AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Medieval
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Fortain art | Store page artwork, most in-game assets, and promotional images were created with the assistance of AI image generation... | Ainspire | - | Mar 18, 2026 | |
Goblins Stole My Panties 👙 art | The game logo were created using AI-assisted tools. All other assets are handcrafted. | Lewd Star | - | Mar 18, 2026 | |
Divide TCG artcodetext | 2D Visual Assets: All in-game card illustrations—including the retro pixel art items, weapons, and relics and any images... | Jukeys Garage | - | Mar 18, 2026 | |
Hex Judge textart | This game uses AI-assisted systems to support dynamic dialogue during interrogations with villagers. The AI helps genera... | Cheetah Town Games | - | Mar 18, 2026 | |
帝王霸业 general | Some resources on the store page were created with AI assistance. | 帝王霸业 | - | Mar 18, 2026 | |
封魔剑魂 general | The store page assets are AI‑assisted optimized, and they do not infringe any copyrights. | 封魔剑魂 | - | Mar 18, 2026 | |
The Cinder Throne arttext | UI icons and localization are made with the help of AI. | Level One Quest | - | Mar 18, 2026 | |
Dark Fantasy Tower Defense codeart | I used AI to help me code and make art. | CinderVision | - | Mar 18, 2026 | |
Defender of the Orcish Marches audioart | This game used generative AI to create sound effects, music, and the splash screen | GameStrubios | - | Mar 18, 2026 | |
Ratnik art | The main menu image is AI generated | Vitezi Games | - | Mar 18, 2026 | |
SuperBlockKing text | Generative AI tools were used to assist with some store page localization. | Shirogane Code | - | Mar 18, 2026 | |
Crown & Coin: The Hundred Years art | AI was used to generate some of the 2D assets and portraits. I have personally selected and verified all generated conte... | MUZINA GAMES | - | Mar 18, 2026 | |
Eon Empires arttext | Graphical elements in the game (screens, icons, illustrations) were created with the assistance of generative tools and ... | Aeonforge Studio | - | Mar 18, 2026 | |
AI Society textcode | AI Society uses local generative AI (via Ollama) to power each character's behavior, dialogue, and decision-making. Base... | b8ve | - | Mar 18, 2026 | |
Renegade Cat Marbles artaudiotext | This game uses generative AI to assist with parts of the asset creation process, including store/promotional images, bac... | LetsGMOMG | - | Mar 18, 2026 | |
Axe And Claw text | We use generative AI tools during the development process to assist with world-building, dialogue writing, and localizin... | Wildtooth Studios | - | Mar 18, 2026 | |
CoraCreaCrafts Games audioarttext | This game uses generative AI in the following ways: ... | DFK Helper | - | Mar 18, 2026 | |
The Time‑Thieving Cat art | I used generative AI to create the images. | Chaos Cat Games | - | Mar 18, 2026 | |
Kings Archer VR art | Some of the visuals in the game were created using AI. | OttoGames | - | Mar 18, 2026 | |
Black Mask of Cernunnos art | All animated scenes in game were made with Ai - specifically Novel Ai and then animated with programs such as Grok. | Blue Dragon Dreaming | - | Mar 18, 2026 | |
Wardens of Wen codeart | Used AI to assist with coding and used to assist editing store page assets/imagery. | Zachary Kaiser | - | Mar 18, 2026 | |
Hengor 2 textart | This game uses generative artificial intelligence as a support tool during development. The technology is used to assist... | Aily Torezani | - | Mar 18, 2026 | |
Slots and Dungeons art | Some icons and UI elements in this game were generated using AI tools. Most other game assets were either purchased from... | SuperCrew Games | - | Mar 18, 2026 | |
Crypt of the Shadow King artaudiocode | This game uses AI-generated content. Marketing artwork and store capsule images were created using image generation. Voi... | James Zampa | - | Mar 18, 2026 | |
Master of chaos text | AI used for translation to different languages and spellchecking/grammar check | Perfect Execution Games | - | Mar 18, 2026 | |
