AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14478
14,478
disclosures tracked
+14478 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3775 of 14,478 products
tag: Motocross
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Speedway Challenge 2026 arttext | AI used for generating some riders avatars and description in the store page | Artur Berkowski Berobasket | - | Mar 18, 2026 | |
Real Cars & Motocross Driving Simulator art | Generative AI was used only to create some promotional visual materials, such as cover and capsule images. | Tuna | - | Mar 18, 2026 | |
MX Bodycam Bikes Racing art | Some of the game’s visual assets were created using AI-assisted tools during early concept development. However, all fin... | GLOBAL SCRIPTUM | 17 | Mar 18, 2026 | |
Bike Stunts Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Everest: Real Climbing Simulator art | AI generate content in pre-rendered video | Funcity | 29 | Mar 18, 2026 | |
Courier Simulator general | AI-generated content used only for Steam page | Crixel Games | - | Mar 18, 2026 | |
Synthwave Burnout VR art | Used for creating the game banner | VR-WRG | - | Mar 18, 2026 | |
Car Crash Chaos artaudio | Artificial intelligence technology has been used in some in-game visuals and music. | Berk Kalfa | - | Mar 18, 2026 | |
Wheelie City art | AI was used to help make some of the achievement arts | Devora Studios | 33 | Mar 18, 2026 | |
Dark Rally art | 1.- Coins images 2.- Energy images 3.- Tickets images 4.- Settings (graphics, controlls, audio) images 5.- Interfaces: w... | PLOP Studio | - | Mar 18, 2026 | |
Gonochki artaudio | Marketing materials are made with AI, including Art and Music. | Ducat | - | Mar 18, 2026 |
11 results
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