generated story may result in your su... | Ezra Hradecky | - | Mar 18, 2026 | |
Pulled Strings arttext | Our small indie team has responsibly used generative AI tools to accelerate our development while maintaining full creat... | BT Interactable | - | Mar 18, 2026 | |
GIF me a break! audio | AI was used to generate the voice of the announcer host in the trailer and in-game. | Cutie Café | - | Mar 18, 2026 | |
Together We Play: Help Me Help You audio | We use AI to generate the Music of the game. | Risen Realms | - | Mar 18, 2026 | |
Planes of Fear art | Some menu images in this game were created using AI to enhance the atmosphere and aesthetic. | Sebastian Schlesinger | - | Mar 18, 2026 | |
Hardtrace textcode | AI helps me with texts on the Steam page (grammar correction, translations, and texts). AI helps me correct errors in th... | Lubomír Březina / devbobcz | - | Mar 18, 2026 | |
Wummsen Village art | The textures of some assets in the background were enhanced using an ai-pipeline. | JoyJab | - | Mar 18, 2026 | |
Super Platform Tag art | AI was used to assist with basic concept art for some content. | Greg Hoffmann | - | Mar 18, 2026 | |
Fish-Click Squad! art | A small number of creature type icon resources in the game are assisted by AI | Cool Car Studio | 28 | Mar 18, 2026 | |
Paw Party: Joke'em text | Players need to talk to characters, powered by LLMs, for clues in their adventures. | Meowjito Games | - | Mar 18, 2026 | |
Pickle Party general | As a small indie team, we may use procedural and/or AI-based tools to assist with the development process. In all such c... | Arcane Embers | - | Mar 18, 2026 | |
Roaches: The Birthday Party art | Loader image, image present in the main menu and 7 puzzle images are generated with generative AI. | Essa Mobi | - | Mar 18, 2026 | |
Fighters Forge audio | I am currently using ElevenLabs synthetic voices for my eight characters. The synthetic voices are generated from scratc... | Chaotix | - | Mar 18, 2026 | |
Minigames Mayhem text | Translation of texts | HamsterHam Games | 15 | Mar 18, 2026 | |
Island Party Chaos general | Some store assets have been AI generated | Chaos Crew | - | Mar 18, 2026 | |
PizzaPanic art | A few textures are done using AI generated content. | Catnip Lab | - | Mar 18, 2026 | |
LAN Party art | We integrated with Meshy to allow players to generate 3D furniture and decor for their rooms using a text prompt. Any 3D... | LAN Party Technologies, Inc. | - | Mar 18, 2026 | |
Sneaky Pirates artaudiotext | We generated drafts for the game's and company logos, part of the capsules art, the voice in the trailer and the store t... | Knights of the Gray Matter | 14 | Mar 18, 2026 | |
Werewolves Revenge art | Character arts are currently using AI generated images as placeholders. | Studio Serene | 69 | Mar 18, 2026 | |
Cannonball Crew text | I've used chatgpt to translate the text in the game and on the steam page. | Sweetbeard | 15 | Mar 18, 2026 | |
Super Sketchy Party general | Super Sketchy Party is using optional Image Recognition AI to guess what a player drew. The result is then presented as ... | Elusive Drafts | - | Mar 18, 2026 |
34 results
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