AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13601
13,601
disclosures tracked
+13601 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3470 of 13,601 products
tag: Narrative
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Havana Blood artaudio | There are images produced that have been rendered using the help of Ai, there are also musical components that have been... | BRYPER INDUSTRIES | - | Mar 18, 2026 | |
The Lyra Signal arttext | Artwork and narrative elements in Lyra Signal were created with the assistance of generative AI tools. All content has b... | ESTREA | - | Mar 18, 2026 | |
Between art | AI Content Disclosure Some visual assets in this game were generated using AI-assisted tools and then curated, edited, a... | Stillroom | - | Mar 18, 2026 | |
Cursed Gas Station text | To ensure that players from diverse cultural backgrounds can fully immerse themselves in the narrative, AI-assisted tool... | Wisold Games | - | Mar 18, 2026 | |
Noodle Hustle general | AI tools were used during development to assist with prototyping, mechanic design, and the creation of a limited number ... | Error byDefault | - | Mar 18, 2026 | |
The Order Of Serenity : Cult Simulator audioart | Generative AI has been used during development to assist with the creation of certain assets, including character voices... | Dark Panda | - | Mar 18, 2026 | |
You Stay art | AI Content Disclosure Some visual assets in this game were generated using AI tools and then curated, edited, and integr... | Stillroom | - | Mar 18, 2026 | |
Homgard audioarttext | Generative AI was used in a limited role during development, mainly for the music, parts of the UI overlay, and region c... | Manapunk Studio | - | Mar 18, 2026 | |
Sorrow's Serenade art | Certain textures and models have been generated with the help of artificial intelligence. | Faynogames | - | Mar 18, 2026 | |
Wittengrad is no more art | Some textures in the game were created with the help of generative AI. | Faynogames | - | Mar 18, 2026 | |
Ajnabee - The Unknown arttextaudio | This game includes some pre-rendered content created with AI tools (such as visual assets, text, or audio). All AI-gener... | Akshat Softwares | - | Mar 18, 2026 | |
Fight Life Legacy art | Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game as... | Blade games | - | Mar 18, 2026 | |
Fragments of Dread - Late Lines FM artaudio | Some sounds and visuals in the game were created using artificial intelligence; however, artificial intelligence was not... | Domnaier | - | Mar 18, 2026 | |
Static Voice art | I used AI to create images for store page. | Kaddera Games | 11 | Mar 18, 2026 | |
ORMUS art | Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game as... | Chris Vice | - | Mar 18, 2026 | |
Drunken Hog art | Some textures are AI generated. | Noir Hound Digital | - | Mar 18, 2026 | |
Tammuz: Blood & Sand audio | We've used AI to generate all of the voice acting for the characters in the game. However, it was also heavily manually ... | Bad GOAT Studio | - | Mar 18, 2026 | |
No, I'm not a Voenkom art | Artificial intelligence was used to create character images. | Pine Games | 86 | Mar 18, 2026 | |
Navy Island Confidential artaudio | AI Usage in Content Generation : Portraits and Illustrations: Initial portrait concepts are generated using AI tools. T... | Jérôme Lemarchand | - | Mar 18, 2026 | |
恋之觉醒:抗争 art | The background of characters in some promotional materials utilizes AI technology. 3D modeling will be employed to creat... | DiracRipple | - | Mar 18, 2026 | |
It's Not You, It's M.E art | This game includes some assets that were initially created using generative AI image tools, with each asset individually... | Closed Forum | 10 | Mar 18, 2026 | |
Winterlight - Where silence says it all art | Some art has been generated using image generation tools. All images have been manually curated, adjusted, and edited to... | Eastasiasoft Limited | - | Mar 18, 2026 | |
MIA art | The project makes use of AI as a support tool in the creation of Steam banners and marketing assets, especially for refi... | Trigger The Monster | - | Mar 18, 2026 | |
Pentimento art | This game contains visuals enhanced by AI. | Fool Bloom Games | - | Mar 18, 2026 | |
Bochi Collection text | Localized for Accessibility To make our stories accessible to as many players as possible, we have used AI-assisted tra... | Alan Gaspar | 13 | Mar 18, 2026 | |
