AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13634
13,634
disclosures tracked
+13634 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3479 of 13,634 products
tag: Metroidvania
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Critternauts art | Some of the art in the game and on the store page was created with the help of AI. | Gergo V | - | Mar 18, 2026 | |
The Big Dam Adventure audio | Some sound effects are generated in AI | Dam Studios | - | Mar 18, 2026 | |
MYCO audio | This game has AI generated music. | LilyPadDev | - | Mar 18, 2026 | |
Savage Horizons artcode | Capsule and library images, some code for the hook and glide abilities. | Insolence Studio | - | Mar 18, 2026 | |
Dragon’s Breath audio | Music generated using Udio | monsters&creatures | - | Mar 18, 2026 | |
World without Time arttext | This game uses AI-generated content created in advance during development. Some visual assets, text elements, or other n... | Psyche Games | - | Mar 18, 2026 | |
Aroya Knight artcode | Aroya Knight is developed in Godot with a focus on precision and hand-crafted systems. While generative AI assisted in t... | Ofir Aroya | - | Mar 18, 2026 | |
mask of soul audio | This game's background music (BGM) and sound effects were created using generative artificial intelligence technology. | XIONPLUS | - | Mar 18, 2026 | |
Chegra: The Lost Recipe text | This game uses AI for localization into foreign languages. | Ciderheart Games | - | Mar 18, 2026 | |
Lone Signal textartcode | This game heavily uses AI to live-generate in-game content such as text and images. It also uses AI to make a variety of... | Gaming Goose Entertainment | - | Mar 18, 2026 | |
Goddess Scroll - Brave Star art | The promotional video on the game store includes AI-generated content, while the inside of the game features pixel art o... | Revenge Red Eyes | - | Mar 18, 2026 | |
Legend of Ertugrul textart | Legend of Ertuğrul is a story-driven action game featuring fixed content created by the development team. During develop... | Yeti Game Studio | - | Mar 18, 2026 | |
Uanamon: Jamacy art | We use AI to speed up our work. We don't create objects from scratch with AI, we only edit what we have drawn ourselves. | Wowky Games LLC | - | Mar 18, 2026 | |
Shadow of Oryda codeaudioart | This game makes moderate use of generative AI during development, including for code generation, music creation, and som... | insideside | - | Mar 18, 2026 | |
Memory Draw arttextaudiocode | Some artwork, text, background music, and in-game code were created with the assistance of generative AI tools. | Restart Studio | - | Mar 18, 2026 | |
Wukong Fights art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Vampire Hunter: Nightrise artaudio | We believe A.I is a reasonable tool but cannot replace the conscious attention of a skilled artist. As such, we do use A... | Treetop | - | Mar 18, 2026 | |
Mindkind: El Arca Nuclear audioartcode | Some of the voices in the game were generated using ElevenLabs voice changer, solely to produce pre-recorded audio. Some... | Cincho | - | Mar 18, 2026 | |
Hamstory text | Generative AI was used when translating the original Korean text into other languages. | Dotori Doguldan | 13 | Mar 18, 2026 | |
Loreninha Paints Dreams and Rainbows artaudio | Use of AI for creating the base of sprites and soundtrack. | Eminho & Lorena Team | - | Mar 18, 2026 | |
Old Ninja : UnderWorld artaudiotext | Generating background images for the store page's cover, header, and banner Trailer and in-game BGM generation Creating ... | Waterfall Studio | - | Mar 18, 2026 | |
Sunrise Of The Time: End Of Blue art | Some visual assets in this game were initially generated using AI tools and then manually edited and refined by artists.... | EOSGAMES | - | Mar 18, 2026 | |
NIGHTRAVEL arttext | 本ゲームでは、以下のAI技術を一部活用しています。 GPT-4o, DALL-E:敵キャラクターのビジュアルアート(2D画像)、およびUIアイコンの一部生成に使用しています。 これらのAIツールは開発段階で使用されており、プレイヤーの個人... | Yoshida Gakuen | - | Mar 18, 2026 | |
Historic Helix general | The final game contains no directly AI-generated assets. All content was created and finalized by the developer. AI-assi... | Tonkers Tinkers | - | Mar 18, 2026 | |