King For a Week art | A part of the design of the cover art has been generated with gen-AI. | KS-XIII | - | Mar 18, 2026 | |
Cannon Ball art | The following are AI generated content: Main menu background image | Jasontreks | - | Mar 18, 2026 | |
Shards of Primora artaudio | Level backgrounds and logo were created using generative AI. Icons, character sprites, and music were purchased from an ... | Vryapt | - | Mar 18, 2026 | |
Throbbin Hood 🏹🔞 art | AI-assisted tools were used during the production of certain 2D character assets. All such materials were manually refin... | BanzaiProject | - | Mar 18, 2026 | |
NTR Tales - The Elf Next Stream arttextcode | This game makes limited use of AI tools during development. Specifically: - In-game illustrations and custom sprites wer... | Naughty Arcade Studio | - | Mar 18, 2026 | |
WorldLoop text | This game uses AI-assisted tools during development for tasks such as text editing, translation, and creative support. A... | Hawting | - | Mar 18, 2026 | |
The Long Mine text | Some localization text was generated using AI translation. | Cold Lynx | - | Mar 18, 2026 | |
Hyperinflation Dungeon text | It is used in translations and a very small portion of in-game assets. | BlinkFox Games | - | Mar 18, 2026 | |
Aye! My Liege arttext | Some in-game assets and localized texts were generated or translated with the assistance of AI tools and have been manua... | Tappole Software | - | Mar 18, 2026 | |
Rune Tower Rampart art | Hey everyone! To bring this game to life, I've used AI tools to generate the game icon, some marketing materials, and ru... | HyugaHouse Games | - | Mar 18, 2026 | |
Elven Desire art | Some of the images in this game, especially the artwork, were created using AI tools as a visual supplement. This creati... | Red Sasori | - | Mar 18, 2026 | |
Ambitious Road artaudio | 顔グラフィック・立ち絵・イベントスチル・一部のBGM・背景に商用利用可能なAIモデルを使用したイラストを加筆修正したものを使用しています。 | 黒木道仁 | - | Mar 18, 2026 | |
THE WITCH'S GRIMOIRE artcodetext | The character portraits, certain 2D visual assets, and some of the underlying code in this game were created using gener... | Ismail Mehdi Gunel | - | Mar 18, 2026 | |
DRAWCERY art | Some of the graphical elements contain AI-generated imagery | Spookjump | - | Mar 18, 2026 | |
Total Blade: Mythology art | 3d modeling for game, image for store page. | Moondolino | - | Mar 18, 2026 | |
Iron Legacy artcode | The game features assets and promotional imagery created with the assistance of generative AI, which served as a tool to... | Static Fluid | - | Mar 18, 2026 | |
Dracula - Blood Moon art | Store based items and some ICON art that was then modified to fit game | Outlaw Games | - | Mar 18, 2026 | |
Tales of the Trade general | Artificial intelligence was utilized in the production of the game. | UNIQUE NPC GAMES | - | Mar 18, 2026 | |
Zero To Hero Idle code | The development of Zero to Hero was assisted by Generative AI tools (Large Language Models). As a solo developer and non... | AlexBR | - | Mar 18, 2026 | |
Bread and Blood text | Some in-game item descriptions and texts were initially generated using AI-assisted text tools and then reviewed and edi... | Eraslt | - | Mar 18, 2026 | |
Swords and Sprites art | Some model assets are generated using AI technology. | Sun Haohao | - | Mar 18, 2026 | |
Runes & Rivets artaudio | The artwork and music for this game were created using AI. | Dano Sato | - | Mar 18, 2026 | |
Imperial Kingdoms text | This game does not contain any AI-generated visual or audio assets. I only used AI as a tool for: - Assistance with tra... | BaroxxTech | - | Mar 18, 2026 | |
Redshaw Valley art | Character images where created based on face images of characters. Logos were also generated based on pre-defined descri... | Ian Maines | - | Mar 18, 2026 | |
Rivet & Ruin art | AI is used to generate some 2D assets for the game and the store page. | Gargantua Interactive | - | Mar 18, 2026 |
1,066 results
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