Optasia: The Last Visit artaudio | This game uses generative AI tools to assist in the creation of certain art assets and narration voices. All AI-generate... | Optasia Studio | - | Mar 18, 2026 | |
Clive is a Good Guy textart | An LLM was used for some text, marketing and video backgrounds. | Indolent Games | - | Mar 18, 2026 | |
Royal Verdict art | Some character portraits and textures were created with the assistance of AI tools and then manually edited. Other asset... | LestGames Studio | - | Mar 18, 2026 | |
Unattached: City of Shadows audioart | Voice acting and a few art assets were supported by AI tools to keep this ambitious project possible as a solo developer... | Fahlawa Studio | - | Mar 18, 2026 | |
Phobophobia 1.0 – The Experiment art | Some of the visual artwork and environmental paintings featured in Phobophobia 1.0 – The Experiment were created using A... | ghoSTudio games | - | Mar 18, 2026 | |
Chrono Lock art | I used for backgrounds | Shivan Games | - | Mar 18, 2026 | |
Dead Gods Realm: Morar arttextcode | We use pre-generated visual AI-content with manual refinement as an illustrative addition to non-AI-created text and cod... | WAVE gamedev team | - | Mar 18, 2026 | |
Employee 925 general | There is one single asset in the game that was AI generated and purposefully so - I do not want to spoil too much, but t... | EIRAS | 15 | Mar 18, 2026 | |
Before They Catch Us audio | Ai voiceover for the trailer | ANTertainment | 12 | Mar 18, 2026 | |
The Kitchen Knife art | Some artwork and assets (like images) were made with generative AI during development. No AI generates live content — al... | One Hand Studio | - | Mar 18, 2026 | |
Tale of Chak Chak text | All 2D characters in the game are fully created by our 2D artist. Currently, the interactions between characters are gen... | Zeynab Mirzadeh | - | Mar 18, 2026 | |
[HERROR] Gas Station Case general | Our team uses generative AI tools to help develop some in game assets. | [HERROR] | - | Mar 18, 2026 | |
Back to 21 artaudiotext | 1. The game in Early Access stage will use some AI-assisted artwork. Some of the main building exterior, furnitures, cha... | Simulated Being | - | Mar 18, 2026 | |
The Valley Beyond audiotext | Voices (Audio) and Translation From Engligh are made using AI. | Marmot Lab | - | Mar 18, 2026 | |
Dancing with Shadows: Prologue art | Some of the backgrounds for scenes are AI rendered. Ideally, these are placeholders which will be replaced if the game i... | Glass Umbrella Inc. | 25 | Mar 18, 2026 | |
CyberQuest textart | Some content within the game and on this Steam page, including text and images, has been generated or enhanced with the ... | Ersin Dincelli | - | Mar 18, 2026 | |
Fishing Corner text | This game uses AI-assisted tools for fact-checking and content verification. | Happyland Games | - | Mar 18, 2026 | |
Mirror Atelier arttext | The major portion of the stories in the game is fundamentally human-made. See below for details. All raw graphics are g... | Beşinci Kural A.Ş. | - | Mar 18, 2026 | |
Star Squadron audio | Our Voice Mimic System uses neural speech synthesis to customize recorded dialogue audio to the player's name and action... | All Seeing Eye Games | - | Mar 18, 2026 | |
Iron Revenge 3D codeart | Some code and design decisions, aswell as store page assets were lightly assisted by AI tools. All game logic and implem... | Steelbyte Labs | - | Mar 18, 2026 | |
Doll Inc art | Some visual assets, including banners and promotional materials, were created with the assistance of artificial intellig... | David Gallardo | 31 | Mar 18, 2026 | |
Thank You for Your Time arttext | All of the images in this game and its store page are AI generated. The story and narrative design are my own. | Rogue Writer Indie | 11 | Mar 18, 2026 | |
Quaso Studio : The Liven Collection art | Some marketing visuals and a few in-game elements were generated using artificial intelligence tools, then refined by ou... | Quaso Studio | - | Mar 18, 2026 | |
Life 2047 Escape Simulator textart | AI was used to create translation, some game item icons, avatars and backgrounds for news. All locations, monsters, char... | Axionity | - | Mar 18, 2026 | |
Tales of the Withered arttextcode | Some images, text and code was AI generated before being reworked. | Glimmerveil Games | - | Mar 18, 2026 |
93 results
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