Reng Azure Requiem art | This game uses AI-generated art as the basis for some icons, buttons, and panels, which were then manually edited and cu... | Surffe Studios | - | Mar 18, 2026 | |
Blightened art | Generative AI played a significant role in early environment creation, allowing rapid visual exploration and iteration d... | xombis | - | Mar 18, 2026 | |
Yuna and the Spirit Forest art | Some graphics | RavenRaiders | - | Mar 18, 2026 | |
Horror Night with Tung Tung Tung Sahur arttext | Artificial Intelligence was generated in the creation of certain in-game graphics and marketing banners, and there may a... | Source Byte | - | Mar 18, 2026 | |
Maid of Salvation art | Some 2D Image Resources | ORANGE POPCORN | 198 | Mar 18, 2026 | |
Mandelarium audio | The narration/voices were made using AI applications. | Erike Miranda | - | Mar 18, 2026 | |
.V art | It was used to create 2 graphic elements that were heavily edited by hand that are used as symbols on the main menu and ... | Deezo | - | Mar 18, 2026 | |
The Archaic artaudio | Some in-game illustrations and trailer music were created using AI tools. We plan to replace all AI-generated illustrati... | sixsevenths | - | Mar 18, 2026 | |
Safe Hayven art | Safe Hayven uses pre-rendered AI images within game artwork in the store and images in the menu screens which are found ... | Escape Code Games | - | Mar 18, 2026 | |
Cats Ritual audioart | The game may contain AI-generated sounds and images. | Source Byte | - | Mar 18, 2026 | |
Tool Land text | The store page description was translated using AI. | bjsjsk | - | Mar 18, 2026 | |
Jump Maker general | I use AI as a tool to spark creativity and speed up the development process. | Jacosa | - | Mar 18, 2026 | |
Succubus: The Lustborn Curse arttext | AI-generated imagery is used for selected visual assets such as store page artwork, main menu illustrations, and charact... | Lustborn Studio | - | Mar 18, 2026 | |
Succubus Successor: Delilah's Juicy Journey art | Some background art in this game was created with the assistance of AI. | Ramen Cat Studio | - | Mar 18, 2026 | |
Hollowroot artaudio | AI used for art and music prototyping. | Cmrak | - | Mar 18, 2026 | |
Kill Joy art | Most of our assets are hand-made, but there are a scattered handful of assets that were AI generated. Background skybox,... | Over The Moon | - | Mar 18, 2026 | |
AVTale art | AI was only used for generating the logo and the initial key art. | OnePersonDevelopment | - | Mar 18, 2026 | |
The Shadow Cosmos text | The game has NO ai-generated content. The page localization is done with AI tools but it will be replaced when the game ... | MadMedois | - | Mar 18, 2026 | |
Them art | I used AI only to polish the kid in the Steam marketing image and the retro poster on the walls in the game. All the oth... | Lexip Games | 46 | Mar 18, 2026 | |
螺钉与浮城 Bolt & Whalington audio | Regarding the use of AI, only some of the game's BGM was assisted by AI in production. | Orca Studio | - | Mar 18, 2026 | |
Superhero Simulator audio | Some character voices in this game were created using AI-assisted tools. All AI generated audio has been reviewed and ap... | mightyraccoon! Studios | 659 | Mar 18, 2026 | |
Fading Light audio | The game uses AI manipulated voice acting as a placeholder for real voice acting in the upcoming playtest and demo phase... | Punica Games | - | Mar 18, 2026 | |
Tenebyss general | During development, the solo dev might use procedural tools or AI to speed up time-consuming tasks — but the final game ... | Max Emelyanov | - | Mar 18, 2026 | |
THE BIORIFT art | We intentionally use generative artificial intelligence to conceptualize unique architectural models and details of the ... | DarkForge Team | - | Mar 18, 2026 | |
Hollow Frontier art | Some of the background images, such as the one in the game main menu, and the promotional ones, have been generated with... | Sheipeg the game dev | - | Mar 18, 2026 | |
How Much Items - Plants art | The game posters and the game menu contain images generated by AI, modified in a graphic editor. | Hede | 10 | Mar 18, 2026 |
110 results
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