AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13760
13,760
disclosures tracked
+13760 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3524 of 13,760 products
tag: Nostalgia
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Backrooms Stories: The End artaudio | Some of the background images and sound effects in this game were initially created using AI generation tools. | liminal_games | - | Mar 18, 2026 | |
Thunderhawk: Danger Close arttext | Thunderhawk: Danger Close uses a minimal amount of AI generated assets, including a handful of textures, marketing art, ... | Funagen Games | - | Mar 18, 2026 | |
Liminal:Escape Route audio | Since this game is older than “Reflection Of Sin”, I was inexperienced when it came to finding good ambient music. For t... | Threshold Interactive | 14 | Mar 18, 2026 | |
STRIKERS 1945 general | Some parts of the game trailer include AI-generated content. | Zerodiv | 10 | Mar 18, 2026 | |
Ropes general | AI was used to generate assets for the game/marketing during development. | CGAPPS | - | Mar 18, 2026 | |
Eternal Afternoon arttext | Some visual and textual elements in this game were created with the assistance of generative tools and were then edited,... | Alex Klexber | 182 | Mar 18, 2026 | |
Quiz Pinball: The Quiz You Didn't Know You Needed text | AI tools were used during development for prototyping, text correction, and translation support. No AI-generated image... | Tilt Bob Studio | - | Mar 18, 2026 | |
Flipping is Hard text | Heavy use on Localization | Elegant Horse Studios | - | Mar 18, 2026 | |
INK ENIGMA: Hidden Object Challenges art | We used AI to create Achievement images. | AVGAM | - | Mar 18, 2026 | |
Holiday in Europe: Czech Adventure Collector's Edition art | Our game utilizes neural networks for creating visually stunning and immersive environments. AI technology is employed i... | Do Games Limited | - | Mar 18, 2026 | |
Holiday in Europe: Netherlands Dreams Collector's Edition art | Our game utilizes neural networks for creating visually stunning and immersive environments. AI technology is employed i... | Do Games Limited | - | Mar 18, 2026 | |
Big Rigs: Over the Road Racing art | We used generative AI tools to assist in creating some Steam community assets, including but not limited to upscaling. T... | Stellar Stone | 559 | Mar 18, 2026 | |
Launching Over It artaudio | One image based on a photo and one musical track. | Talitos Games | 18 | Mar 18, 2026 | |
The Shadow Cosmos text | The game has NO ai-generated content. The page localization is done with AI tools but it will be replaced when the game ... | MadMedois | - | Mar 18, 2026 | |
Metal Slugger Ops art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Card Bundler: Complete Collection artaudio | Contains AI-generated art, sound effects and music | Neon Cocoa | - | Mar 18, 2026 | |
Langit Lupa: Office Wars art | Some images in the store page are generated with AI | NinetySix Studios | - | Mar 18, 2026 | |
Speed Rivals - Slot Racing art | We use AI-generated images only for some marketing materials and a few decorative textures in-game (e.g. posters/backgro... | BabelGames | - | Mar 18, 2026 | |
Gold Miner: Return to Glory art | This game uses pre-generated AI only for certain 2D background images and promotional store visuals. These assets were c... | Rokito Games | 14 | Mar 18, 2026 | |
Tablets of Power art | I've used AI technology to generate the character portraits in my game and marketing material to add a unique touch to t... | Dillon! | - | Mar 18, 2026 | |
Settle and Battle: New Empires audio | The game utilizes a mix of traditional audio and AI-generated sound effects. | Attic Games Studio | - | Mar 18, 2026 | |
Aiphobia text | Solve puzzles by conversing with the AI. | Andes Interactive | - | Mar 18, 2026 | |
Neon Highways text | AI-generated texts and translations are partly used for the game and for marketing material. | Flowbit Studio | 12 | Mar 18, 2026 | |
Backrooms Stories artaudio | Some of the background images and sound effects in this game were initially created using AI generation tools. | liminal_games | - | Mar 18, 2026 | |
Anomalum art | Artificial intelligence was used in the cover photo and visuals of the game. | Leonn Camayo | 37 | Mar 18, 2026 | |
Reflex Unit : Strike Ops artaudio | AI is used to assist in generation of textures for use within the game environment and as the basis for some of the char... | ROBOSARU Games | 55 | Mar 18, 2026 | |
Vampire vs Devil text | Translation into some (but not all) languages (in the game and on the store page) was made with the assistance of AI. | Unusualsoft | - | Mar 18, 2026 |
27 results
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